forked from bartvdbraak/blender
Topbar: visual tweaks
* Make bottom half of topbar a bit higher * Make tabs higher and put them closer together * Remove screen layouts dropdown, we'll have one layout per window * Hide action zones from topbar * Don't change topbar background color when activating
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04fe5edba3
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@ -46,6 +46,8 @@ class TOPBAR_HT_upper_bar(Header):
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if not screen.show_fullscreen:
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layout.template_ID_tabs(window, "workspace", new="workspace.workspace_add_menu", unlink="workspace.workspace_delete")
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else:
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layout.operator("screen.back_to_previous", icon='SCREEN_BACK', text="Back to Previous")
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layout.separator()
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@ -71,8 +73,11 @@ class TOPBAR_HT_upper_bar(Header):
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layout = self.layout
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window = context.window
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scene = window.scene
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# Active workspace view-layer is retrieved through window, not through workspace.
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layout.template_ID(window, "scene", new="scene.new", unlink="scene.delete")
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layout.template_search(window, "view_layer", scene, "view_layers")
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class TOPBAR_HT_lower_bar(Header):
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@ -103,17 +108,8 @@ class TOPBAR_HT_lower_bar(Header):
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def draw_right(self, context):
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layout = self.layout
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window = context.window
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workspace = context.workspace
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scene = context.scene
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screen = context.screen
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if screen.show_fullscreen:
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layout.operator("screen.back_to_previous", icon='SCREEN_BACK', text="Back to Previous")
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else:
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layout.template_search_preview(window, "screen", workspace, "screens", new="screen.new", unlink="screen.delete", rows=2, cols=6)
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# Active workspace view-layer is retrieved through window, not through workspace.
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layout.template_search(window, "view_layer", scene, "view_layers")
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# Placeholder
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layout.operator("ed.undo_history", text="...")
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class TOPBAR_MT_editor_menus(Menu):
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@ -574,7 +574,8 @@ static const char *template_id_context(StructRNA *type)
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static uiBut *template_id_def_new_but(
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uiBlock *block, const ID *id, const TemplateID *template_ui, StructRNA *type,
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const char * const newop, const bool editable, const bool id_open, const bool use_tab_but)
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const char * const newop, const bool editable, const bool id_open, const bool use_tab_but,
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int but_height)
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{
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ID *idfrom = template_ui->ptr.id.data;
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uiBut *but;
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@ -613,12 +614,12 @@ static uiBut *template_id_def_new_but(
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if (newop) {
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but = uiDefIconTextButO(block, but_type, newop, WM_OP_INVOKE_DEFAULT, ICON_ZOOMIN,
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(id) ? "" : CTX_IFACE_(template_id_context(type), "New"), 0, 0, w, UI_UNIT_Y, NULL);
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(id) ? "" : CTX_IFACE_(template_id_context(type), "New"), 0, 0, w, but_height, NULL);
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UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template_ui), SET_INT_IN_POINTER(UI_ID_ADD_NEW));
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}
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else {
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but = uiDefIconTextBut(block, but_type, 0, ICON_ZOOMIN, (id) ? "" : CTX_IFACE_(template_id_context(type), "New"),
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0, 0, w, UI_UNIT_Y, NULL, 0, 0, 0, 0, NULL);
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0, 0, w, but_height, NULL, 0, 0, 0, 0, NULL);
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UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template_ui), SET_INT_IN_POINTER(UI_ID_ADD_NEW));
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}
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@ -735,7 +736,7 @@ static void template_ID(
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}
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if (flag & UI_ID_ADD_NEW) {
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template_id_def_new_but(block, id, template_ui, type, newop, editable, flag & UI_ID_OPEN, false);
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template_id_def_new_but(block, id, template_ui, type, newop, editable, flag & UI_ID_OPEN, false, UI_UNIT_X);
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}
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/* Due to space limit in UI - skip the "open" icon for packed data, and allow to unpack.
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@ -811,6 +812,7 @@ static void template_ID_tabs(
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const ARegion *region = CTX_wm_region(C);
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const PointerRNA active_ptr = RNA_property_pointer_get(&template->ptr, template->prop);
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const int but_align = (region->alignment == RGN_ALIGN_TOP) ? UI_BUT_ALIGN_DOWN : UI_BUT_ALIGN_TOP;
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const int but_height = UI_UNIT_Y * 1.1;
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uiBlock *block = uiLayoutGetBlock(layout);
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uiStyle *style = UI_style_get_dpi();
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@ -824,7 +826,7 @@ static void template_ID_tabs(
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uiButTab *tab;
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tab = (uiButTab *)uiDefButR_prop(
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block, UI_BTYPE_TAB, 0, "", 0, 0, but_width, UI_UNIT_Y,
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block, UI_BTYPE_TAB, 0, "", 0, 0, but_width, UI_UNIT_Y * 1.1,
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&template->ptr, template->prop, 0, 0.0f,
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sizeof(id->name) - 2, 0.0f, 0.0f, "");
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UI_but_funcN_set(&tab->but, template_ID_set_property_cb, MEM_dupallocN(template), id);
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@ -845,7 +847,7 @@ static void template_ID_tabs(
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type = active_ptr.type;
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}
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but = template_id_def_new_but(block, active_ptr.data, template, type, newop, editable, flag & UI_ID_OPEN, true);
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but = template_id_def_new_but(block, active_ptr.data, template, type, newop, editable, flag & UI_ID_OPEN, true, but_height);
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UI_but_drawflag_enable(but, but_align);
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}
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}
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@ -896,7 +898,7 @@ static void ui_template_id(
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*/
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if (template_ui->idlb) {
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if (use_tabs) {
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uiLayoutRow(layout, false);
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uiLayoutRow(layout, true);
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template_ID_tabs(C, layout, template_ui, type, flag, newop, openop, unlinkop);
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}
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else {
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@ -753,6 +753,10 @@ static void area_azone_initialize(wmWindow *win, const bScreen *screen, ScrArea
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return;
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}
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if (ED_area_is_global(sa)) {
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return;
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}
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/* can't click on bottom corners on OS X, already used for resizing */
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#ifdef __APPLE__
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if (!(sa->totrct.xmin == 0 && sa->totrct.ymin == 0) || WM_window_is_fullscreen(win))
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@ -1881,9 +1885,16 @@ int ED_area_header_switchbutton(const bContext *C, uiBlock *block, int yco)
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static ThemeColorID region_background_color_id(const bContext *C, const ARegion *region)
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{
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ScrArea *area = CTX_wm_area(C);
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switch (region->regiontype) {
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case RGN_TYPE_HEADER:
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return ED_screen_area_active(C) ? TH_HEADER : TH_HEADERDESEL;
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if (ED_screen_area_active(C) || ED_area_is_global(area)) {
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return TH_HEADER;
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}
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else {
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return TH_HEADERDESEL;
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}
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case RGN_TYPE_PREVIEW:
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return TH_PREVIEW_BACK;
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default:
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@ -2187,7 +2198,7 @@ void ED_region_header(const bContext *C, ARegion *ar)
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UI_view2d_view_ortho(&ar->v2d);
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xco = maxco = start_ofs;
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yco = headery - floor(0.2f * UI_UNIT_Y);
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yco = headery + (ar->winy - headery)/2 - floor(0.2f * UI_UNIT_Y);
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/* XXX workaround for 1 px alignment issue. Not sure what causes it... Would prefer a proper fix - Julian */
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if (CTX_wm_area(C)->spacetype == SPACE_TOPBAR) {
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@ -1123,7 +1123,7 @@ void ED_screen_global_topbar_area_create(wmWindow *win, const bScreen *screen)
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SpaceType *st = BKE_spacetype_from_id(SPACE_TOPBAR);
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SpaceLink *sl = st->new(NULL);
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ScrArea *sa;
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const short size_y = 2 * HEADERY;
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const short size_y = 2.25 * HEADERY;
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const int minx = 0, maxx = WM_window_pixels_x(win) - 1;
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const int maxy = WM_window_pixels_y(win) - 1, miny = maxy - size_y;
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