forked from bartvdbraak/blender
Add missing line width in the 2d view grid drawing
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@ -1427,7 +1427,8 @@ void UI_view2d_multi_grid_draw(View2D *v2d, int colorid, float step, int level_s
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int offset = -10;
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float lstep = step;
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int level;
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glLineWidth(1.0f);
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for (level = 0; level < totlevels; ++level) {
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int i;
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float start;
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