forked from bartvdbraak/blender
Tweak here.. tweak there.. and hope that the damn focus bug is fixed now!!
Also check that this bug cause (with some window manager) that blender work really bad, for example change from one area to another with a popup menu open make the view hmhm "blink" (show and unshow the menu when you move the mouse) and when you return the menu is open.. also other things that now work fine.
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9b2dec9631
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f4d5da91f4
@ -233,11 +233,8 @@ createWindow(
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);
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if (window) {
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// Install a new protocol for this window - so we can overide
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// the default window closure mechanism.
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XSetWMProtocols(m_display, window->getXWindow(), &m_delete_window_atom, 1);
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// Both are now handle in GHOST_WindowX11.cpp
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// Focus and Delete atoms.
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if (window->getValid()) {
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// Store the pointer to the window
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@ -372,7 +372,8 @@ GHOST_WindowX11(
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XDestroyImage( mask_image );
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xwmhints->initial_state = NormalState;
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xwmhints->flags = IconPixmapHint|IconMaskHint|StateHint;
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xwmhints->input= True;
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xwmhints->flags= InputHint|IconPixmapHint|IconMaskHint|StateHint;
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XSetWMHints(display, m_window, xwmhints );
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XFree(xwmhints);
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// done setting the icon
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