spelling corrections.

This commit is contained in:
Campbell Barton 2011-04-29 04:43:36 +00:00
parent 70829f05da
commit f3a9b7580e
6 changed files with 6 additions and 6 deletions

@ -32,7 +32,7 @@ class SimpleMouseOperator(bpy.types.Operator):
def execute(self, context):
# rather then printing, use the report function,
# this way the messag appiers in the header,
# this way the message appears in the header,
self.report({'INFO'}, "Mouse coords are %d %d" % (self.x, self.y))
return {'FINISHED'}

@ -17,7 +17,7 @@ from bpy.props import StringProperty, BoolProperty, EnumProperty
class ExportSomeData(bpy.types.Operator, ExportHelper):
'''This appiers in the tooltip of the operator and in the generated docs.'''
'''This appears in the tooltip of the operator and in the generated docs.'''
bl_idname = "export.some_data" # this is important since its how bpy.ops.export.some_data is constructed
bl_label = "Export Some Data"

@ -90,7 +90,7 @@ void space_transform_invert(const struct SpaceTransform *data, float *co);
* - Normal projection
*
* ShrinkwrapCalcData encapsulates all needed data for shrinkwrap functions.
* (So that you dont have to pass an enormous ammount of arguments to functions)
* (So that you dont have to pass an enormous amount of arguments to functions)
*/
struct Object;

@ -540,7 +540,7 @@ static int flyApply(bContext *C, FlyInfo *fly)
{
#define FLY_ROTATE_FAC 2.5f /* more is faster */
#define FLY_ZUP_CORRECT_FAC 0.1f /* ammount to correct per step */
#define FLY_ZUP_CORRECT_FAC 0.1f /* amount to correct per step */
#define FLY_ZUP_CORRECT_ACCEL 0.05f /* increase upright momentum each step */
/*

@ -56,7 +56,7 @@
/* Clamps/Limits the given coordinate to: limits[0] <= co[axis] <= limits[1]
* The ammount of clamp is saved on dcut */
* The amount of clamp is saved on dcut */
static void axis_limit(int axis, const float limits[2], float co[3], float dcut[3])
{
float val = co[axis];

@ -133,7 +133,7 @@ void reorganize(Node *root)
/*
* Prunes useless nodes from trees:
* erases nodes with total ammount of primitives = 0
* erases nodes with total amount of primitives = 0
* prunes nodes with only one child (except if that child is a primitive)
*/
template<class Node>