Maintenance,

- remove some redundant declarations
- changed VertexTangent and Path structs to avoid compiler alignment padding.
This commit is contained in:
Campbell Barton 2010-12-04 13:00:28 +00:00
parent 4dc59fff28
commit fa4bbbb249
33 changed files with 26 additions and 84 deletions

@ -44,10 +44,6 @@ void do_versions_ipos_to_animato(struct Main *main);
void free_ipo(struct Ipo *ipo);
// xxx perhaps this should be in curve api not in anim api
void correct_bezpart(float *v1, float *v2, float *v3, float *v4);
#ifdef __cplusplus
};
#endif

@ -127,12 +127,7 @@ struct pgn_elements {
char *data;
};
void calc_mballco(struct MetaElem *ml, float *vec);
float densfunc(struct MetaElem *ball, float x, float y, float z);
octal_node* find_metaball_octal_node(octal_node *node, float x, float y, float z, short depth);
float metaball(float x, float y, float z);
void accum_mballfaces(int i1, int i2, int i3, int i4);
void *new_pgn_element(int size);
void freepolygonize(PROCESS *p);
void docube(CUBE *cube, PROCESS *p, struct MetaBall *mb);

@ -399,7 +399,6 @@ int ntreeCompositTagAnimated(struct bNodeTree *ntree);
void ntreeCompositTagGenerators(struct bNodeTree *ntree);
void ntreeCompositForceHidden(struct bNodeTree *ntree, struct Scene *scene);
void free_compbuf(struct CompBuf *cbuf); /* internal...*/
/* ************** TEXTURE NODES *************** */

@ -90,6 +90,7 @@ struct Object *add_object(struct Scene *scene, int type);
struct Object *copy_object(struct Object *ob);
void expand_local_object(struct Object *ob);
void make_local_object(struct Object *ob);
int object_is_libdata(struct Object *ob);
int object_data_is_libdata(struct Object *ob);
void set_mblur_offs(float blur);
void set_field_offs(float field);

@ -43,7 +43,7 @@
#include "BKE_colortools.h"
#include "BKE_curve.h"
#include "BKE_ipo.h"
#include "BKE_fcurve.h"
#include "BKE_utildefines.h"
#include "BLI_blenlib.h"

@ -1972,7 +1972,6 @@ static void composit_begin_exec(bNodeTree *ntree, int is_group)
/* copy stack compbufs to sockets */
static void composit_end_exec(bNodeTree *ntree, int is_group)
{
extern void print_compbuf(char *str, struct CompBuf *cbuf);
bNode *node;
bNodeStack *ns;
int a;

@ -96,7 +96,6 @@ int isect_ray_tri_epsilon_v3(float p1[3], float d[3],
float v0[3], float v1[3], float v2[3], float *lambda, float *uv, float epsilon);
/* point in polygon */
int isect_point_tri_v2(float p[2], float a[2], float b[2], float c[2]);
int isect_point_quad_v2(float p[2], float a[2], float b[2], float c[2], float d[2]);
int isect_point_tri_v2(float v1[2], float v2[2], float v3[2], float pt[2]);
@ -165,8 +164,8 @@ void map_to_sphere(float *u, float *v, float x, float y, float z);
/********************************* Tangents **********************************/
typedef struct VertexTangent {
float tang[3], uv[2];
struct VertexTangent *next;
float tang[3], uv[2];
} VertexTangent;
float *find_vertex_tangent(VertexTangent *vtang, float *uv);

@ -79,6 +79,8 @@
/* local */
#define UNIQUE_NAME_MAX 128
extern char bprogname[];
static int add_win32_extension(char *name);
static char *blender_version_decimal(void);
@ -894,7 +896,6 @@ static int test_env_path(char *path, const char *envvar)
static int get_path_local(char *targetpath, const char *folder_name, const char *subfolder_name)
{
extern char bprogname[]; /* argv[0] from creator.c */
char bprogdir[FILE_MAX];
char relfolder[FILE_MAX];
@ -963,7 +964,6 @@ static int get_path_system(char *targetpath, const char *folder_name, const char
/* first allow developer only overrides to the system path
* these are only used when running blender from source */
extern char bprogname[]; /* argv[0] from creator.c */
char cwd[FILE_MAX];
char relfolder[FILE_MAX];
char bprogdir[FILE_MAX];
@ -1778,7 +1778,6 @@ void BLI_where_is_temp(char *fullname, int usertemp)
}
char *get_install_dir(void) {
extern char bprogname[];
char *tmpname = BLI_strdup(bprogname);
char *cut;

@ -104,7 +104,6 @@ void POSE_OT_select_grouped(struct wmOperatorType *ot);
void POSE_OT_group_add(struct wmOperatorType *ot);
void POSE_OT_group_remove(struct wmOperatorType *ot);
void POSE_OT_group_remove(struct wmOperatorType *ot);
void POSE_OT_group_assign(struct wmOperatorType *ot);
void POSE_OT_group_unassign(struct wmOperatorType *ot);
void POSE_OT_group_select(struct wmOperatorType *ot);

@ -105,10 +105,6 @@ typedef struct SK_StrokeIterator {
void initStrokeIterator(BArcIterator *iter, SK_Stroke *stk, int start, int end);
void sk_deleteSelectedStrokes(SK_Sketch *sketch);
SK_Point *sk_lastStrokePoint(SK_Stroke *stk);
int sk_detectCutGesture(bContext *C, SK_Gesture *gest, SK_Sketch *sketch);
void sk_applyCutGesture(bContext *C, SK_Gesture *gest, SK_Sketch *sketch);
int sk_detectTrimGesture(bContext *C, SK_Gesture *gest, SK_Sketch *sketch);

@ -78,9 +78,7 @@ void rigid_deform_end(int cancel);
/* Harmonic Coordinates */
void mesh_deform_bind(struct Scene *scene,
struct MeshDeformModifierData *mmd,
float *vertexcos, int totvert, float cagemat[][4]);
/* mesh_deform_bind(...) defined in ED_armature.h */
#endif

@ -98,10 +98,6 @@ void ED_keymap_mesh(struct wmKeyConfig *keyconf);
/* editmesh.c */
void ED_spacetypes_init(void);
void ED_keymap_mesh(struct wmKeyConfig *keyconf);
void make_editMesh(struct Scene *scene, struct Object *ob);
void load_editMesh(struct Scene *scene, struct Object *ob);
void remake_editMesh(struct Scene *scene, struct Object *ob);

@ -104,9 +104,6 @@ struct Object *ED_object_add_type(struct bContext *C, int type, float *loc, floa
void ED_object_single_users(struct Main *bmain, struct Scene *scene, int full);
/* cleanup */
int object_is_libdata(struct Object *ob);
int object_data_is_libdata(struct Object *ob);
/* object motion paths */
void ED_objects_clear_paths(struct bContext *C);

@ -46,10 +46,19 @@ int ED_uvedit_minmax(struct Scene *scene, struct Image *ima, struct Object *obed
int ED_uvedit_test_silent(struct Object *obedit);
int ED_uvedit_test(struct Object *obedit);
int uvedit_face_visible(struct Scene *scene, struct Image *ima, struct EditFace *efa, struct MTFace *tf);
int uvedit_face_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf);
/* visibility and selection */
int uvedit_edge_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
int uvedit_face_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf);
int uvedit_face_visible_nolocal(struct Scene *scene, struct EditFace *efa);
int uvedit_face_visible(struct Scene *scene, struct Image *ima, struct EditFace *efa, struct MTFace *tf);
int uvedit_uv_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
void uvedit_edge_deselect(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
void uvedit_edge_select(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
void uvedit_face_deselect(struct Scene *scene, struct EditFace *efa, struct MTFace *tf);
void uvedit_face_select(struct Scene *scene, struct EditFace *efa, struct MTFace *tf);
void uvedit_uv_deselect(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
void uvedit_uv_select(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
int ED_uvedit_nearest_uv(struct Scene *scene, struct Object *obedit, struct Image *ima, float co[2], float uv[2]);

@ -436,9 +436,6 @@ void ui_set_name_menu(uiBut *but, int value);
int ui_step_name_menu(uiBut *but, int step);
struct AutoComplete;
struct AutoComplete *autocomplete_begin(const char *startname, int maxlen);
void autocomplete_do_name(struct AutoComplete *autocpl, const char *name);
void autocomplete_end(struct AutoComplete *autocpl, char *autoname);
/* interface_panel.c */
extern int ui_handler_panel_region(struct bContext *C, struct wmEvent *event);

@ -38,6 +38,7 @@
#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_object.h"
#include "BKE_material.h"
#include "BKE_texture.h"
#include "BKE_report.h"

@ -49,8 +49,7 @@ int edgetag_shortest_path(Scene *scene, EditMesh *em, EditEdge *source, EditEdge
extern void free_editvert(EditMesh *em, EditVert *eve);
extern void free_editedge(EditMesh *em, EditEdge *eed);
extern void free_editface(EditMesh *em, EditFace *efa);
void free_editMesh(EditMesh *em);
extern void free_editface(EditMesh *em, EditFace *efa);;
extern void free_vertlist(EditMesh *em, ListBase *edve);
extern void free_edgelist(EditMesh *em, ListBase *lb);
@ -172,7 +171,6 @@ void MESH_OT_select_nth(struct wmOperatorType *ot);
extern EditEdge *findnearestedge(ViewContext *vc, int *dist);
extern void EM_automerge(Scene *scene, Object *obedit, int update);
void editmesh_select_by_material(EditMesh *em, int index);
void EM_recalc_normal_direction(EditMesh *em, int inside, int select); /* makes faces righthand turning */
void EM_select_more(EditMesh *em);

@ -33,8 +33,9 @@
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "BKE_context.h"
#include "BKE_utildefines.h"
#include "BKE_context.h"
#include "BKE_object.h"
#include "BKE_action.h"
#include "BKE_armature.h"
#include "BKE_sequencer.h"

@ -107,7 +107,6 @@ SculptUndoNode *sculpt_undo_get_node(PBVHNode *node);
void sculpt_undo_push_begin(const char *name);
void sculpt_undo_push_end(void);
struct MultiresModifierData *sculpt_multires_active(struct Scene *scene, struct Object *ob);
int sculpt_modifiers_active(Scene *scene, Object *ob);
void sculpt_vertcos_to_key(Object *ob, KeyBlock *kb, float (*vertCos)[3]);

@ -54,9 +54,6 @@ void seq_reset_imageofs(struct SpaceSeq *sseq);
/* sequencer_edit.c */
struct View2D;
int seq_single_check(struct Sequence *seq);
int seq_tx_get_final_left(struct Sequence *seq, int metaclip);
int seq_tx_get_final_right(struct Sequence *seq, int metaclip);
void seq_rectf(struct Sequence *seq, struct rctf *rectf);
void boundbox_seq(struct Scene *scene, struct rctf *rect);
struct Sequence *find_nearest_seq(struct Scene *scene, struct View2D *v2d, int *hand, short mval[2]);
@ -65,7 +62,6 @@ void deselect_all_seq(struct Scene *scene);
void recurs_sel_seq(struct Sequence *seqm);
int event_to_efftype(int event);
int seq_effect_find_selected(struct Scene *scene, struct Sequence *activeseq, int type, struct Sequence **selseq1, struct Sequence **selseq2, struct Sequence **selseq3, const char **error_str);
struct Sequence *alloc_sequence(struct ListBase *lb, int cfra, int machine);
/* operator helpers */
int sequencer_edit_poll(struct bContext *C);

@ -44,12 +44,6 @@ struct wmWindowManager;
/* text_draw.c */
void draw_text_main(struct SpaceText *st, struct ARegion *ar);
int text_check_bracket(char ch);
int text_check_delim(char ch);
int text_check_digit(char ch);
int text_check_identifier(char ch);
int text_check_whitespace(char ch);
int text_font_width_character(struct SpaceText *st);
int text_font_width(struct SpaceText *st, char *str);

@ -38,6 +38,7 @@
#include "BLI_math.h"
#include "BLI_rand.h"
#include "BKE_object.h"
#include "BKE_context.h"
#include "BKE_screen.h"

@ -584,7 +584,6 @@ void setUserConstraint(TransInfo *t, short orientation, int mode, const char tex
void constraintNumInput(TransInfo *t, float vec[3]);
void getConstraintMatrix(TransInfo *t);
int isLockConstraint(TransInfo *t);
int getConstraintSpaceDimension(TransInfo *t);
char constraintModeToChar(TransInfo *t);
@ -718,9 +717,6 @@ void applyTransformOrientation(const struct bContext *C, float mat[3][3], char *
int getTransformOrientation(const struct bContext *C, float normal[3], float plane[3], int activeOnly);
int createSpaceNormal(float mat[3][3], float normal[3]);
int createSpaceNormalTangent(float mat[3][3], float normal[3], float tangent[3]);
void freeSlideVerts(TransInfo *t);
#endif

@ -47,6 +47,7 @@
#include "ED_image.h"
#include "ED_mesh.h"
#include "ED_uvedit.h"
#include "UI_resources.h"

@ -44,21 +44,6 @@ struct wmOperatorType;
#define TF_PIN_MASK(id) (TF_PIN1 << id)
#define TF_SEL_MASK(id) (TF_SEL1 << id)
/* visibility and selection */
int uvedit_face_visible_nolocal(struct Scene *scene, struct EditFace *efa);
int uvedit_face_visible(struct Scene *scene, struct Image *ima, struct EditFace *efa, struct MTFace *tf);
int uvedit_face_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf);
void uvedit_face_select(struct Scene *scene, struct EditFace *efa, struct MTFace *tf);
void uvedit_face_deselect(struct Scene *scene, struct EditFace *efa, struct MTFace *tf);
int uvedit_edge_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
void uvedit_edge_select(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
void uvedit_edge_deselect(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
int uvedit_uv_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
void uvedit_uv_select(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
void uvedit_uv_deselect(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
/* geometric utilities */
void uv_center(float uv[][2], float cent[2], int quad);

@ -51,6 +51,7 @@
#include "ED_image.h"
#include "ED_mesh.h"
#include "ED_uvedit.h"
#include "ED_object.h"
#include "ED_screen.h"
#include "ED_transform.h"

@ -39,15 +39,11 @@
struct ImBuf;
short imb_addrectImBuf(struct ImBuf * ibuf);
short imb_addrectfloatImBuf(struct ImBuf * ibuf);
short imb_addplanesImBuf(struct ImBuf *ibuf);
short imb_addencodedbufferImBuf(struct ImBuf *ibuf);
short imb_enlargeencodedbufferImBuf(struct ImBuf *ibuf);
void imb_freerectImBuf(struct ImBuf *ibuf);
void imb_freerectfloatImBuf(struct ImBuf *ibuf);
void imb_freeplanesImBuf(struct ImBuf *ibuf);
short imb_addcmapImBuf(struct ImBuf *ibuf);

@ -63,8 +63,8 @@ typedef struct PathPoint {
#
#
typedef struct Path {
int len;
struct PathPoint *data;
int len;
float totdist;
} Path;

@ -80,8 +80,6 @@ extern EnumPropertyItem object_type_curve_items[];
extern EnumPropertyItem controller_type_items[];
extern EnumPropertyItem space_type_items[];
extern EnumPropertyItem keymap_propvalue_items[];
extern EnumPropertyItem operator_context_items[];

@ -43,6 +43,4 @@ void validate_layer_name(const struct CustomData *data, int type, char *name, ch
struct DerivedMesh *get_cddm(struct Object *ob, struct EditMesh *em, struct DerivedMesh *dm, float (*vertexCos)[3]);
struct DerivedMesh *get_dm(struct Object *ob, struct EditMesh *em, struct DerivedMesh *dm, float (*vertexCos)[3], int orco);
void modifier_type_init(struct ModifierTypeInfo *types[]);
#endif /* MOD_UTIL_H */

@ -31,7 +31,6 @@
#define BPY_EXTERN_H
extern char bprogname[]; /* holds a copy of argv[0], from creator.c */
extern char btempdir[]; /* use this to store a valid temp directory */
struct Text; /* defined in DNA_text_types.h */
struct ID; /* DNA_ID.h */

@ -460,9 +460,9 @@ enum {
typedef struct wmReport {
struct wmReport *next, *prev;
int type;
const char *typestr;
char *message;
int type;
} wmReport;
/* *************** Drag and drop *************** */

@ -250,8 +250,6 @@ static void wm_window_match_do(bContext *C, ListBase *oldwmlist)
/* in case UserDef was read, we re-initialize all, and do versioning */
static void wm_init_userdef(bContext *C)
{
extern char btempdir[];
UI_init_userdef();
MEM_CacheLimiter_set_maximum(U.memcachelimit * 1024 * 1024);
sound_init(CTX_data_main(C));