3D Audio GSoC:

Adding a mono flag to mixdown non-mono sounds for 3D audio.

* Added mono sound loading.
* Bugfix: AUD_COMPARE_SPECS usage was wrong.
* Bugfix: JOS resampler = instead of ==.
* Bugfix: Change of a sound should apply settings in AUD_SequencerHandle.
* Bugfix: Memory leak when canceling open sound operator.
This commit is contained in:
Joerg Mueller 2011-08-11 11:41:24 +00:00
parent 2c2fa877be
commit fee7337249
12 changed files with 86 additions and 9 deletions

@ -98,13 +98,13 @@ void AUD_DoubleReader::read(int& length, bool& eos, sample_t* buffer)
specs1 = m_reader1->getSpecs();
specs2 = m_reader2->getSpecs();
if(AUD_COMPARE_SPECS(specs1, specs2))
length = len;
else
{
int len2 = length - len;
m_reader2->read(len2, eos, buffer + specs1.channels * len);
length = len + len2;
}
else
length = len;
}
}
else

@ -81,7 +81,7 @@ void AUD_SuperposeReader::read(int& length, bool& eos, sample_t* buffer)
{
AUD_Specs specs = m_reader1->getSpecs();
AUD_Specs s2 = m_reader2->getSpecs();
if(AUD_COMPARE_SPECS(specs, s2))
if(!AUD_COMPARE_SPECS(specs, s2))
AUD_THROW(AUD_ERROR_SPECS, specs_error);
int samplesize = AUD_SAMPLE_SIZE(specs);

@ -321,6 +321,24 @@ AUD_Sound* AUD_bufferSound(AUD_Sound* sound)
}
}
AUD_Sound* AUD_monoSound(AUD_Sound* sound)
{
assert(sound);
try
{
AUD_DeviceSpecs specs;
specs.channels = AUD_CHANNELS_MONO;
specs.rate = AUD_RATE_INVALID;
specs.format = AUD_FORMAT_INVALID;
return new AUD_Sound(new AUD_ChannelMapperFactory(*sound, specs));
}
catch(AUD_Exception&)
{
return NULL;
}
}
AUD_Sound* AUD_delaySound(AUD_Sound* sound, float delay)
{
assert(sound);

@ -122,6 +122,13 @@ extern AUD_Sound* AUD_loadBuffer(unsigned char* buffer, int size);
*/
extern AUD_Sound* AUD_bufferSound(AUD_Sound* sound);
/**
* Rechannels the sound to be mono.
* \param sound The sound to rechannel.
* \return The mono sound.
*/
extern AUD_Sound* AUD_monoSound(AUD_Sound* sound);
/**
* Delays a sound.
* \param sound The sound to dealy.

@ -306,7 +306,7 @@ void AUD_JOSResampleReader::read(int& length, bool& eos, sample_t* buffer)
m_n = m_cache_valid;
}
eos = eos && ((m_n == m_cache_valid) || (length = 0));
eos = eos && ((m_n == m_cache_valid) || (length == 0));
}
// kaiser windowed (beta = 10) sinc lowpass with a cutt-off of 0.9

@ -70,7 +70,7 @@ bool AUD_ReadDevice::read(data_t* buffer, int length)
void AUD_ReadDevice::changeSpecs(AUD_Specs specs)
{
if(AUD_COMPARE_SPECS(specs, m_specs.specs))
if(!AUD_COMPARE_SPECS(specs, m_specs.specs))
setSpecs(specs);
}

@ -88,6 +88,8 @@ void AUD_SequencerHandle::update(float position, float frame)
}
m_sound_status = m_entry->m_sound_status;
m_pos_status--;
m_status--;
}
if(m_pos_status != m_entry->m_pos_status)

@ -63,7 +63,7 @@ class DATA_PT_speaker(DataButtonsPanel, bpy.types.Panel):
split = layout.split(percentage=0.75)
split.template_ID(speaker, "sound", open="sound.open")
split.template_ID(speaker, "sound", open="sound.open_mono")
split.prop(speaker, "muted")
split = layout.split()

@ -349,6 +349,13 @@ void sound_load(struct Main *bmain, struct bSound* sound)
break;
}
#endif
if(sound->flags & SOUND_FLAGS_MONO)
{
void* handle = AUD_monoSound(sound->handle);
AUD_unload(sound->handle);
sound->handle = handle;
}
if(sound->flags & SOUND_FLAGS_CACHING)
{
sound->cache = AUD_bufferSound(sound->handle);

@ -79,6 +79,13 @@
/******************** open sound operator ********************/
static int open_cancel(bContext *UNUSED(C), wmOperator *op)
{
MEM_freeN(op->customdata);
op->customdata= NULL;
return OPERATOR_CANCELLED;
}
static void open_init(bContext *C, wmOperator *op)
{
PropertyPointerRNA *pprop;
@ -95,9 +102,10 @@ static int open_exec(bContext *C, wmOperator *op)
PropertyPointerRNA *pprop;
PointerRNA idptr;
AUD_SoundInfo info;
Main *bmain = CTX_data_main(C);
RNA_string_get(op->ptr, "filepath", path);
sound = sound_new_file(CTX_data_main(C), path);
sound = sound_new_file(bmain, path);
if(!op->customdata)
open_init(C, op);
@ -117,6 +125,11 @@ static int open_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
if(RNA_boolean_get(op->ptr, "mono")) {
sound->flags |= SOUND_FLAGS_MONO;
sound_load(bmain, sound);
}
if (RNA_boolean_get(op->ptr, "cache")) {
sound_cache(sound);
}
@ -172,6 +185,7 @@ void SOUND_OT_open(wmOperatorType *ot)
/* api callbacks */
ot->exec= open_exec;
ot->invoke= open_invoke;
ot->cancel= open_cancel;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
@ -179,6 +193,28 @@ void SOUND_OT_open(wmOperatorType *ot)
/* properties */
WM_operator_properties_filesel(ot, FOLDERFILE|SOUNDFILE|MOVIEFILE, FILE_SPECIAL, FILE_OPENFILE, WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH);
RNA_def_boolean(ot->srna, "cache", FALSE, "Cache", "Cache the sound in memory.");
RNA_def_boolean(ot->srna, "mono", FALSE, "Mono", "Mixdown the sound to mono.");
}
void SOUND_OT_open_mono(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Open Sound Mono";
ot->description= "Load a sound file as mono";
ot->idname= "SOUND_OT_open_mono";
/* api callbacks */
ot->exec= open_exec;
ot->invoke= open_invoke;
ot->cancel= open_cancel;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* properties */
WM_operator_properties_filesel(ot, FOLDERFILE|SOUNDFILE|MOVIEFILE, FILE_SPECIAL, FILE_OPENFILE, WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH);
RNA_def_boolean(ot->srna, "cache", FALSE, "Cache", "Cache the sound in memory.");
RNA_def_boolean(ot->srna, "mono", TRUE, "Mono", "Mixdown the sound to mono.");
}
/******************** mixdown operator ********************/
@ -667,6 +703,7 @@ void SOUND_OT_bake_animation(wmOperatorType *ot)
void ED_operatortypes_sound(void)
{
WM_operatortype_append(SOUND_OT_open);
WM_operatortype_append(SOUND_OT_open_mono);
WM_operatortype_append(SOUND_OT_mixdown);
WM_operatortype_append(SOUND_OT_pack);
WM_operatortype_append(SOUND_OT_unpack);

@ -113,6 +113,7 @@ typedef enum eSound_Type {
#define SOUND_FLAGS_3D (1 << 3) /* deprecated! used for sound actuator loading */
#define SOUND_FLAGS_CACHING (1 << 4)
#define SOUND_FLAGS_MONO (1 << 5)
/* to DNA_sound_types.h*/

@ -41,7 +41,7 @@
#include "BKE_sound.h"
#include "BKE_context.h"
static void rna_Sound_filepath_update(Main *bmain, Scene *UNUSED(scene), PointerRNA *ptr)
static void rna_Sound_update(Main *bmain, Scene *UNUSED(scene), PointerRNA *ptr)
{
sound_load(bmain, (bSound*)ptr->data);
}
@ -83,7 +83,7 @@ static void rna_def_sound(BlenderRNA *brna)
prop= RNA_def_property(srna, "filepath", PROP_STRING, PROP_FILEPATH);
RNA_def_property_string_sdna(prop, NULL, "name");
RNA_def_property_ui_text(prop, "File Path", "Sound sample file used by this Sound datablock");
RNA_def_property_update(prop, 0, "rna_Sound_filepath_update");
RNA_def_property_update(prop, 0, "rna_Sound_update");
prop= RNA_def_property(srna, "packed_file", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "packedfile");
@ -93,6 +93,11 @@ static void rna_def_sound(BlenderRNA *brna)
RNA_def_property_boolean_funcs(prop, "rna_Sound_caching_get", "rna_Sound_caching_set");
RNA_def_property_ui_text(prop, "Caching", "The sound file is decoded and loaded into RAM");
RNA_def_property_update(prop, 0, "rna_Sound_caching_update");
prop= RNA_def_property(srna, "mono", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flags", SOUND_FLAGS_MONO);
RNA_def_property_ui_text(prop, "Mono", "If the file contains multiple audio channels they are mixdown to a signle one.");
RNA_def_property_update(prop, 0, "rna_Sound_update");
}
void RNA_def_sound(BlenderRNA *brna)