forked from bartvdbraak/blender
Cleaned up the wording a little more and moved Martins info about
the intern/python stuff up a little to the more generic case. (well the unix bit but hopefully we can rename the unix bit generic make instructions or something.) Kent -- mein@cs.umn.edu
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readme.txt
19
readme.txt
@ -23,6 +23,7 @@ Assuming you are using tcsh/csh do the following before compiling.
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setenv NANBLENDERHOME `pwd`
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setenv MAKEFLAGS "-w -I$NANBLENDERHOME/source"
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Or for bash/sh do this:
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set NANBLENDERHOME=`pwd`
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export NANBLENDERHOME
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set MAKEFLAGS="-w -I$NANBLENDERHOME/source"
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@ -33,9 +34,15 @@ Then edit source/nan_definitions.mk to fit you're environment.
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to point to where you have it installed)
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After that cd $NANBLENDERHOME/intern
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make
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make (If you have errors just make; make install in the dirs
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listed in the makefile)
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make install
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Then cd $NANBLENDERHOME/intern/python and follow the instructions in README
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Then cd $NANBLENDERHOME/intern/python/freeze
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make
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cd $NANBLENDERHOME/source/blender/bpython/frozen
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make -f Makefile.freeze
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Then cd $NANBLENDERHOME/source
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make
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@ -47,14 +54,6 @@ www.blender.org
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----------------------Mac OSX TIPS--------------------------------------
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Build the intern libraries according to the description above. Instead of going
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to the $NANBLENDERHOME/intern/python directory and reading the instructions,
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you can better directly go to the $NANBLENDERHOME/intern/python/freeze
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directory and make there. You can of course read the README.NaN but it should
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not be necessary (unless you want to know about the process of "freezing"
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Python code).
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Now before you go to the source directory, make sure you have installed the
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external libraries that Blender depends upon. Here is a description of the
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things you need.
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