forked from bartvdbraak/blender
Fix topbar UI w/ no active object
This commit is contained in:
parent
be648680c7
commit
e9d940ca2f
@ -95,11 +95,11 @@ class TOPBAR_HT_lower_bar(Header):
|
||||
def draw_left(self, context):
|
||||
layout = self.layout
|
||||
layer = context.view_layer
|
||||
|
||||
act_mode_item = bpy.types.Object.bl_rna.properties['mode'].enum_items[layer.objects.active.mode]
|
||||
object = layer.objects.active
|
||||
object_mode = 'OBJECT' if object is None else object.mode
|
||||
act_mode_item = bpy.types.Object.bl_rna.properties['mode'].enum_items[object_mode]
|
||||
layout.operator_menu_enum("object.mode_set", "mode", text=act_mode_item.name, icon=act_mode_item.icon)
|
||||
|
||||
|
||||
def draw_right(self, context):
|
||||
layout = self.layout
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user