forked from bartvdbraak/blender
Fix #35711: cycles border render issue after recent changes.
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@ -102,11 +102,14 @@ void BlenderSession::create_session()
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/* create sync */
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sync = new BlenderSync(b_engine, b_data, b_scene, scene, !background, session->progress, session_params.device.type == DEVICE_CPU);
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/* for final render we will do sync per render layer */
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/* for final render we will do data sync per render layer */
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if(b_v3d) {
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sync->sync_data(b_v3d, b_engine.camera_override());
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sync->sync_view(b_v3d, b_rv3d, width, height);
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}
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else {
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sync->sync_camera(b_render, b_engine.camera_override(), width, height);
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}
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/* set buffer parameters */
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BufferParams buffer_params = BlenderSync::get_buffer_params(b_render, b_scene, b_v3d, b_rv3d, scene->camera, width, height);
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