forked from bartvdbraak/blender
BGE bug #17574 fixed: GE Text input doesn't register in 2.47. Force registration of keyboard sensor with no link as this is typically the setting for key logging.
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@ -781,6 +781,13 @@ void BL_ConvertSensors(struct Object* blenderobject,
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"logic may be incorrect\n", sens->name, i+1, sens->totlinks, blenderobject->id.name+2);
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}
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}
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// special case: Keyboard sensor with no link
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// this combination is usually used for key logging.
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if (sens->type == SENS_KEYBOARD && sens->totlinks == 0) {
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// Force the registration so that the sensor runs
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gamesensor->IncLink();
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}
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// done with gamesensor
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gamesensor->Release();
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