forked from bartvdbraak/blender
adding shape key blocks to absolute shape keys would not set the position (which is odd since its the only time they are used).
also re-sort the shape keys after adding them in for absolute keyblocks.
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@ -1136,9 +1136,11 @@ static void do_mesh_key(Scene *scene, Object *ob, Key *key, char *out, const int
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else {
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if (key->type==KEY_RELATIVE) {
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KeyBlock *kb;
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for (kb= key->block.first; kb; kb= kb->next)
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float f = 0.0;
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for (kb= key->block.first; kb; kb= kb->next, f += 0.1f) {
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kb->weights= get_weights_array(ob, kb->vgroup);
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// kb->pos = f;
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}
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do_rel_key(0, tot, tot, (char *)out, key, actkb, KEY_MODE_DUMMY);
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@ -1472,18 +1474,12 @@ KeyBlock *add_keyblock(Key *key, const char *name)
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kb->slidermax= 1.0f;
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// XXX kb->pos is the confusing old horizontal-line RVK crap in old IPO Editor...
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if (key->type == KEY_RELATIVE)
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if (key->type == KEY_RELATIVE) {
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kb->pos= curpos + 0.1f;
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}
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else {
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#if 0 // XXX old animation system
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curpos= BKE_curframe(scene);
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if (calc_ipo_spec(key->ipo, KEY_SPEED, &curpos)==0) {
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curpos /= 100.0;
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}
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kb->pos= curpos;
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kb->pos = key->ctime / 100.0f;
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sort_keys(key);
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#endif // XXX old animation system
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}
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return kb;
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}
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@ -76,9 +76,11 @@
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static void ED_object_shape_key_add(bContext *C, Scene *scene, Object *ob, int from_mix)
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{
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if (object_insert_shape_key(scene, ob, NULL, from_mix)) {
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KeyBlock *kb;
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if ((kb = object_insert_shape_key(scene, ob, NULL, from_mix))) {
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Key *key= ob_get_key(ob);
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ob->shapenr= BLI_countlist(&key->block);
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/* for absolute shape keys, new keys may not be added last */
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ob->shapenr = BLI_findindex(&key->block, kb) + 1;
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WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
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}
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