forked from bartvdbraak/blender
Multi-View: Fix - stereo 3d background image in viewport not working
The functionality was there, but the UI was missing, since I introduced the use_mutliview option in the Image datablocks. Note: when opening the image via the background image UI it has its views data mangled. I'll look at that. Meanwhile the fix is to toggle Use Multi-View manually in the UI.
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@ -3236,6 +3236,7 @@ class VIEW3D_PT_background_image(Panel):
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layout = self.layout
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view = context.space_data
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use_multiview = context.scene.render.use_multiview
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col = layout.column()
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col.operator("view3d.background_image_add", text="Add Image")
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@ -3273,6 +3274,19 @@ class VIEW3D_PT_background_image(Panel):
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box.template_image(bg, "image", bg.image_user, compact=True)
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has_bg = True
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if use_multiview and bg.view_axis in {'CAMERA','ALL'}:
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box.prop(bg.image, "use_multiview")
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column = box.column()
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column.active = bg.image.use_multiview
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column.label(text="Views Format:")
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column.row().prop(bg.image, "views_format", expand=True)
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sub = column.box()
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sub.active = bg.image.views_format == 'STEREO_3D'
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sub.template_image_stereo_3d(bg.image.stereo_3d_format)
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elif bg.source == 'MOVIE_CLIP':
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box.prop(bg, "use_camera_clip")
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