Campbell Barton
d8eafe14c6
fix [ #27148 ] *Invalid Path* in all "operator presets" dropdowns
2011-05-02 17:29:30 +00:00
Brecht Van Lommel
c2f18383f9
Fix #27165 : uvedit mesh selection sync did not handle click / shift+click
...
for switching selection modes in the header.
2011-05-02 11:34:57 +00:00
Campbell Barton
75494ea5b4
- remove UV_OT_select_inverse, instead use invert option for UV_OT_select_all.
...
- fixed INVERT option for UV_OT_select_all.
2011-05-01 09:21:45 +00:00
Campbell Barton
2cdb79239b
fix [ #27199 ] Copy Mirrored UV Coords missing the reverse option
2011-04-29 05:32:27 +00:00
Campbell Barton
cfc2b0b01f
fix for one of the [ #26854 ] UV issues
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- add back UV X/Y number buttons, the report points out they are missing.
- set the 2D cursor's subtype to PROP_COORDS (so buttons say x/y now)
2011-04-11 00:49:08 +00:00
Campbell Barton
0f5959abd9
fix [ #26674 ] Inconsistency in snapping CursorToSelection between UV_Editor and 3d_View.
2011-04-08 12:28:59 +00:00
Campbell Barton
265cdf29fb
fix [ #26754 ] Live Edit and Editing UI scripts don't work
2011-04-04 10:13:04 +00:00
Campbell Barton
d4a9bc1c21
while looking into adding back brush tool keys found mixed texture/image paint rna vars, using 'image paint' internally.
2011-04-01 04:22:30 +00:00
Campbell Barton
2e6a02438e
move script directories for internal blender scripts.
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ui/ --> startup/bl_ui
op/ --> startup/bl_operators
scripts/startup/ is now the only auto-loading script dir which gives some speedup for blender loading too.
~/.blender/2.56/scripts/startup works for auto-loading scripts too.
2011-03-21 12:35:49 +00:00