forked from bartvdbraak/blender
Start simple intros for intern and extern libs.
Some reorg of modules/pages, start makesdna and makesrna. In many places license block needs to be changed to not start with /**, because otherwise documentation will go weird.
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@ -2,23 +2,17 @@
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*
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* \section intro Introduction
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*
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* Blender is an integrated 3d package, which features:
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* - modeling
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* - animation
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* - texturing
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* - compositing
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* - rendering
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* - scripting
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* - game creation
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* Blender is an integrated 3d package.
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*
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* These pages document the source code of blender.
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*
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* For more information on using Blender browse to http://www.blender.org
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*
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* \section sects Main sections of the blender code
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*
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* The following sections are the broad categories into which the various modules
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* belong.
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*
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* - \ref mainmodule
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* - \ref render
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* - \ref meshedit
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* - \ref texture
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@ -41,22 +35,47 @@
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* - \ref undoc
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*/
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/** \defgroup mainmodule Main Module */
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/** \defgroup defaultconfig Default and Configuration
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* \ingroup mainmodule
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/** \defgroup intern Internal libraries
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* \section internabout Internal libraries
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* Blender comes with some of its dependencies
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* directly included in the codebase. Libraries
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* that are in the \c intern/ folder are maintained
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* as part of the normal development process.
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*/
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/** \defgroup extern External libraries
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* \section externabout External libraries
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* As with \ref intern these libraries are
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* provided in the Blender codebase. This is
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* to make building Blender easier. The main
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* development of these libraries is \b not part
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* of the normal Blender development process, but
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* each of the library is developed separately.
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* Whenever deemed necessary libraries in \c extern/
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* folder are updated.
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*
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*/
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/** \defgroup editors Editor modules */
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/** \defgroup blenderplayer Blender Player */
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/** \defgroup render Rendering Module */
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/** \defgroup meshedit Mesh Editing Module */
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/** \defgroup texture Texturing */
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/** \defgroup compositor Compositing */
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/** \defgroup scripts Scripting */
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/** \defgroup gameengine Game Engine */
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/** \defgroup audaspace Audaspace */
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/** \defgroup audaspace Audaspace
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* \ingroup intern undoc
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* \todo add to doxygen
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*/
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/** \defgroup data DNA and RNA */
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/** \defgroup GHOST GHOST API */
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/** \defgroup DNA sDNA
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* \ingroup data
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*/
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@ -65,15 +84,12 @@
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*/
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/** \defgroup gui GUI */
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/** \defgroup hotkeys Hotkeys
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* \ingroup gui
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*/
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/** \defgroup toolbox Toolbox
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* \ingroup gui
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*/
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/** \defgroup wm windowmanager
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* \ingroup gui
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*/
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/** \defgroup imbuf IMage Buffer */
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/** \defgroup undoc Undocumented */
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/** \defgroup undoc Undocumented
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* \brief Modules and libraries that are still undocumented, or lacking proper integration into the doxygen system, are marked in this group. */
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@ -25,6 +25,7 @@
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/*! \ingroup GHOST
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* \file GHOST_ISystem.h
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* %Main interface file for C++ Api with declaration of GHOST_ISystem interface
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@ -88,8 +89,6 @@ class GHOST_IEventConsumer;
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* <ul>
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* <li>GHOST_IEvent.h</li>
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* <li>GHOST_IEventConsumer.h</li>
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* <li>GHOST_IMenu.h (in progress)</li>
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* <li>GHOST_IMenuBar.h (in progress)</li>
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* <li>GHOST_ISystem.h</li>
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* <li>GHOST_ITimerTask.h</li>
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* <li>GHOST_IWindow.h</li>
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@ -108,11 +107,7 @@ class GHOST_IEventConsumer;
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* in the ?/ghost/test/gears/ directory.
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*
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* \section work Work in progress
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*
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* \subsection menus Menu functionality
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* Menu bars with pull-down menu's for windows are in development in the
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* current version of GHOST. The file GHOST_MenuDependKludge.h contains a
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* setting to turn menu functionality on or off.
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* \todo write WIP section
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*/
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/** \interface GHOST_ISystem
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* ***** END GPL LICENSE BLOCK *****
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*/
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/*!
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* \ingroup DNA
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/**
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* \page makesdna makesdna
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* \ingroup DNA
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*
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* @section aboutdna About the DNA module
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* \section aboutdna About the DNA module
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*
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* The DNA module holds all type definitions that are serialized in a
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* blender file. There is an executable that scans all files, looking
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@ -39,7 +39,7 @@
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* information, it builds a file with numbers that encode the format,
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* the names of variables, and the plce to look for them.
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*
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* @section dnaissues Known issues with DNA
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* \section dnaissues Known issues with DNA
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*
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* - Function pointers:
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*
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@ -58,19 +58,19 @@
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* have to change this (Not very flexible, but it is hardly ever
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* changed. Sorry.).
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*
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* @section dnadependencies Dependencies
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* \section dnadependencies Dependencies
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*
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* DNA has no external dependencies (except for a few system
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* includes).
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* @section dnanote NOTE
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* \section dnanote NOTE
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PLEASE READ INSTRUCTIONS ABOUT ADDING VARIABLES IN 'DNA' STRUCTS IN
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intern/dna_genfile.c
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(ton)
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**/
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*/
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/**
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* blenlib/DNA_sdna.h (mar-2001 nzc)
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*
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/*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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@ -30,6 +28,10 @@
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*/
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#ifndef DNA_SDNA_H
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#define DNA_SDNA_H
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/**
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* \file DNA_sdna_types.h
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* \ingroup DNA
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*/
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#
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#
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** Struct muncher for making SDNA
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/** \file makesdna.c
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* \brief Struct muncher for making SDNA.
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* \ingroup DNA
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*
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* \section aboutmakesdnac About makesdna tool
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* Originally by Ton, some mods by Frank, and some cleaning and
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* extension by Nzc.
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*
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* and the offsets for reaching a particular one.
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*
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* There is a facility to get verbose output from sdna. Search for
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* debugSDNA. This int can be set to 0 (no output) to some int. Higher
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* \ref debugSDNA. This int can be set to 0 (no output) to some int. Higher
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* numbers give more output.
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* */
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@ -146,7 +149,8 @@ short **structs, *structdata; /* at sp= structs[a] is the first address of a str
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sp[0] is type number
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sp[1] is amount of elements
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sp[2] sp[3] is typenr, namenr (etc) */
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/*
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/**
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* Variable to control debug output of makesdna.
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* debugSDNA:
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* - 0 = no output, except errors
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* - 1 = detail actions
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/*! \page makesrna makesrna
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/** \page makesrna makesrna
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* \ingroup RNA
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* \section aboutmakesrna About RNA
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* The \ref RNA module defines and provides the access API to the data, thus encapsulating \ref DNA
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