forked from bartvdbraak/blender
GPencil: Invert Fade Object slider
The Fade Objects and Fade Layers parameters had opposite meaning and this was not correct. Now, both parameters work in the same direction.
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@ -5,5 +5,5 @@ out vec4 FragColor;
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void main()
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{
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FragColor = vec4(color, opacity);
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FragColor = vec4(color, 1.0 - opacity);
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}
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