forked from bartvdbraak/blender
BGE: Add MT_Vector3 support for Py attribute macro system. See KX_PYATTRIBUTE_VECTOR_...
This commit is contained in:
parent
7002faac31
commit
ee1c29028d
@ -43,7 +43,7 @@
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<Tool
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<Tool
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Name="VCCLCompilerTool"
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Name="VCCLCompilerTool"
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InlineFunctionExpansion="1"
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InlineFunctionExpansion="1"
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AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
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AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
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PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
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PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
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StringPooling="true"
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StringPooling="true"
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RuntimeLibrary="0"
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RuntimeLibrary="0"
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@ -118,7 +118,7 @@
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<Tool
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<Tool
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Name="VCCLCompilerTool"
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Name="VCCLCompilerTool"
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Optimization="0"
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Optimization="0"
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AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
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AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
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PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
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PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
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BasicRuntimeChecks="3"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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RuntimeLibrary="1"
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@ -193,7 +193,7 @@
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<Tool
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<Tool
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Name="VCCLCompilerTool"
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Name="VCCLCompilerTool"
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InlineFunctionExpansion="1"
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InlineFunctionExpansion="1"
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AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
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AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
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PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
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PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
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StringPooling="true"
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StringPooling="true"
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RuntimeLibrary="2"
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RuntimeLibrary="2"
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@ -268,7 +268,7 @@
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<Tool
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<Tool
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Name="VCCLCompilerTool"
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Name="VCCLCompilerTool"
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Optimization="0"
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Optimization="0"
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AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
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AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
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PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
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PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
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BasicRuntimeChecks="3"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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RuntimeLibrary="3"
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@ -343,7 +343,7 @@
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<Tool
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<Tool
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Name="VCCLCompilerTool"
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Name="VCCLCompilerTool"
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Optimization="0"
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Optimization="0"
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AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
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AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
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PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
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PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
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BasicRuntimeChecks="3"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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RuntimeLibrary="1"
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@ -418,7 +418,7 @@
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<Tool
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<Tool
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Name="VCCLCompilerTool"
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Name="VCCLCompilerTool"
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InlineFunctionExpansion="1"
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InlineFunctionExpansion="1"
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AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
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AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
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PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
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PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
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StringPooling="true"
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StringPooling="true"
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RuntimeLibrary="0"
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RuntimeLibrary="0"
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@ -50,6 +50,7 @@
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#include "stdlib.h"
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#include "stdlib.h"
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#include "PyObjectPlus.h"
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#include "PyObjectPlus.h"
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#include "STR_String.h"
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#include "STR_String.h"
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#include "MT_Vector3.h"
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/*------------------------------
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/*------------------------------
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* PyObjectPlus Type -- Every class, even the abstract one should have a Type
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* PyObjectPlus Type -- Every class, even the abstract one should have a Type
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------------------------------*/
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------------------------------*/
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@ -328,6 +329,16 @@ PyObject *PyObjectPlus::py_get_attrdef(void *self, const PyAttributeDef *attrdef
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float *val = reinterpret_cast<float*>(ptr);
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float *val = reinterpret_cast<float*>(ptr);
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return PyFloat_FromDouble(*val);
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return PyFloat_FromDouble(*val);
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}
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}
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case KX_PYATTRIBUTE_TYPE_VECTOR:
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{
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PyObject* resultlist = PyList_New(3);
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MT_Vector3 *val = reinterpret_cast<MT_Vector3*>(ptr);
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for (unsigned int i=0; i<3; i++)
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{
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PyList_SET_ITEM(resultlist,i,PyFloat_FromDouble((*val)[i]));
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}
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return resultlist;
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}
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case KX_PYATTRIBUTE_TYPE_STRING:
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case KX_PYATTRIBUTE_TYPE_STRING:
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{
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{
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STR_String *val = reinterpret_cast<STR_String*>(ptr);
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STR_String *val = reinterpret_cast<STR_String*>(ptr);
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@ -549,7 +560,7 @@ int PyObjectPlus::py_set_attrdef(void *self, const PyAttributeDef *attrdef, PyOb
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}
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}
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return (*attrdef->m_setFunction)(self, attrdef, value);
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return (*attrdef->m_setFunction)(self, attrdef, value);
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}
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}
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if (attrdef->m_checkFunction != NULL)
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if (attrdef->m_checkFunction != NULL || attrdef->m_type == KX_PYATTRIBUTE_TYPE_VECTOR)
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{
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{
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// post check function is provided, prepare undo buffer
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// post check function is provided, prepare undo buffer
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sourceBuffer = ptr;
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sourceBuffer = ptr;
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@ -573,6 +584,9 @@ int PyObjectPlus::py_set_attrdef(void *self, const PyAttributeDef *attrdef, PyOb
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if (sourceBuffer)
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if (sourceBuffer)
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bufferSize = strlen(reinterpret_cast<char*>(sourceBuffer))+1;
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bufferSize = strlen(reinterpret_cast<char*>(sourceBuffer))+1;
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break;
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break;
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case KX_PYATTRIBUTE_TYPE_VECTOR:
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bufferSize = sizeof(MT_Vector3);
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break;
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default:
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default:
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PyErr_Format(PyExc_AttributeError, "unknown type for attribute \"%s\", report to blender.org", attrdef->m_name);
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PyErr_Format(PyExc_AttributeError, "unknown type for attribute \"%s\", report to blender.org", attrdef->m_name);
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return 1;
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return 1;
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@ -693,6 +707,42 @@ int PyObjectPlus::py_set_attrdef(void *self, const PyAttributeDef *attrdef, PyOb
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*var = (float)val;
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*var = (float)val;
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break;
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break;
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}
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}
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case KX_PYATTRIBUTE_TYPE_VECTOR:
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{
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if (!PySequence_Check(value) || PySequence_Size(value) != 3)
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{
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PyErr_Format(PyExc_TypeError, "expected a sequence of 3 floats for attribute \"%s\"", attrdef->m_name);
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return 1;
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}
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MT_Vector3 *var = reinterpret_cast<MT_Vector3*>(ptr);
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for (int i=0; i<3; i++)
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{
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PyObject *item = PySequence_GetItem(value, i); /* new ref */
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// we can decrement the reference immediately, the reference count
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// is at least 1 because the item is part of an array
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Py_DECREF(item);
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double val = PyFloat_AsDouble(item);
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if (val == -1.0 && PyErr_Occurred())
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{
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PyErr_Format(PyExc_TypeError, "expected a sequence of 3 floats for attribute \"%s\"", attrdef->m_name);
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goto RESTORE_AND_ERROR;
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}
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else if (attrdef->m_clamp)
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{
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if (val < attrdef->m_fmin)
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val = attrdef->m_fmin;
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else if (val > attrdef->m_fmax)
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val = attrdef->m_fmax;
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}
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else if (val < attrdef->m_fmin || val > attrdef->m_fmax)
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{
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PyErr_Format(PyExc_ValueError, "value out of range for attribute \"%s\"", attrdef->m_name);
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goto RESTORE_AND_ERROR;
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}
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(*var)[i] = (MT_Scalar)val;
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}
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break;
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}
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case KX_PYATTRIBUTE_TYPE_STRING:
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case KX_PYATTRIBUTE_TYPE_STRING:
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{
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{
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STR_String *var = reinterpret_cast<STR_String*>(ptr);
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STR_String *var = reinterpret_cast<STR_String*>(ptr);
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@ -38,6 +38,7 @@
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#include "KX_Python.h"
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#include "KX_Python.h"
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#include "STR_String.h"
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#include "STR_String.h"
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#include "MT_Vector3.h"
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#include "SG_QList.h"
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#include "SG_QList.h"
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/*------------------------------
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/*------------------------------
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@ -328,6 +329,7 @@ enum KX_PYATTRIBUTE_TYPE {
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KX_PYATTRIBUTE_TYPE_STRING,
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KX_PYATTRIBUTE_TYPE_STRING,
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KX_PYATTRIBUTE_TYPE_DUMMY,
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KX_PYATTRIBUTE_TYPE_DUMMY,
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KX_PYATTRIBUTE_TYPE_FUNCTION,
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KX_PYATTRIBUTE_TYPE_FUNCTION,
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KX_PYATTRIBUTE_TYPE_VECTOR,
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};
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};
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enum KX_PYATTRIBUTE_ACCESS {
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enum KX_PYATTRIBUTE_ACCESS {
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@ -365,97 +367,105 @@ typedef struct KX_PYATTRIBUTE_DEF {
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int *m_intPtr;
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int *m_intPtr;
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float *m_floatPtr;
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float *m_floatPtr;
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STR_String *m_stringPtr;
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STR_String *m_stringPtr;
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MT_Vector3 *m_vectorPtr;
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} m_typeCheck;
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} m_typeCheck;
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} PyAttributeDef;
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} PyAttributeDef;
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#define KX_PYATTRIBUTE_DUMMY(name) \
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#define KX_PYATTRIBUTE_DUMMY(name) \
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{ name, KX_PYATTRIBUTE_TYPE_DUMMY, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, 0, 0, 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL} }
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{ name, KX_PYATTRIBUTE_TYPE_DUMMY, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, 0, 0, 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL} }
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#define KX_PYATTRIBUTE_BOOL_RW(name,object,field) \
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#define KX_PYATTRIBUTE_BOOL_RW(name,object,field) \
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{ name, KX_PYATTRIBUTE_TYPE_BOOL, KX_PYATTRIBUTE_RW, 0, 1, 0.f, 0.f, false, offsetof(object,field), 0, 1, NULL, NULL, NULL, {&((object *)0)->field, NULL, NULL, NULL, NULL} }
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{ name, KX_PYATTRIBUTE_TYPE_BOOL, KX_PYATTRIBUTE_RW, 0, 1, 0.f, 0.f, false, offsetof(object,field), 0, 1, NULL, NULL, NULL, {&((object *)0)->field, NULL, NULL, NULL, NULL, NULL} }
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#define KX_PYATTRIBUTE_BOOL_RW_CHECK(name,object,field,function) \
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#define KX_PYATTRIBUTE_BOOL_RW_CHECK(name,object,field,function) \
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{ name, KX_PYATTRIBUTE_TYPE_BOOL, KX_PYATTRIBUTE_RW, 0, 1, 0.f, 0.f, false, offsetof(object,field), 0, 1, &object::function, NULL, NULL, {&((object *)0)->field, NULL, NULL, NULL, NULL} }
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{ name, KX_PYATTRIBUTE_TYPE_BOOL, KX_PYATTRIBUTE_RW, 0, 1, 0.f, 0.f, false, offsetof(object,field), 0, 1, &object::function, NULL, NULL, {&((object *)0)->field, NULL, NULL, NULL, NULL, NULL} }
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#define KX_PYATTRIBUTE_BOOL_RO(name,object,field) \
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#define KX_PYATTRIBUTE_BOOL_RO(name,object,field) \
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{ name, KX_PYATTRIBUTE_TYPE_BOOL, KX_PYATTRIBUTE_RO, 0, 1, 0.f, 0.f, false, offsetof(object,field), 0, 1, NULL, NULL, NULL, {&((object *)0)->field, NULL, NULL, NULL, NULL} }
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{ name, KX_PYATTRIBUTE_TYPE_BOOL, KX_PYATTRIBUTE_RO, 0, 1, 0.f, 0.f, false, offsetof(object,field), 0, 1, NULL, NULL, NULL, {&((object *)0)->field, NULL, NULL, NULL, NULL, NULL} }
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// enum field cannot be mapped to pointer (because we would need a pointer for each enum)
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// enum field cannot be mapped to pointer (because we would need a pointer for each enum)
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// use field size to verify mapping at runtime only, assuming enum size is equal to int size.
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// use field size to verify mapping at runtime only, assuming enum size is equal to int size.
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#define KX_PYATTRIBUTE_ENUM_RW(name,min,max,clamp,object,field) \
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#define KX_PYATTRIBUTE_ENUM_RW(name,min,max,clamp,object,field) \
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{ name, KX_PYATTRIBUTE_TYPE_ENUM, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), sizeof(((object *)0)->field), 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL} }
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{ name, KX_PYATTRIBUTE_TYPE_ENUM, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), sizeof(((object *)0)->field), 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL} }
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#define KX_PYATTRIBUTE_ENUM_RW_CHECK(name,min,max,clamp,object,field,function) \
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#define KX_PYATTRIBUTE_ENUM_RW_CHECK(name,min,max,clamp,object,field,function) \
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{ name, KX_PYATTRIBUTE_TYPE_ENUM, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), sizeof(((object *)0)->field), 1, &object::function, NULL, NULL, {NULL, NULL, NULL, NULL, NULL} }
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{ name, KX_PYATTRIBUTE_TYPE_ENUM, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), sizeof(((object *)0)->field), 1, &object::function, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL} }
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#define KX_PYATTRIBUTE_ENUM_RO(name,object,field) \
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#define KX_PYATTRIBUTE_ENUM_RO(name,object,field) \
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{ name, KX_PYATTRIBUTE_TYPE_ENUM, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), sizeof(((object *)0)->field), 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL} }
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{ name, KX_PYATTRIBUTE_TYPE_ENUM, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), sizeof(((object *)0)->field), 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL} }
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#define KX_PYATTRIBUTE_SHORT_RW(name,min,max,clamp,object,field) \
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#define KX_PYATTRIBUTE_SHORT_RW(name,min,max,clamp,object,field) \
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{ name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL} }
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{ name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL, NULL} }
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#define KX_PYATTRIBUTE_SHORT_RW_CHECK(name,min,max,clamp,object,field,function) \
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#define KX_PYATTRIBUTE_SHORT_RW_CHECK(name,min,max,clamp,object,field,function) \
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{ name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, 1, &object::function, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL} }
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{ name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, 1, &object::function, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL, NULL} }
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#define KX_PYATTRIBUTE_SHORT_RO(name,object,field) \
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#define KX_PYATTRIBUTE_SHORT_RO(name,object,field) \
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{ name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL} }
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{ name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL, NULL} }
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#define KX_PYATTRIBUTE_SHORT_ARRAY_RW(name,min,max,clamp,object,field,length) \
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#define KX_PYATTRIBUTE_SHORT_ARRAY_RW(name,min,max,clamp,object,field,length) \
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{ name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, ((object *)0)->field, NULL, NULL, NULL} }
|
{ name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, ((object *)0)->field, NULL, NULL, NULL, NULL} }
|
||||||
#define KX_PYATTRIBUTE_SHORT_ARRAY_RW_CHECK(name,min,max,clamp,object,field,length,function) \
|
#define KX_PYATTRIBUTE_SHORT_ARRAY_RW_CHECK(name,min,max,clamp,object,field,length,function) \
|
||||||
{ name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, &object::function, NULL, NULL, {NULL, ((object *)0)->field, NULL, NULL, NULL} }
|
{ name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, &object::function, NULL, NULL, {NULL, ((object *)0)->field, NULL, NULL, NULL, NULL} }
|
||||||
#define KX_PYATTRIBUTE_SHORT_ARRAY_RO(name,object,field,length) \
|
#define KX_PYATTRIBUTE_SHORT_ARRAY_RO(name,object,field,length) \
|
||||||
{ name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, ((object *)0)->field, NULL, NULL, NULL} }
|
{ name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, ((object *)0)->field, NULL, NULL, NULL, NULL} }
|
||||||
// SHORT_LIST
|
// SHORT_LIST
|
||||||
#define KX_PYATTRIBUTE_SHORT_LIST_RW(name,min,max,clamp,object,field,length) \
|
#define KX_PYATTRIBUTE_SHORT_LIST_RW(name,min,max,clamp,object,field,length) \
|
||||||
{ name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL} }
|
{ name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL, NULL} }
|
||||||
#define KX_PYATTRIBUTE_SHORT_LIST_RW_CHECK(name,min,max,clamp,object,field,length,function) \
|
#define KX_PYATTRIBUTE_SHORT_LIST_RW_CHECK(name,min,max,clamp,object,field,length,function) \
|
||||||
{ name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, &object::function, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL} }
|
{ name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, &object::function, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL, NULL} }
|
||||||
#define KX_PYATTRIBUTE_SHORT_LIST_RO(name,object,field,length) \
|
#define KX_PYATTRIBUTE_SHORT_LIST_RO(name,object,field,length) \
|
||||||
{ name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL} }
|
{ name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL, NULL} }
|
||||||
|
|
||||||
#define KX_PYATTRIBUTE_INT_RW(name,min,max,clamp,object,field) \
|
#define KX_PYATTRIBUTE_INT_RW(name,min,max,clamp,object,field) \
|
||||||
{ name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL} }
|
{ name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL, NULL} }
|
||||||
#define KX_PYATTRIBUTE_INT_RW_CHECK(name,min,max,clamp,object,field,function) \
|
#define KX_PYATTRIBUTE_INT_RW_CHECK(name,min,max,clamp,object,field,function) \
|
||||||
{ name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, 1, &object::function, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL} }
|
{ name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, 1, &object::function, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL, NULL} }
|
||||||
#define KX_PYATTRIBUTE_INT_RO(name,object,field) \
|
#define KX_PYATTRIBUTE_INT_RO(name,object,field) \
|
||||||
{ name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL} }
|
{ name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL, NULL} }
|
||||||
#define KX_PYATTRIBUTE_INT_ARRAY_RW(name,min,max,clamp,object,field,length) \
|
#define KX_PYATTRIBUTE_INT_ARRAY_RW(name,min,max,clamp,object,field,length) \
|
||||||
{ name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, NULL, ((object *)0)->field, NULL, NULL} }
|
{ name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, NULL, ((object *)0)->field, NULL, NULL, NULL} }
|
||||||
#define KX_PYATTRIBUTE_INT_ARRAY_RW_CHECK(name,min,max,clamp,object,field,length,function) \
|
#define KX_PYATTRIBUTE_INT_ARRAY_RW_CHECK(name,min,max,clamp,object,field,length,function) \
|
||||||
{ name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, &object::function, NULL, NULL, {NULL, NULL, ((object *)0)->field, NULL, NULL} }
|
{ name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, &object::function, NULL, NULL, {NULL, NULL, ((object *)0)->field, NULL, NULL, NULL} }
|
||||||
#define KX_PYATTRIBUTE_INT_ARRAY_RO(name,object,field,length) \
|
#define KX_PYATTRIBUTE_INT_ARRAY_RO(name,object,field,length) \
|
||||||
{ name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, NULL, ((object *)0)->field, NULL, NULL} }
|
{ name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, NULL, ((object *)0)->field, NULL, NULL, NULL} }
|
||||||
// INT_LIST
|
// INT_LIST
|
||||||
#define KX_PYATTRIBUTE_INT_LIST_RW(name,min,max,clamp,object,field,length) \
|
#define KX_PYATTRIBUTE_INT_LIST_RW(name,min,max,clamp,object,field,length) \
|
||||||
{ name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL} }
|
{ name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL, NULL} }
|
||||||
#define KX_PYATTRIBUTE_INT_LIST_RW_CHECK(name,min,max,clamp,object,field,length,function) \
|
#define KX_PYATTRIBUTE_INT_LIST_RW_CHECK(name,min,max,clamp,object,field,length,function) \
|
||||||
{ name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, &object::function, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL} }
|
{ name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, &object::function, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL, NULL} }
|
||||||
#define KX_PYATTRIBUTE_INT_LIST_RO(name,object,field,length) \
|
#define KX_PYATTRIBUTE_INT_LIST_RO(name,object,field,length) \
|
||||||
{ name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL} }
|
{ name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL, NULL} }
|
||||||
|
|
||||||
// always clamp for float
|
// always clamp for float
|
||||||
#define KX_PYATTRIBUTE_FLOAT_RW(name,min,max,object,field) \
|
#define KX_PYATTRIBUTE_FLOAT_RW(name,min,max,object,field) \
|
||||||
{ name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, NULL, NULL, &((object *)0)->field, NULL} }
|
{ name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, NULL, NULL, &((object *)0)->field, NULL, NULL} }
|
||||||
#define KX_PYATTRIBUTE_FLOAT_RW_CHECK(name,min,max,object,field,function) \
|
#define KX_PYATTRIBUTE_FLOAT_RW_CHECK(name,min,max,object,field,function) \
|
||||||
{ name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, offsetof(object,field), 0, 1, &object::function, NULL, NULL, {NULL, NULL, NULL, &((object *)0)->field, NULL} }
|
{ name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, offsetof(object,field), 0, 1, &object::function, NULL, NULL, {NULL, NULL, NULL, &((object *)0)->field, NULL, NULL} }
|
||||||
#define KX_PYATTRIBUTE_FLOAT_RO(name,object,field) \
|
#define KX_PYATTRIBUTE_FLOAT_RO(name,object,field) \
|
||||||
{ name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, NULL, NULL, &((object *)0)->field, NULL} }
|
{ name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, NULL, NULL, &((object *)0)->field, NULL, NULL} }
|
||||||
#define KX_PYATTRIBUTE_FLOAT_ARRAY_RW(name,min,max,object,field,length) \
|
#define KX_PYATTRIBUTE_FLOAT_ARRAY_RW(name,min,max,object,field,length) \
|
||||||
{ name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, NULL, NULL, ((object *)0)->field, NULL} }
|
{ name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, NULL, NULL, ((object *)0)->field, NULL, NULL} }
|
||||||
#define KX_PYATTRIBUTE_FLOAT_ARRAY_RW_CHECK(name,min,max,object,field,length,function) \
|
#define KX_PYATTRIBUTE_FLOAT_ARRAY_RW_CHECK(name,min,max,object,field,length,function) \
|
||||||
{ name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, offsetof(object,field), 0, length, &object::function, NULL, NULL, {NULL, NULL, NULL, ((object *)0)->field, NULL} }
|
{ name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, offsetof(object,field), 0, length, &object::function, NULL, NULL, {NULL, NULL, NULL, ((object *)0)->field, NULL, NULL} }
|
||||||
#define KX_PYATTRIBUTE_FLOAT_ARRAY_RO(name,object,field,length) \
|
#define KX_PYATTRIBUTE_FLOAT_ARRAY_RO(name,object,field,length) \
|
||||||
{ name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, NULL, NULL, ((object *)0)->field, NULL} }
|
{ name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, NULL, NULL, ((object *)0)->field, NULL, NULL} }
|
||||||
|
|
||||||
#define KX_PYATTRIBUTE_STRING_RW(name,min,max,clamp,object,field) \
|
#define KX_PYATTRIBUTE_STRING_RW(name,min,max,clamp,object,field) \
|
||||||
{ name, KX_PYATTRIBUTE_TYPE_STRING, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, &((object *)0)->field} }
|
{ name, KX_PYATTRIBUTE_TYPE_STRING, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, &((object *)0)->field, NULL} }
|
||||||
#define KX_PYATTRIBUTE_STRING_RW_CHECK(name,min,max,clamp,object,field,function) \
|
#define KX_PYATTRIBUTE_STRING_RW_CHECK(name,min,max,clamp,object,field,function) \
|
||||||
{ name, KX_PYATTRIBUTE_TYPE_STRING, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, 1, &object::function, NULL, NULL, {NULL, NULL, NULL, NULL, &((object *)0)->field} }
|
{ name, KX_PYATTRIBUTE_TYPE_STRING, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, 1, &object::function, NULL, NULL, {NULL, NULL, NULL, NULL, &((object *)0)->field, NULL} }
|
||||||
#define KX_PYATTRIBUTE_STRING_RO(name,object,field) \
|
#define KX_PYATTRIBUTE_STRING_RO(name,object,field) \
|
||||||
{ name, KX_PYATTRIBUTE_TYPE_STRING, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, 1 , NULL, NULL, NULL, {NULL, NULL, NULL, NULL, &((object *)0)->field} }
|
{ name, KX_PYATTRIBUTE_TYPE_STRING, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, 1 , NULL, NULL, NULL, {NULL, NULL, NULL, NULL, &((object *)0)->field, NULL} }
|
||||||
|
|
||||||
|
#define KX_PYATTRIBUTE_VECTOR_RW(name,min,max,object,field) \
|
||||||
|
{ name, KX_PYATTRIBUTE_TYPE_VECTOR, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, &((object *)0)->field} }
|
||||||
|
#define KX_PYATTRIBUTE_VECTOR_RW_CHECK(name,min,max,clamp,object,field,function) \
|
||||||
|
{ name, KX_PYATTRIBUTE_TYPE_VECTOR, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, offsetof(object,field), 0, 1, &object::function, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, &((object *)0)->field} }
|
||||||
|
#define KX_PYATTRIBUTE_VECTOR_RO(name,object,field) \
|
||||||
|
{ name, KX_PYATTRIBUTE_TYPE_VECTOR, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, 1 , NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, &((object *)0)->field} }
|
||||||
|
|
||||||
#define KX_PYATTRIBUTE_RW_FUNCTION(name,object,getfunction,setfunction) \
|
#define KX_PYATTRIBUTE_RW_FUNCTION(name,object,getfunction,setfunction) \
|
||||||
{ name, KX_PYATTRIBUTE_TYPE_FUNCTION, KX_PYATTRIBUTE_RW, 0, 0, 0.f, 0.f, false, 0, 0, 1, NULL, &object::setfunction, &object::getfunction, {NULL, NULL, NULL, NULL, NULL} }
|
{ name, KX_PYATTRIBUTE_TYPE_FUNCTION, KX_PYATTRIBUTE_RW, 0, 0, 0.f, 0.f, false, 0, 0, 1, NULL, &object::setfunction, &object::getfunction, {NULL, NULL, NULL, NULL, NULL, NULL} }
|
||||||
#define KX_PYATTRIBUTE_RO_FUNCTION(name,object,getfunction) \
|
#define KX_PYATTRIBUTE_RO_FUNCTION(name,object,getfunction) \
|
||||||
{ name, KX_PYATTRIBUTE_TYPE_FUNCTION, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, 0, 0, 1, NULL, NULL, &object::getfunction, {NULL, NULL, NULL, NULL, NULL} }
|
{ name, KX_PYATTRIBUTE_TYPE_FUNCTION, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, 0, 0, 1, NULL, NULL, &object::getfunction, {NULL, NULL, NULL, NULL, NULL, NULL} }
|
||||||
#define KX_PYATTRIBUTE_ARRAY_RW_FUNCTION(name,object,length,getfunction,setfunction) \
|
#define KX_PYATTRIBUTE_ARRAY_RW_FUNCTION(name,object,length,getfunction,setfunction) \
|
||||||
{ name, KX_PYATTRIBUTE_TYPE_FUNCTION, KX_PYATTRIBUTE_RW, 0, 0, 0.f, 0,f, false, 0, 0, length, NULL, &object::setfunction, &object::getfunction, {NULL, NULL, NULL, NULL, NULL} }
|
{ name, KX_PYATTRIBUTE_TYPE_FUNCTION, KX_PYATTRIBUTE_RW, 0, 0, 0.f, 0,f, false, 0, 0, length, NULL, &object::setfunction, &object::getfunction, {NULL, NULL, NULL, NULL, NULL, NULL} }
|
||||||
#define KX_PYATTRIBUTE_ARRAY_RO_FUNCTION(name,object,length,getfunction) \
|
#define KX_PYATTRIBUTE_ARRAY_RO_FUNCTION(name,object,length,getfunction) \
|
||||||
{ name, KX_PYATTRIBUTE_TYPE_FUNCTION, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0,f, false, 0, 0, length, NULL, NULL, &object::getfunction, {NULL, NULL, NULL, NULL, NULL} }
|
{ name, KX_PYATTRIBUTE_TYPE_FUNCTION, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0,f, false, 0, 0, length, NULL, NULL, &object::getfunction, {NULL, NULL, NULL, NULL, NULL, NULL} }
|
||||||
|
|
||||||
|
|
||||||
/*------------------------------
|
/*------------------------------
|
||||||
|
@ -30,6 +30,7 @@ SET(INC
|
|||||||
.
|
.
|
||||||
../../../../source/kernel/gen_system
|
../../../../source/kernel/gen_system
|
||||||
../../../../intern/string
|
../../../../intern/string
|
||||||
|
../../../../intern/moto/include
|
||||||
../../../../source/gameengine/Ketsji
|
../../../../source/gameengine/Ketsji
|
||||||
../../../../source/gameengine/GameLogic
|
../../../../source/gameengine/GameLogic
|
||||||
../../../../source/gameengine/Expressions
|
../../../../source/gameengine/Expressions
|
||||||
|
@ -38,6 +38,7 @@ CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
|
|||||||
CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
|
CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
|
||||||
|
|
||||||
CPPFLAGS += -I$(NAN_STRING)/include
|
CPPFLAGS += -I$(NAN_STRING)/include
|
||||||
|
CPPFLAGS += -I$(NAN_MOTO)/include
|
||||||
CPPFLAGS += -I../../Expressions
|
CPPFLAGS += -I../../Expressions
|
||||||
CPPFLAGS += -I../../GameLogic
|
CPPFLAGS += -I../../GameLogic
|
||||||
CPPFLAGS += -I../../Scenegraph
|
CPPFLAGS += -I../../Scenegraph
|
||||||
|
@ -3,7 +3,7 @@ Import ('env')
|
|||||||
|
|
||||||
sources = env.Glob('*.cpp')
|
sources = env.Glob('*.cpp')
|
||||||
|
|
||||||
incs = '. #source/kernel/gen_system #intern/string #source/gameengine/Ketsji'
|
incs = '. #source/kernel/gen_system #intern/string #intern/moto/include #source/gameengine/Ketsji'
|
||||||
incs += ' #source/gameengine/GameLogic #source/gameengine/Expressions'
|
incs += ' #source/gameengine/GameLogic #source/gameengine/Expressions'
|
||||||
incs += ' #source/gameengine/Network #source/gameengine/SceneGraph'
|
incs += ' #source/gameengine/Network #source/gameengine/SceneGraph'
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user