forked from bartvdbraak/blender
Missed in recent cleanup
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@ -675,7 +675,7 @@ void KX_BlenderSceneConverter::WritePhysicsObjectToAnimationIpo(int frameNumber)
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if (blenderObject && blenderObject->parent==NULL && gameObj->IsRecordAnimation()) {
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if (blenderObject->adt==NULL)
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BKE_id_add_animdata(&blenderObject->id);
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BKE_animdata_add_id(&blenderObject->id);
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if (blenderObject->adt)
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{
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