forked from bartvdbraak/blender
Fix #24435: GLSL 3D view lacks refresh on node setups, patch by Lukas Toenne.
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@ -78,7 +78,7 @@ void ED_node_changed_update(ID *id, bNode *node)
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if(treetype==NTREE_SHADER) {
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DAG_id_flush_update(id, 0);
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WM_main_add_notifier(NC_MATERIAL|ND_SHADING, id);
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WM_main_add_notifier(NC_MATERIAL|ND_SHADING_DRAW, id);
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}
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else if(treetype==NTREE_COMPOSIT) {
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NodeTagChanged(edittree, node);
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