Fix Blenderplayer stubs

The change from 62aa925c11d0 wasn't included.
This commit is contained in:
Lukas Stockner 2017-05-11 01:13:32 +02:00
parent 722bcb554f
commit edd7c55796

@ -482,7 +482,7 @@ void ED_view3d_from_m4(float mat[4][4], float ofs[3], float quat[4], float *dist
struct BGpic *ED_view3D_background_image_new(struct View3D *v3d) RET_NULL struct BGpic *ED_view3D_background_image_new(struct View3D *v3d) RET_NULL
void ED_view3D_background_image_remove(struct View3D *v3d, struct BGpic *bgpic) RET_NONE void ED_view3D_background_image_remove(struct View3D *v3d, struct BGpic *bgpic) RET_NONE
void ED_view3D_background_image_clear(struct View3D *v3d) RET_NONE void ED_view3D_background_image_clear(struct View3D *v3d) RET_NONE
void ED_view3d_update_viewmat(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, float viewmat[4][4], float winmat[4][4]) RET_NONE void ED_view3d_update_viewmat(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, float viewmat[4][4], float winmat[4][4], const struct rcti *rect) RET_NONE
float ED_view3d_grid_scale(struct Scene *scene, struct View3D *v3d, const char **grid_unit) RET_ZERO float ED_view3d_grid_scale(struct Scene *scene, struct View3D *v3d, const char **grid_unit) RET_ZERO
void ED_view3d_shade_update(struct Main *bmain, struct Scene *scene, struct View3D *v3d, struct ScrArea *sa) RET_NONE void ED_view3d_shade_update(struct Main *bmain, struct Scene *scene, struct View3D *v3d, struct ScrArea *sa) RET_NONE
void ED_node_shader_default(const struct bContext *C, struct ID *id) RET_NONE void ED_node_shader_default(const struct bContext *C, struct ID *id) RET_NONE