Fix #24435: GLSL 3D view lacks refresh on node setups, patch by Lukas Toenne.

This commit is contained in:
Brecht Van Lommel 2010-11-02 11:41:25 +00:00
parent 342e79461b
commit f3e3d59f04

@ -78,7 +78,7 @@ void ED_node_changed_update(ID *id, bNode *node)
if(treetype==NTREE_SHADER) {
DAG_id_flush_update(id, 0);
WM_main_add_notifier(NC_MATERIAL|ND_SHADING, id);
WM_main_add_notifier(NC_MATERIAL|ND_SHADING_DRAW, id);
}
else if(treetype==NTREE_COMPOSIT) {
NodeTagChanged(edittree, node);