forked from bartvdbraak/blender
BGE: Cleanup BL_Action
Remove initialization of m_endtime : fix compile about previous BL_Action cleanup.
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@ -74,7 +74,6 @@ BL_Action::BL_Action(class KX_GameObject* gameobj)
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m_obj(gameobj),
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m_startframe(0.f),
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m_endframe(0.f),
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m_endtime(0.f),
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m_localframe(0.f),
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m_blendin(0.f),
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m_blendframe(0.f),
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