forked from bartvdbraak/blender
OSX/scons: for completeness, added WITH_BF_OPENMP switch
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@ -410,10 +410,11 @@ if env['OURPLATFORM']=='darwin':
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#Defaults openMP to true if compiler handles it ( only gcc 4.6.1 and newer )
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# if your compiler does not have accurate suffix you may have to enable it by hand !
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if env['CC'][:-2].endswith('4.6') or env['CC'][:-2].endswith('4.8'):
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env['WITH_BF_OPENMP'] = 1 # multithreading for fluids, cloth, sculpt and smoke
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else:
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env['WITH_BF_OPENMP'] = 0
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if env['WITH_BF_OPENMP'] == 1:
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if env['CC'][:-2].endswith('4.6') or env['CC'][:-2].endswith('4.8'):
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env['WITH_BF_OPENMP'] = 1 # multithreading for fluids, cloth, sculpt and smoke
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else:
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env['WITH_BF_OPENMP'] = 0
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env['PLATFORM_LINKFLAGS'] = env['PLATFORM_LINKFLAGS']+ARCH_FLAGS
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@ -211,6 +211,9 @@ BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30', 'sm_35']
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#Freestyle
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WITH_BF_FREESTYLE = True
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#OpenMP ( will be checked for compiler support and turned off eventually )
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WITH_BF_OPENMP = True
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#Ray trace optimization
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WITH_BF_RAYOPTIMIZATION = True
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BF_RAYOPTIMIZATION_SSE_FLAGS = []
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