UI: Fix some small ui inconsistencies

- Use "..." to indicate non immediate action.
- First letter of words in labels should be capitalized.
This commit is contained in:
Aaron Carlisle 2017-06-09 15:23:44 -04:00
parent e0bc5b533c
commit f0bbb67e8a
4 changed files with 9 additions and 9 deletions

@ -338,21 +338,21 @@ class SEQUENCER_MT_add(Menu):
if len(bpy.data.scenes) > 10:
layout.operator_context = 'INVOKE_DEFAULT'
layout.operator("sequencer.scene_strip_add", text="Scene")
layout.operator("sequencer.scene_strip_add", text="Scene...")
else:
layout.operator_menu_enum("sequencer.scene_strip_add", "scene", text="Scene...")
layout.operator_menu_enum("sequencer.scene_strip_add", "scene", text="Scene")
if len(bpy.data.movieclips) > 10:
layout.operator_context = 'INVOKE_DEFAULT'
layout.operator("sequencer.movieclip_strip_add", text="Clips")
layout.operator("sequencer.movieclip_strip_add", text="Clips...")
else:
layout.operator_menu_enum("sequencer.movieclip_strip_add", "clip", text="Clip...")
layout.operator_menu_enum("sequencer.movieclip_strip_add", "clip", text="Clip")
if len(bpy.data.masks) > 10:
layout.operator_context = 'INVOKE_DEFAULT'
layout.operator("sequencer.mask_strip_add", text="Masks")
layout.operator("sequencer.mask_strip_add", text="Masks...")
else:
layout.operator_menu_enum("sequencer.mask_strip_add", "mask", text="Mask...")
layout.operator_menu_enum("sequencer.mask_strip_add", "mask", text="Mask")
layout.operator("sequencer.movie_strip_add", text="Movie")
layout.operator("sequencer.image_strip_add", text="Image")

@ -250,7 +250,7 @@ def marker_menu_generic(layout):
layout.operator_context = 'INVOKE_DEFAULT'
layout.operator("marker.make_links_scene", text="Duplicate Marker to Scene...", icon='OUTLINER_OB_EMPTY')
else:
layout.operator_menu_enum("marker.make_links_scene", "scene", text="Duplicate Marker to Scene...")
layout.operator_menu_enum("marker.make_links_scene", "scene", text="Duplicate Marker to Scene")
layout.operator("marker.delete", text="Delete Marker")

@ -560,7 +560,7 @@ class USERPREF_PT_system(Panel):
# 3. Column
column = split.column()
column.label(text="Solid OpenGL lights:")
column.label(text="Solid OpenGL Lights:")
split = column.split(percentage=0.1)
split.label()

@ -1663,7 +1663,7 @@ class VIEW3D_MT_make_links(Menu):
layout.operator("object.make_links_scene", text="Objects to Scene...", icon='OUTLINER_OB_EMPTY')
else:
layout.operator_context = 'EXEC_REGION_WIN'
layout.operator_menu_enum("object.make_links_scene", "scene", text="Objects to Scene...")
layout.operator_menu_enum("object.make_links_scene", "scene", text="Objects to Scene")
layout.operator_context = operator_context_default
layout.operator_enum("object.make_links_data", "type") # inline