forked from bartvdbraak/blender
when comparing lengths no need to sqrt
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@ -296,9 +296,10 @@ void bmesh_bridge_loops_exec(BMesh *bm, BMOperator *op)
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/* If v1 is a better match for v4 than v3, AND v2 is a better match
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for v3 than v4, the loops are in opposite directions, so reverse
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the order of reads from vv1 */
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if (len_v3v3(v1->co, v3->co) > len_v3v3(v1->co, v4->co) &&
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len_v3v3(v2->co, v4->co) > len_v3v3(v2->co, v3->co)) {
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the order of reads from vv1. We can avoid sqrt for comparison */
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if (len_squared_v3v3(v1->co, v3->co) > len_squared_v3v3(v1->co, v4->co) &&
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len_squared_v3v3(v2->co, v4->co) > len_squared_v3v3(v2->co, v3->co))
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{
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dir1 = -1;
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starti = CLAMP_INDEX(-1, lenv1);
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}
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@ -333,7 +334,8 @@ void bmesh_bridge_loops_exec(BMesh *bm, BMOperator *op)
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previ = CLAMP_INDEX(starti - 1, lenv1);
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nexti = CLAMP_INDEX(starti + 1, lenv1);
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if (len_v3v3(vv1[nexti]->co, vv2[1]->co) > len_v3v3(vv1[previ]->co, vv2[1]->co)) {
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/* avoid sqrt for comparison */
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if (len_squared_v3v3(vv1[nexti]->co, vv2[1]->co) > len_squared_v3v3(vv1[previ]->co, vv2[1]->co)) {
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/* reverse direction for reading vv1 (1 is forward, -1 is backward) */
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dir1 = -1;
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}
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@ -1139,8 +1139,10 @@ void bmesh_edgenet_prepare(BMesh *bm, BMOperator *op)
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else v4 = edges2[i]->v1;
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}
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if (len_v3v3(v1->co, v3->co) + len_v3v3(v2->co, v4->co) >
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len_v3v3(v1->co, v4->co) + len_v3v3(v2->co, v3->co)) {
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/* avoid sqrt for comparison */
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if (len_squared_v3v3(v1->co, v3->co) + len_squared_v3v3(v2->co, v4->co) >
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len_squared_v3v3(v1->co, v4->co) + len_squared_v3v3(v2->co, v3->co))
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{
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BMVert *v;
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v = v3;
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v3 = v4;
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@ -746,11 +746,14 @@ static void knifetool_draw(const bContext *UNUSED(C), ARegion *UNUSED(ar), void
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glEnable(GL_DEPTH_TEST);
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}
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static int kfe_vert_in_edge(KnifeEdge *e, KnifeVert *v) {
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/* do we need to keep these functions? - campbell */
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static int UNUSED_FUNCTION(kfe_vert_in_edge)(KnifeEdge *e, KnifeVert *v)
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{
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return e->v1 == v || e->v2 == v;
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}
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static int point_on_line(float p[3], float v1[3], float v2[3])
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static int UNUSED_FUNCTION(point_on_line)(float p[3], float v1[3], float v2[3])
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{
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float d = dist_to_line_segment_v3(p, v1, v2);
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if (d < 0.01) {
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@ -775,17 +778,18 @@ static BMEdgeHit *knife_edge_tri_isect(knifetool_opdata *kcd, BMBVHTree *bmtree,
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BLI_array_declare(edges);
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BVHTreeOverlap *results, *result;
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BMLoop **ls;
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float cos[9], uv[3], lambda, depsilon;
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float cos[9], uv[3], lambda;
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unsigned int tot=0;
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int i, j;
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/* for comparing distances, error of intersection depends on triangle scale */
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const float depsilon_squared= 50 * FLT_EPSILON * maxf(maxf(len_squared_v3v3(v1, v2), len_squared_v3v3(v1, v3)), len_squared_v3v3(v2, v3));
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/* const float depsilon= sqrtf(depsilon_squared); */ /* UNUSED */
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copy_v3_v3(cos, v1);
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copy_v3_v3(cos+3, v2);
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copy_v3_v3(cos+6, v3);
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/* for comparing distances, error of intersection depends on triangle scale */
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depsilon = 50*FLT_EPSILON*MAX3(len_v3v3(v1, v2), len_v3v3(v1, v3), len_v3v3(v2, v3));
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BLI_bvhtree_insert(tree2, 0, cos, 3);
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BLI_bvhtree_balance(tree2);
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@ -813,12 +817,15 @@ static BMEdgeHit *knife_edge_tri_isect(knifetool_opdata *kcd, BMBVHTree *bmtree,
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interp_v3_v3v3(p, kfe->v1->cageco, kfe->v2->cageco, lambda);
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if (kcd->curvert && len_v3v3(kcd->curvert->cageco, p) < depsilon)
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if (kcd->curvert && len_squared_v3v3(kcd->curvert->cageco, p) < depsilon_squared)
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continue;
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if (kcd->prevvert && len_v3v3(kcd->prevvert->cageco, p) < depsilon)
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if (kcd->prevvert && len_squared_v3v3(kcd->prevvert->cageco, p) < depsilon_squared)
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continue;
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if (len_v3v3(kcd->prevcage, p) < depsilon || len_v3v3(kcd->vertcage, p) < depsilon)
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if ( len_squared_v3v3(kcd->prevcage, p) < depsilon_squared ||
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len_squared_v3v3(kcd->vertcage, p) < depsilon_squared)
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{
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continue;
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}
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/*check if this point is visible in the viewport*/
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knife_project_v3(kcd, p, sp);
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@ -841,8 +848,11 @@ static BMEdgeHit *knife_edge_tri_isect(knifetool_opdata *kcd, BMBVHTree *bmtree,
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if (!hitf && !BLI_smallhash_haskey(ehash, (intptr_t)kfe)) {
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BMEdgeHit hit;
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if (len_v3v3(p, kcd->vertco) < depsilon || len_v3v3(p, kcd->prevco) < depsilon)
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if ( len_squared_v3v3(p, kcd->vertco) < depsilon_squared ||
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len_squared_v3v3(p, kcd->prevco) < depsilon_squared)
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{
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continue;
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}
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hit.kfe = kfe;
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hit.v = NULL;
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