forked from bartvdbraak/blender
spelling corrections.
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@ -32,7 +32,7 @@ class SimpleMouseOperator(bpy.types.Operator):
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def execute(self, context):
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# rather then printing, use the report function,
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# this way the messag appiers in the header,
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# this way the message appears in the header,
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self.report({'INFO'}, "Mouse coords are %d %d" % (self.x, self.y))
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return {'FINISHED'}
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@ -17,7 +17,7 @@ from bpy.props import StringProperty, BoolProperty, EnumProperty
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class ExportSomeData(bpy.types.Operator, ExportHelper):
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'''This appiers in the tooltip of the operator and in the generated docs.'''
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'''This appears in the tooltip of the operator and in the generated docs.'''
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bl_idname = "export.some_data" # this is important since its how bpy.ops.export.some_data is constructed
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bl_label = "Export Some Data"
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@ -90,7 +90,7 @@ void space_transform_invert(const struct SpaceTransform *data, float *co);
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* - Normal projection
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*
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* ShrinkwrapCalcData encapsulates all needed data for shrinkwrap functions.
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* (So that you dont have to pass an enormous ammount of arguments to functions)
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* (So that you dont have to pass an enormous amount of arguments to functions)
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*/
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struct Object;
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@ -540,7 +540,7 @@ static int flyApply(bContext *C, FlyInfo *fly)
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{
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#define FLY_ROTATE_FAC 2.5f /* more is faster */
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#define FLY_ZUP_CORRECT_FAC 0.1f /* ammount to correct per step */
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#define FLY_ZUP_CORRECT_FAC 0.1f /* amount to correct per step */
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#define FLY_ZUP_CORRECT_ACCEL 0.05f /* increase upright momentum each step */
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/*
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@ -56,7 +56,7 @@
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/* Clamps/Limits the given coordinate to: limits[0] <= co[axis] <= limits[1]
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* The ammount of clamp is saved on dcut */
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* The amount of clamp is saved on dcut */
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static void axis_limit(int axis, const float limits[2], float co[3], float dcut[3])
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{
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float val = co[axis];
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@ -133,7 +133,7 @@ void reorganize(Node *root)
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/*
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* Prunes useless nodes from trees:
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* erases nodes with total ammount of primitives = 0
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* erases nodes with total amount of primitives = 0
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* prunes nodes with only one child (except if that child is a primitive)
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*/
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template<class Node>
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