forked from bartvdbraak/blender
work-around for grease pencil single points in the image view drawing really large (bigger then the image).
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9ba543a522
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@ -161,7 +161,7 @@ static void gp_draw_stroke_point (bGPDspoint *points, short thickness, short sfl
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glEnd();
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}
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else {
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int spacetype= 0; // XXX make local gpencil state var?
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// int spacetype= 0; // XXX make local gpencil state var?
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float co[2];
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/* get coordinates of point */
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@ -181,8 +181,12 @@ static void gp_draw_stroke_point (bGPDspoint *points, short thickness, short sfl
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/* if thickness is less than GP_DRAWTHICKNESS_SPECIAL, simple dot looks ok
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* - also mandatory in if Image Editor 'image-based' dot
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*/
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#if 0
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if ( (thickness < GP_DRAWTHICKNESS_SPECIAL) ||
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((spacetype==SPACE_IMAGE) && (sflag & GP_STROKE_2DSPACE)) )
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#else
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if(1) /* when spacetype is back uncomment the check above */
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#endif
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{
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glBegin(GL_POINTS);
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glVertex2fv(co);
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