msvc6 still compiles nicely

This commit is contained in:
Jens Ole Wund 2006-11-07 10:00:33 +00:00
parent f0cb272d26
commit eeaf053853
2 changed files with 26 additions and 2 deletions

@ -42,7 +42,7 @@ RSC=rc.exe
# PROP Target_Dir ""
LINK32=link.exe -lib
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../.." /I "../../../../../lib/windows/string/include" /I "..\..\..\..\intern\string" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../.." /I "../../../../../lib/windows/string/include" /I "..\..\..\..\intern\string" /I "../../../../../lib/windows/wintab/include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
@ -71,7 +71,7 @@ PostBuild_Cmds=ECHO Copying header files XCOPY /Y ..\..\*.h ..\..\..\..\..\lib\w
# PROP Target_Dir ""
LINK32=link.exe -lib
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../.." /I "../../../../../lib/windows/string/include" /I "..\..\..\..\intern\string" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../.." /I "../../../../../lib/windows/string/include" /I "..\..\..\..\intern\string" /I "../../../../../lib/windows/wintab/include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe

@ -497,6 +497,10 @@ SOURCE=..\..\..\source\blender\src\meshtools.c
# End Source File
# Begin Source File
SOURCE=..\..\..\source\blender\src\multires.c
# End Source File
# Begin Source File
SOURCE=..\..\..\source\blender\src\mywindow.c
# End Source File
# Begin Source File
@ -541,6 +545,10 @@ SOURCE=..\..\..\source\blender\src\resources.c
# End Source File
# Begin Source File
SOURCE=..\..\..\source\blender\src\retopo.c
# End Source File
# Begin Source File
SOURCE=..\..\..\source\blender\src\scrarea.c
# End Source File
# Begin Source File
@ -549,6 +557,10 @@ SOURCE=..\..\..\source\blender\src\screendump.c
# End Source File
# Begin Source File
SOURCE=..\..\..\source\blender\src\sculptmode.c
# End Source File
# Begin Source File
SOURCE=..\..\..\source\blender\src\seqaudio.c
# End Source File
# Begin Source File
@ -677,6 +689,10 @@ SOURCE=..\..\..\source\blender\include\BDR_editobject.h
# End Source File
# Begin Source File
SOURCE=..\..\..\source\blender\include\BDR_sculptmode.h
# End Source File
# Begin Source File
SOURCE=..\..\..\source\blender\include\BDR_unwrapper.h
# End Source File
# Begin Source File
@ -853,6 +869,10 @@ SOURCE=..\..\..\source\blender\include\BIF_resources.h
# End Source File
# Begin Source File
SOURCE=..\..\..\source\blender\include\BIF_retopo.h
# End Source File
# Begin Source File
SOURCE=..\..\..\source\blender\include\BIF_scrarea.h
# End Source File
# Begin Source File
@ -997,6 +1017,10 @@ SOURCE=..\..\..\source\blender\include\editmesh.h
# End Source File
# Begin Source File
SOURCE=..\..\..\source\blender\include\multires.h
# End Source File
# Begin Source File
SOURCE=..\..\..\source\blender\src\parametrizer.h
# End Source File
# Begin Source File