forked from bartvdbraak/blender
Implemented single column UI for textures, curve, mesh and empty.
Reverted 24524 materials change because it it made greying out not work correctly.
This commit is contained in:
parent
17b6dfa499
commit
fbb2c38485
@ -19,6 +19,7 @@
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# <pep8 compliant>
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import bpy
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narrowui = 180
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class DataButtonsPanel(bpy.types.Panel):
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bl_space_type = 'PROPERTIES'
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@ -54,16 +55,20 @@ class DATA_PT_context_curve(DataButtonsPanel):
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ob = context.object
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curve = context.curve
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space = context.space_data
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col2 = context.region.width > narrowui
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split = layout.split(percentage=0.65)
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if ob:
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split.template_ID(ob, "data")
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split.itemS()
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elif curve:
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split.template_ID(space, "pin_id")
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split.itemS()
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if col2:
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split = layout.split(percentage=0.65)
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if ob:
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split.template_ID(ob, "data")
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split.itemS()
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elif curve:
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split.template_ID(space, "pin_id")
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split.itemS()
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else:
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layout.template_ID(ob, "data")
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class DATA_PT_shape_curve(DataButtonsPanel):
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bl_label = "Shape"
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@ -74,6 +79,7 @@ class DATA_PT_shape_curve(DataButtonsPanel):
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ob = context.object
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curve = context.curve
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space = context.space_data
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col2 = context.region.width > narrowui
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is_surf = (ob.type == 'SURFACE')
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if not is_surf:
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@ -96,7 +102,8 @@ class DATA_PT_shape_curve(DataButtonsPanel):
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# col.itemR(curve, "uv_orco")
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col.itemR(curve, "auto_texspace")
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col = split.column()
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if col2:
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col = split.column()
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col.itemL(text="Resolution:")
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sub = col.column(align=True)
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sub.itemR(curve, "resolution_u", text="Preview U")
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@ -108,14 +115,14 @@ class DATA_PT_shape_curve(DataButtonsPanel):
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sub.itemR(curve, "render_resolution_v", text="Render V")
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# XXX - put somewhere nicer.
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row = layout.row()
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row.itemR(curve, "twist_mode")
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row.itemR(curve, "twist_smooth") # XXX - may not be kept
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split = layout.split()
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# col.itemL(text="Display:")
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# col.itemL(text="HANDLES")
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# col.itemL(text="NORMALS")
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# col.itemR(curve, "vertex_normal_flip")
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col = split.column()
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col.itemR(curve, "twist_mode", text="Twist")
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if col2:
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col = split.column()
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col.itemR(curve, "twist_smooth") # XXX - may not be kept
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class DATA_PT_geometry_curve(DataButtonsPanel):
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@ -125,6 +132,7 @@ class DATA_PT_geometry_curve(DataButtonsPanel):
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layout = self.layout
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curve = context.curve
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col2 = context.region.width > narrowui
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split = layout.split()
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@ -135,7 +143,8 @@ class DATA_PT_geometry_curve(DataButtonsPanel):
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col.itemL(text="Taper Object:")
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col.itemR(curve, "taper_object", text="")
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col = split.column()
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if col2:
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col = split.column()
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col.itemL(text="Bevel:")
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col.itemR(curve, "bevel_depth", text="Depth")
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col.itemR(curve, "bevel_resolution", text="Resolution")
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@ -155,6 +164,7 @@ class DATA_PT_pathanim(DataButtonsPanelCurve):
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layout = self.layout
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curve = context.curve
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col2 = context.region.width > narrowui
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layout.active = curve.use_path
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@ -164,7 +174,8 @@ class DATA_PT_pathanim(DataButtonsPanelCurve):
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col.itemR(curve, "path_length", text="Frames")
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col.itemR(curve, "use_path_follow")
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col = split.column()
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if col2:
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col = split.column()
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col.itemR(curve, "use_stretch")
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col.itemR(curve, "use_radius")
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col.itemR(curve, "use_time_offset", text="Offset Children")
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@ -19,6 +19,7 @@
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# <pep8 compliant>
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import bpy
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narrowui = 180
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class DataButtonsPanel(bpy.types.Panel):
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bl_space_type = 'PROPERTIES'
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@ -36,8 +37,12 @@ class DATA_PT_empty(DataButtonsPanel):
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layout = self.layout
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ob = context.object
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col2 = context.region.width > narrowui
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layout.itemR(ob, "empty_draw_type", text="Display")
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if col2:
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layout.itemR(ob, "empty_draw_type", text="Display")
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else:
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layout.itemR(ob, "empty_draw_type", text="")
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layout.itemR(ob, "empty_draw_size", text="Size")
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bpy.types.register(DATA_PT_empty)
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@ -19,6 +19,7 @@
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# <pep8 compliant>
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import bpy
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narrowui = 180
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class DataButtonsPanel(bpy.types.Panel):
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bl_space_type = 'PROPERTIES'
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@ -57,6 +58,7 @@ class DATA_PT_normals(DataButtonsPanel):
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layout = self.layout
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mesh = context.mesh
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col2 = context.region.width > narrowui
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split = layout.split()
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@ -66,7 +68,10 @@ class DATA_PT_normals(DataButtonsPanel):
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sub.active = mesh.autosmooth
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sub.itemR(mesh, "autosmooth_angle", text="Angle")
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col = split.column()
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if col2:
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col = split.column()
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else:
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col.itemS()
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col.itemR(mesh, "vertex_normal_flip")
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col.itemR(mesh, "double_sided")
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@ -142,6 +147,7 @@ class DATA_PT_shape_keys(DataButtonsPanel):
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ob = context.object
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key = ob.data.shape_keys
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kb = ob.active_shape_key
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col2 = context.region.width > narrowui
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enable_edit = ob.mode != 'EDIT'
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enable_edit_value = False
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@ -173,11 +179,17 @@ class DATA_PT_shape_keys(DataButtonsPanel):
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split = layout.split(percentage=0.4)
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row = split.row()
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row.enabled = enable_edit
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row.itemR(key, "relative")
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if col2:
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row.itemR(key, "relative")
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row = split.row()
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row.alignment = 'RIGHT'
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if not col2:
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layout.itemR(key, "relative")
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row = layout.row()
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sub = row.row(align=True)
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subsub = sub.row(align=True)
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subsub.active = enable_edit_value
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@ -213,7 +225,8 @@ class DATA_PT_shape_keys(DataButtonsPanel):
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col.itemR(kb, "slider_min", text="Min")
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col.itemR(kb, "slider_max", text="Max")
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col = split.column(align=True)
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if col2:
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col = split.column(align=True)
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col.active = enable_edit_value
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col.itemL(text="Blend:")
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col.item_pointerR(kb, "vertex_group", ob, "vertex_groups", text="")
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@ -137,7 +137,8 @@ class MATERIAL_PT_shading(MaterialButtonsPanel):
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sub.active = not mat.shadeless
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sub.itemR(mat, "emit")
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sub.itemR(mat, "ambient")
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col.itemR(mat, "translucency")
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sub = col.column()
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sub.itemR(mat, "translucency")
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if col2:
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col = split.column()
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@ -19,6 +19,7 @@
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# <pep8 compliant>
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import bpy
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narrowui = 180
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def active_node_mat(mat):
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if mat:
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@ -87,7 +88,7 @@ class TEXTURE_PT_context_texture(TextureButtonsPanel):
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layout = self.layout
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tex = context.texture
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col2 = context.region.width > narrowui
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idblock = context_tex_datablock(context)
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space = context.space_data
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@ -102,12 +103,16 @@ class TEXTURE_PT_context_texture(TextureButtonsPanel):
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col.item_enumO("texture.slot_move", "type", 'DOWN', text="", icon='ICON_TRIA_DOWN')
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split = layout.split(percentage=0.65)
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if idblock:
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split.template_ID(idblock, "active_texture", new="texture.new")
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elif tex:
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split.template_ID(space, "pin_id")
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if col2:
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split = layout.split(percentage=0.65)
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if idblock:
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split.template_ID(idblock, "active_texture", new="texture.new")
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elif tex:
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split.template_ID(space, "pin_id")
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else:
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layout.template_ID(idblock, "active_texture", new="texture.new")
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if (not space.pin_id) and (
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context.sculpt_object or
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@ -130,8 +135,11 @@ class TEXTURE_PT_context_texture(TextureButtonsPanel):
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split.itemR(slot, "output_node", text="")
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else:
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split.itemL(text="Type:")
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split.itemR(tex, "type", text="")
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if col2:
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split.itemL(text="Type:")
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split.itemR(tex, "type", text="")
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else:
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layout.itemR(tex, "type", text="")
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class TEXTURE_PT_colors(TextureButtonsPanel):
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@ -142,6 +150,7 @@ class TEXTURE_PT_colors(TextureButtonsPanel):
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layout = self.layout
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tex = context.texture
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col2 = context.region.width > narrowui
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layout.itemR(tex, "use_color_ramp", text="Ramp")
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if tex.use_color_ramp:
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@ -156,7 +165,8 @@ class TEXTURE_PT_colors(TextureButtonsPanel):
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sub.itemR(tex, "factor_green", text="G")
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sub.itemR(tex, "factor_blue", text="B")
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col = split.column()
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if col2:
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col = split.column()
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col.itemL(text="Adjust:")
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col.itemR(tex, "brightness")
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col.itemR(tex, "contrast")
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@ -181,6 +191,7 @@ class TEXTURE_PT_mapping(TextureSlotPanel):
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tex = context.texture_slot
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textype = context.texture
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col2 = context.region.width > narrowui
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if type(idblock) != bpy.types.Brush:
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split = layout.split(percentage=0.3)
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@ -234,19 +245,25 @@ class TEXTURE_PT_mapping(TextureSlotPanel):
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col.itemR(tex, "from_dupli")
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elif tex.texture_coordinates == 'OBJECT':
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col.itemR(tex, "from_original")
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else:
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elif col2:
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col.itemL()
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col = split.column()
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if col2:
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col = split.column()
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row = col.row()
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row.itemR(tex, "x_mapping", text="")
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row.itemR(tex, "y_mapping", text="")
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row.itemR(tex, "z_mapping", text="")
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# any non brush
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row = layout.row()
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row.column().itemR(tex, "offset")
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row.column().itemR(tex, "size")
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split = layout.split()
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col = split.column()
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col.itemR(tex, "offset")
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if col2:
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col = split.column()
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col.itemR(tex, "size")
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class TEXTURE_PT_influence(TextureSlotPanel):
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@ -263,6 +280,7 @@ class TEXTURE_PT_influence(TextureSlotPanel):
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textype = context.texture
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tex = context.texture_slot
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col2 = context.region.width > narrowui
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def factor_but(layout, active, toggle, factor, name):
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row = layout.row(align=True)
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@ -287,7 +305,8 @@ class TEXTURE_PT_influence(TextureSlotPanel):
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factor_but(col, tex.map_colorspec, "map_colorspec", "colorspec_factor", "Color")
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factor_but(col, tex.map_hardness, "map_hardness", "hardness_factor", "Hardness")
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col = split.column()
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if col2:
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col = split.column()
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col.itemL(text="Shading:")
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factor_but(col, tex.map_ambient, "map_ambient", "ambient_factor", "Ambient")
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factor_but(col, tex.map_emit, "map_emit", "emit_factor", "Emit")
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@ -311,16 +330,22 @@ class TEXTURE_PT_influence(TextureSlotPanel):
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factor_but(col, tex.map_scattering, "map_scattering", "scattering_factor", "Scattering")
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factor_but(col, tex.map_reflection, "map_reflection", "reflection_factor", "Reflection")
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col = split.column()
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col.itemL(text=" ")
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if col2:
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col = split.column()
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col.itemL(text=" ")
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factor_but(col, tex.map_alpha, "map_coloremission", "coloremission_factor", "Emission Color")
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factor_but(col, tex.map_colortransmission, "map_colortransmission", "colortransmission_factor", "Transmission Color")
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factor_but(col, tex.map_colorreflection, "map_colorreflection", "colorreflection_factor", "Reflection Color")
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elif type(idblock) == bpy.types.Lamp:
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row = layout.row()
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factor_but(row, tex.map_color, "map_color", "color_factor", "Color")
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factor_but(row, tex.map_shadow, "map_shadow", "shadow_factor", "Shadow")
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split = layout.split()
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col = split.column()
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factor_but(col, tex.map_color, "map_color", "color_factor", "Color")
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if col2:
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col = split.column()
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factor_but(col, tex.map_shadow, "map_shadow", "shadow_factor", "Shadow")
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elif type(idblock) == bpy.types.World:
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split = layout.split()
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@ -329,7 +354,8 @@ class TEXTURE_PT_influence(TextureSlotPanel):
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factor_but(col, tex.map_blend, "map_blend", "blend_factor", "Blend")
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factor_but(col, tex.map_horizon, "map_horizon", "horizon_factor", "Horizon")
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col = split.column()
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if col2:
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col = split.column()
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factor_but(col, tex.map_zenith_up, "map_zenith_up", "zenith_up_factor", "Zenith Up")
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factor_but(col, tex.map_zenith_down, "map_zenith_down", "zenith_down_factor", "Zenith Down")
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@ -344,7 +370,8 @@ class TEXTURE_PT_influence(TextureSlotPanel):
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sub.active = tex.rgb_to_intensity
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sub.itemR(tex, "color", text="")
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col = split.column()
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if col2:
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col = split.column()
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col.itemR(tex, "negate", text="Negative")
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col.itemR(tex, "stencil")
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@ -369,16 +396,25 @@ class TEXTURE_PT_clouds(TextureTypePanel):
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layout = self.layout
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tex = context.texture
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col2 = context.region.width > narrowui
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layout.itemR(tex, "stype", expand=True)
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layout.itemL(text="Noise:")
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layout.itemR(tex, "noise_type", text="Type", expand=True)
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layout.itemR(tex, "noise_basis", text="Basis")
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if col2:
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layout.itemR(tex, "noise_basis", text="Basis")
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else:
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layout.itemR(tex, "noise_basis", text="")
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flow = layout.column_flow()
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flow.itemR(tex, "noise_size", text="Size")
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flow.itemR(tex, "noise_depth", text="Depth")
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flow.itemR(tex, "nabla", text="Nabla")
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split = layout.split()
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col = split.column()
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col.itemR(tex, "noise_size", text="Size")
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col.itemR(tex, "noise_depth", text="Depth")
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if col2:
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col = split.column()
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col.itemR(tex, "nabla", text="Nabla")
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class TEXTURE_PT_wood(TextureTypePanel):
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@ -389,21 +425,32 @@ class TEXTURE_PT_wood(TextureTypePanel):
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layout = self.layout
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tex = context.texture
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col2 = context.region.width > narrowui
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layout.itemR(tex, "noisebasis2", expand=True)
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layout.itemR(tex, "stype", expand=True)
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if col2:
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layout.itemR(tex, "stype", expand=True)
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else:
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layout.itemR(tex, "stype", text="")
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col = layout.column()
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col.active = tex.stype in ('RINGNOISE', 'BANDNOISE')
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col.itemL(text="Noise:")
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col.row().itemR(tex, "noise_type", text="Type", expand=True)
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col.itemR(tex, "noise_basis", text="Basis")
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if col2:
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layout.itemR(tex, "noise_basis", text="Basis")
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else:
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layout.itemR(tex, "noise_basis", text="")
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flow = layout.column_flow()
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flow.active = tex.stype in ('RINGNOISE', 'BANDNOISE')
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flow.itemR(tex, "noise_size", text="Size")
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flow.itemR(tex, "turbulence")
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flow.itemR(tex, "nabla")
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split = layout.split()
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split.active = tex.stype in ('RINGNOISE', 'BANDNOISE')
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col = split.column()
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col.itemR(tex, "noise_size", text="Size")
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col.itemR(tex, "turbulence")
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col = split.column()
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col.itemR(tex, "nabla")
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||||
|
||||
class TEXTURE_PT_marble(TextureTypePanel):
|
||||
@ -414,18 +461,27 @@ class TEXTURE_PT_marble(TextureTypePanel):
|
||||
layout = self.layout
|
||||
|
||||
tex = context.texture
|
||||
col2 = context.region.width > narrowui
|
||||
|
||||
layout.itemR(tex, "stype", expand=True)
|
||||
layout.itemR(tex, "noisebasis2", expand=True)
|
||||
layout.itemL(text="Noise:")
|
||||
layout.itemR(tex, "noise_type", text="Type", expand=True)
|
||||
layout.itemR(tex, "noise_basis", text="Basis")
|
||||
if col2:
|
||||
layout.itemR(tex, "noise_basis", text="Basis")
|
||||
else:
|
||||
layout.itemR(tex, "noise_basis", text="")
|
||||
|
||||
flow = layout.column_flow()
|
||||
flow.itemR(tex, "noise_size", text="Size")
|
||||
flow.itemR(tex, "noise_depth", text="Depth")
|
||||
flow.itemR(tex, "turbulence")
|
||||
flow.itemR(tex, "nabla")
|
||||
split = layout.split()
|
||||
|
||||
col = split.column()
|
||||
col.itemR(tex, "noise_size", text="Size")
|
||||
col.itemR(tex, "noise_depth", text="Depth")
|
||||
|
||||
if col2:
|
||||
col = split.column()
|
||||
col.itemR(tex, "turbulence")
|
||||
col.itemR(tex, "nabla")
|
||||
|
||||
|
||||
class TEXTURE_PT_magic(TextureTypePanel):
|
||||
@ -436,10 +492,16 @@ class TEXTURE_PT_magic(TextureTypePanel):
|
||||
layout = self.layout
|
||||
|
||||
tex = context.texture
|
||||
col2 = context.region.width > narrowui
|
||||
|
||||
row = layout.row()
|
||||
row.itemR(tex, "noise_depth", text="Depth")
|
||||
row.itemR(tex, "turbulence")
|
||||
split = layout.split()
|
||||
|
||||
col = split.column()
|
||||
col.itemR(tex, "noise_depth", text="Depth")
|
||||
|
||||
if col2:
|
||||
col = split.column()
|
||||
col.itemR(tex, "turbulence")
|
||||
|
||||
|
||||
class TEXTURE_PT_blend(TextureTypePanel):
|
||||
@ -450,8 +512,13 @@ class TEXTURE_PT_blend(TextureTypePanel):
|
||||
layout = self.layout
|
||||
|
||||
tex = context.texture
|
||||
col2 = context.region.width > narrowui
|
||||
|
||||
if col2:
|
||||
layout.itemR(tex, "progression")
|
||||
else:
|
||||
layout.itemR(tex, "progression", text="")
|
||||
|
||||
layout.itemR(tex, "progression")
|
||||
sub = layout.row()
|
||||
|
||||
sub.active = (tex.progression in ('LINEAR', 'QUADRATIC', 'EASING', 'RADIAL'))
|
||||
@ -466,15 +533,24 @@ class TEXTURE_PT_stucci(TextureTypePanel):
|
||||
layout = self.layout
|
||||
|
||||
tex = context.texture
|
||||
col2 = context.region.width > narrowui
|
||||
|
||||
layout.itemR(tex, "stype", expand=True)
|
||||
layout.itemL(text="Noise:")
|
||||
layout.itemR(tex, "noise_type", text="Type", expand=True)
|
||||
layout.itemR(tex, "noise_basis", text="Basis")
|
||||
if col2:
|
||||
layout.itemR(tex, "noise_basis", text="Basis")
|
||||
else:
|
||||
layout.itemR(tex, "noise_basis", text="")
|
||||
|
||||
row = layout.row()
|
||||
row.itemR(tex, "noise_size", text="Size")
|
||||
row.itemR(tex, "turbulence")
|
||||
split = layout.split()
|
||||
|
||||
col = split.column()
|
||||
col.itemR(tex, "noise_size", text="Size")
|
||||
|
||||
if col2:
|
||||
col = split.column()
|
||||
col.itemR(tex, "turbulence")
|
||||
|
||||
|
||||
class TEXTURE_PT_image(TextureTypePanel):
|
||||
@ -499,6 +575,7 @@ class TEXTURE_PT_image_sampling(TextureTypePanel):
|
||||
|
||||
tex = context.texture
|
||||
slot = context.texture_slot
|
||||
col2 = context.region.width > narrowui
|
||||
|
||||
split = layout.split()
|
||||
|
||||
@ -507,11 +584,13 @@ class TEXTURE_PT_image_sampling(TextureTypePanel):
|
||||
col.itemR(tex, "use_alpha", text="Use")
|
||||
col.itemR(tex, "calculate_alpha", text="Calculate")
|
||||
col.itemR(tex, "invert_alpha", text="Invert")
|
||||
col.itemS()
|
||||
col.itemR(tex, "flip_axis", text="Flip X/Y Axis")
|
||||
|
||||
col.itemL(text="Flip:")
|
||||
col.itemR(tex, "flip_axis", text="X/Y Axis")
|
||||
|
||||
col = split.column()
|
||||
if col2:
|
||||
col = split.column()
|
||||
else:
|
||||
col.itemS()
|
||||
col.itemR(tex, "normal_map")
|
||||
row = col.row()
|
||||
row.active = tex.normal_map
|
||||
@ -544,8 +623,12 @@ class TEXTURE_PT_image_mapping(TextureTypePanel):
|
||||
layout = self.layout
|
||||
|
||||
tex = context.texture
|
||||
col2 = context.region.width > narrowui
|
||||
|
||||
layout.itemR(tex, "extension")
|
||||
if col2:
|
||||
layout.itemR(tex, "extension")
|
||||
else:
|
||||
layout.itemR(tex, "extension", text="")
|
||||
|
||||
split = layout.split()
|
||||
|
||||
@ -555,7 +638,8 @@ class TEXTURE_PT_image_mapping(TextureTypePanel):
|
||||
col.itemR(tex, "repeat_x", text="X")
|
||||
col.itemR(tex, "repeat_y", text="Y")
|
||||
|
||||
col = split.column(align=True)
|
||||
if col2:
|
||||
col = split.column(align=True)
|
||||
col.itemL(text="Mirror:")
|
||||
col.itemR(tex, "mirror_x", text="X")
|
||||
col.itemR(tex, "mirror_y", text="Y")
|
||||
@ -567,7 +651,10 @@ class TEXTURE_PT_image_mapping(TextureTypePanel):
|
||||
row.itemR(tex, "checker_even", text="Even")
|
||||
row.itemR(tex, "checker_odd", text="Odd")
|
||||
|
||||
split.itemR(tex, "checker_distance", text="Distance")
|
||||
if col2:
|
||||
col = split.column()
|
||||
col.itemR(tex, "checker_distance", text="Distance")
|
||||
|
||||
layout.itemS()
|
||||
|
||||
split = layout.split()
|
||||
@ -578,7 +665,8 @@ class TEXTURE_PT_image_mapping(TextureTypePanel):
|
||||
col.itemR(tex, "crop_min_x", text="X")
|
||||
col.itemR(tex, "crop_min_y", text="Y")
|
||||
|
||||
col = split.column(align=True)
|
||||
if col2:
|
||||
col = split.column(align=True)
|
||||
col.itemL(text="Crop Maximum:")
|
||||
col.itemR(tex, "crop_max_x", text="X")
|
||||
col.itemR(tex, "crop_max_y", text="Y")
|
||||
@ -616,8 +704,12 @@ class TEXTURE_PT_musgrave(TextureTypePanel):
|
||||
layout = self.layout
|
||||
|
||||
tex = context.texture
|
||||
col2 = context.region.width > narrowui
|
||||
|
||||
layout.itemR(tex, "musgrave_type")
|
||||
if col2:
|
||||
layout.itemR(tex, "musgrave_type")
|
||||
else:
|
||||
layout.itemR(tex, "musgrave_type", text="")
|
||||
|
||||
split = layout.split()
|
||||
|
||||
@ -626,7 +718,8 @@ class TEXTURE_PT_musgrave(TextureTypePanel):
|
||||
col.itemR(tex, "lacunarity")
|
||||
col.itemR(tex, "octaves")
|
||||
|
||||
col = split.column()
|
||||
if col2:
|
||||
col = split.column()
|
||||
if (tex.musgrave_type in ('HETERO_TERRAIN', 'RIDGED_MULTIFRACTAL', 'HYBRID_MULTIFRACTAL')):
|
||||
col.itemR(tex, "offset")
|
||||
if (tex.musgrave_type in ('RIDGED_MULTIFRACTAL', 'HYBRID_MULTIFRACTAL')):
|
||||
@ -635,11 +728,19 @@ class TEXTURE_PT_musgrave(TextureTypePanel):
|
||||
|
||||
layout.itemL(text="Noise:")
|
||||
|
||||
layout.itemR(tex, "noise_basis", text="Basis")
|
||||
if col2:
|
||||
layout.itemR(tex, "noise_basis", text="Basis")
|
||||
else:
|
||||
layout.itemR(tex, "noise_basis", text="")
|
||||
|
||||
row = layout.row()
|
||||
row.itemR(tex, "noise_size", text="Size")
|
||||
row.itemR(tex, "nabla")
|
||||
split = layout.split()
|
||||
|
||||
col = split.column()
|
||||
col.itemR(tex, "noise_size", text="Size")
|
||||
|
||||
if col2:
|
||||
col = split.column()
|
||||
col.itemR(tex, "nabla")
|
||||
|
||||
|
||||
class TEXTURE_PT_voronoi(TextureTypePanel):
|
||||
@ -650,6 +751,7 @@ class TEXTURE_PT_voronoi(TextureTypePanel):
|
||||
layout = self.layout
|
||||
|
||||
tex = context.texture
|
||||
col2 = context.region.width > narrowui
|
||||
|
||||
split = layout.split()
|
||||
|
||||
@ -663,18 +765,25 @@ class TEXTURE_PT_voronoi(TextureTypePanel):
|
||||
col.itemR(tex, "coloring", text="")
|
||||
col.itemR(tex, "noise_intensity", text="Intensity")
|
||||
|
||||
col = split.column(align=True)
|
||||
col.itemL(text="Feature Weights:")
|
||||
col.itemR(tex, "weight_1", text="1", slider=True)
|
||||
col.itemR(tex, "weight_2", text="2", slider=True)
|
||||
col.itemR(tex, "weight_3", text="3", slider=True)
|
||||
col.itemR(tex, "weight_4", text="4", slider=True)
|
||||
if col2:
|
||||
col = split.column()
|
||||
sub = col.column(align=True)
|
||||
sub.itemL(text="Feature Weights:")
|
||||
sub.itemR(tex, "weight_1", text="1", slider=True)
|
||||
sub.itemR(tex, "weight_2", text="2", slider=True)
|
||||
sub.itemR(tex, "weight_3", text="3", slider=True)
|
||||
sub.itemR(tex, "weight_4", text="4", slider=True)
|
||||
|
||||
layout.itemL(text="Noise:")
|
||||
|
||||
row = layout.row()
|
||||
row.itemR(tex, "noise_size", text="Size")
|
||||
row.itemR(tex, "nabla")
|
||||
split = layout.split()
|
||||
|
||||
col = split.column()
|
||||
col.itemR(tex, "noise_size", text="Size")
|
||||
|
||||
if col2:
|
||||
col = split.column()
|
||||
col.itemR(tex, "nabla")
|
||||
|
||||
|
||||
class TEXTURE_PT_distortednoise(TextureTypePanel):
|
||||
@ -685,14 +794,24 @@ class TEXTURE_PT_distortednoise(TextureTypePanel):
|
||||
layout = self.layout
|
||||
|
||||
tex = context.texture
|
||||
col2 = context.region.width > narrowui
|
||||
|
||||
layout.itemR(tex, "noise_distortion")
|
||||
layout.itemR(tex, "noise_basis", text="Basis")
|
||||
if col2:
|
||||
layout.itemR(tex, "noise_distortion")
|
||||
layout.itemR(tex, "noise_basis", text="Basis")
|
||||
else:
|
||||
layout.itemR(tex, "noise_distortion", text="")
|
||||
layout.itemR(tex, "noise_basis", text="")
|
||||
|
||||
flow = layout.column_flow()
|
||||
flow.itemR(tex, "distortion", text="Distortion")
|
||||
flow.itemR(tex, "noise_size", text="Size")
|
||||
flow.itemR(tex, "nabla")
|
||||
split = layout.split()
|
||||
|
||||
col = split.column()
|
||||
col.itemR(tex, "distortion", text="Distortion")
|
||||
col.itemR(tex, "noise_size", text="Size")
|
||||
|
||||
if col2:
|
||||
col = split.column()
|
||||
col.itemR(tex, "nabla")
|
||||
|
||||
|
||||
class TEXTURE_PT_voxeldata(TextureButtonsPanel):
|
||||
@ -738,8 +857,12 @@ class TEXTURE_PT_pointdensity(TextureButtonsPanel):
|
||||
|
||||
tex = context.texture
|
||||
pd = tex.pointdensity
|
||||
col2 = context.region.width > narrowui
|
||||
|
||||
layout.itemR(pd, "point_source", expand=True)
|
||||
if col2:
|
||||
layout.itemR(pd, "point_source", expand=True)
|
||||
else:
|
||||
layout.itemR(pd, "point_source", text="")
|
||||
|
||||
split = layout.split()
|
||||
|
||||
@ -770,7 +893,8 @@ class TEXTURE_PT_pointdensity(TextureButtonsPanel):
|
||||
if pd.color_source in ('PARTICLE_SPEED', 'PARTICLE_AGE'):
|
||||
layout.template_color_ramp(pd, "color_ramp", expand=True)
|
||||
|
||||
col = split.column()
|
||||
if col2:
|
||||
col = split.column()
|
||||
col.itemL()
|
||||
col.itemR(pd, "radius")
|
||||
col.itemL(text="Falloff:")
|
||||
@ -800,6 +924,7 @@ class TEXTURE_PT_pointdensity_turbulence(TextureButtonsPanel):
|
||||
tex = context.texture
|
||||
pd = tex.pointdensity
|
||||
layout.active = pd.turbulence
|
||||
col2 = context.region.width > narrowui
|
||||
|
||||
split = layout.split()
|
||||
|
||||
@ -809,8 +934,9 @@ class TEXTURE_PT_pointdensity_turbulence(TextureButtonsPanel):
|
||||
col.itemL(text="Noise Basis:")
|
||||
col.itemR(pd, "noise_basis", text="")
|
||||
|
||||
col = split.column()
|
||||
col.itemL()
|
||||
if col2:
|
||||
col = split.column()
|
||||
col.itemL()
|
||||
col.itemR(pd, "turbulence_size")
|
||||
col.itemR(pd, "turbulence_depth")
|
||||
col.itemR(pd, "turbulence_strength")
|
||||
|
Loading…
Reference in New Issue
Block a user