Fix more UI i18n issues (reported by Leon Cheung).

This commit is contained in:
Bastien Montagne 2013-03-11 15:01:03 +00:00
parent b93c44b8cc
commit f09f2d1c31
3 changed files with 36 additions and 33 deletions

@ -242,7 +242,7 @@ def dump_messages_rna(msgs, reports, settings):
def class_blacklist():
blacklist_rna_class = [
# core classes
"Context", "Event", "Function", "UILayout", "BlendData", "UnknownType",
"Context", "Event", "Function", "UILayout", "UnknownType",
# registerable classes
"Panel", "Menu", "Header", "RenderEngine", "Operator", "OperatorMacro", "Macro", "KeyingSetInfo",
# window classes

@ -69,6 +69,7 @@ class SpellChecker():
"bandnoise",
"bindcode",
"bitrate",
"blendfile",
"blendin",
"bonesize",
"boundbox",

@ -64,6 +64,8 @@
#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "BLF_translation.h"
#include "BKE_fcurve.h"
#include "BKE_main.h"
#include "BKE_library.h"
@ -322,7 +324,7 @@ static void outliner_add_passes(SpaceOops *soops, TreeElement *tenla, ID *id, Sc
* in order to not overflow short tselem->nr */
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_COMBINED));
te->name = "Combined";
te->name = IFACE_("Combined");
te->directdata = &srl->passflag;
/* save cpu cycles, but we add the first to invoke an open/close triangle */
@ -331,71 +333,71 @@ static void outliner_add_passes(SpaceOops *soops, TreeElement *tenla, ID *id, Sc
return;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_Z));
te->name = "Z";
te->name = IFACE_("Z");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_VECTOR));
te->name = "Vector";
te->name = IFACE_("Vector");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_NORMAL));
te->name = "Normal";
te->name = IFACE_("Normal");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_UV));
te->name = "UV";
te->name = IFACE_("UV");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_MIST));
te->name = "Mist";
te->name = IFACE_("Mist");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDEXOB));
te->name = "Index Object";
te->name = IFACE_("Index Object");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDEXMA));
te->name = "Index Material";
te->name = IFACE_("Index Material");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_RGBA));
te->name = "Color";
te->name = IFACE_("Color");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_DIFFUSE));
te->name = "Diffuse";
te->name = IFACE_("Diffuse");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_SPEC));
te->name = "Specular";
te->name = IFACE_("Specular");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_SHADOW));
te->name = "Shadow";
te->name = IFACE_("Shadow");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_AO));
te->name = "AO";
te->name = IFACE_("AO");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_REFLECT));
te->name = "Reflection";
te->name = IFACE_("Reflection");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_REFRACT));
te->name = "Refraction";
te->name = IFACE_("Refraction");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDIRECT));
te->name = "Indirect";
te->name = IFACE_("Indirect");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_ENVIRONMENT));
te->name = "Environment";
te->name = IFACE_("Environment");
te->directdata = &srl->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_EMIT));
te->name = "Emit";
te->name = IFACE_("Emit");
te->directdata = &srl->passflag;
}
@ -407,7 +409,7 @@ static void outliner_add_scene_contents(SpaceOops *soops, ListBase *lb, Scene *s
TreeElement *tenla = outliner_add_element(soops, lb, sce, te, TSE_R_LAYER_BASE, 0);
int a;
tenla->name = "RenderLayers";
tenla->name = IFACE_("RenderLayers");
for (a = 0, srl = sce->r.layers.first; srl; srl = srl->next, a++) {
TreeElement *tenlay = outliner_add_element(soops, &tenla->subtree, sce, te, TSE_R_LAYER, a);
tenlay->name = srl->name;
@ -449,7 +451,7 @@ static void outliner_add_object_contents(SpaceOops *soops, TreeElement *te, Tree
TreeElement *ten;
TreeElement *tenla = outliner_add_element(soops, &te->subtree, ob, te, TSE_POSE_BASE, 0);
tenla->name = "Pose";
tenla->name = IFACE_("Pose");
/* channels undefined in editmode, but we want the 'tenla' pose icon itself */
if ((arm->edbo == NULL) && (ob->mode & OB_MODE_POSE)) {
@ -468,7 +470,7 @@ static void outliner_add_object_contents(SpaceOops *soops, TreeElement *te, Tree
TreeElement *tenla1 = outliner_add_element(soops, &ten->subtree, ob, ten, TSE_CONSTRAINT_BASE, 0);
//char *str;
tenla1->name = "Constraints";
tenla1->name = IFACE_("Constraints");
for (con = pchan->constraints.first; con; con = con->next, const_index++) {
ten1 = outliner_add_element(soops, &tenla1->subtree, ob, tenla1, TSE_CONSTRAINT, const_index);
#if 0 /* disabled as it needs to be reworked for recoded constraints system */
@ -508,7 +510,7 @@ static void outliner_add_object_contents(SpaceOops *soops, TreeElement *te, Tree
TreeElement *tenla = outliner_add_element(soops, &te->subtree, ob, te, TSE_POSEGRP_BASE, 0);
int a = 0;
tenla->name = "Bone Groups";
tenla->name = IFACE_("Bone Groups");
for (agrp = ob->pose->agroups.first; agrp; agrp = agrp->next, a++) {
ten = outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_POSEGRP, a);
ten->name = agrp->name;
@ -527,7 +529,7 @@ static void outliner_add_object_contents(SpaceOops *soops, TreeElement *te, Tree
TreeElement *tenla = outliner_add_element(soops, &te->subtree, ob, te, TSE_CONSTRAINT_BASE, 0);
//char *str;
tenla->name = "Constraints";
tenla->name = IFACE_("Constraints");
for (con = ob->constraints.first, a = 0; con; con = con->next, a++) {
ten = outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_CONSTRAINT, a);
#if 0 /* disabled due to constraints system targets recode... code here needs review */
@ -547,7 +549,7 @@ static void outliner_add_object_contents(SpaceOops *soops, TreeElement *te, Tree
TreeElement *temod = outliner_add_element(soops, &te->subtree, ob, te, TSE_MODIFIER_BASE, 0);
int index;
temod->name = "Modifiers";
temod->name = IFACE_("Modifiers");
for (index = 0, md = ob->modifiers.first; md; index++, md = md->next) {
TreeElement *te = outliner_add_element(soops, &temod->subtree, ob, temod, TSE_MODIFIER, index);
te->name = md->name;
@ -582,7 +584,7 @@ static void outliner_add_object_contents(SpaceOops *soops, TreeElement *te, Tree
TreeElement *ten;
TreeElement *tenla = outliner_add_element(soops, &te->subtree, ob, te, TSE_DEFGROUP_BASE, 0);
tenla->name = "Vertex Groups";
tenla->name = IFACE_("Vertex Groups");
for (defgroup = ob->defbase.first, a = 0; defgroup; defgroup = defgroup->next, a++) {
ten = outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_DEFGROUP, a);
ten->name = defgroup->name;
@ -856,7 +858,7 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
AnimData *adt = (AnimData *)iat->adt;
/* this element's info */
te->name = "Animation";
te->name = IFACE_("Animation");
te->directdata = adt;
/* Action */
@ -868,7 +870,7 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
ID *lastadded = NULL;
FCurve *fcu;
ted->name = "Drivers";
ted->name = IFACE_("Drivers");
for (fcu = adt->drivers.first; fcu; fcu = fcu->next) {
if (fcu->driver && fcu->driver->variables.first) {
@ -897,7 +899,7 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
NlaTrack *nlt;
int a = 0;
tenla->name = "NLA Tracks";
tenla->name = IFACE_("NLA Tracks");
for (nlt = adt->nla_tracks.first; nlt; nlt = nlt->next) {
TreeElement *tenlt = outliner_add_element(soops, &tenla->subtree, nlt, tenla, TSE_NLA_TRACK, a);
@ -951,7 +953,7 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
if (strip->dir)
te->name = strip->dir;
else
te->name = "Strip None";
te->name = IFACE_("Strip None");
te->directdata = strip;
}
else if (type == TSE_SEQUENCE_DUP) {
@ -970,7 +972,7 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
/* we do lazy build, for speed and to avoid infinite recusion */
if (ptr->data == NULL) {
te->name = "(empty)";
te->name = IFACE_("(empty)");
}
else if (type == TSE_RNA_STRUCT) {
/* struct */
@ -1096,7 +1098,7 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
ten->directdata = kmi;
if (kmi->propvalue) {
ten->name = "Modal map, not yet";
ten->name = IFACE_("Modal map, not yet");
}
else {
WM_operator_py_idname(opname, ot->idname);
@ -1506,7 +1508,7 @@ void outliner_build_tree(Main *mainvar, Scene *scene, SpaceOops *soops)
/* current file first - mainvar provides tselem with unique pointer - not used */
ten = outliner_add_element(soops, &soops->tree, mainvar, NULL, TSE_ID_BASE, 0);
ten->name = "Current File";
ten->name = IFACE_("Current File");
tselem = TREESTORE(ten);
if (!tselem->used)