forked from bartvdbraak/blender
Bugfix #34046
Linked Armature with local proxy, using feature "Custom shape at other bone" stopped working on undo/redo. It was actually a bug in the original commit (r26600, april 2010), storing a pointer from the library bone into the local proxy bone. That's strictly forbidden in Blender, but it never showed up because on every undo-redo a complete proxy-sync was called again. To allow undo/redo I had to disable this syncing, except for file load. Hence the feature got lost :) The fix is simple; just store the pointer to its own local bone instead.
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@ -1655,7 +1655,8 @@ static void pose_proxy_synchronize(Object *ob, Object *from, int layer_protected
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else {
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/* always copy custom shape */
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pchan->custom = pchanp->custom;
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pchan->custom_tx = pchanp->custom_tx;
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if (pchanp->custom_tx)
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pchan->custom_tx = BKE_pose_channel_find_name(pose, pchanp->custom_tx->name);
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/* ID-Property Syncing */
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{
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