Bugfix: auto IK + autokeyframe didn't work correct with the don't

inherit scale option yet, scale of the bone would slowly change.
Now it's still not 100% accurate, but that's unavoidable, at least
the effect is much reduced.
This commit is contained in:
Brecht Van Lommel 2008-03-04 13:33:19 +00:00
parent b2e6520d6e
commit fe3e521e44

@ -488,6 +488,10 @@ static short apply_targetless_ik(Object *ob)
Mat4MulMat4(tmat, offs_bone, rmat);
}
else if(parchan->bone->flag & BONE_NO_SCALE) {
Mat4MulMat4(tmat, offs_bone, parchan->parent->pose_mat);
Mat4Ortho(tmat);
}
else
Mat4MulMat4(tmat, offs_bone, parchan->parent->pose_mat);