Bastien Montagne
712e434a5f
/release/scripts: Removed final points in UI strings and messages.
2011-09-19 14:00:42 +00:00
Campbell Barton
1324173e99
pep8 edits and change '!= None' to 'is not None'
2011-08-22 09:01:49 +00:00
Campbell Barton
90d19ad883
py style change only - make property definitions consistent
2011-08-19 19:25:20 +00:00
Campbell Barton
65ca89180a
fix [ #28227 ] join_uv and bake work wrong
...
added back ability to unwrap all selected mesh objects.
2011-08-15 16:25:05 +00:00
Campbell Barton
b374ab919a
import common classes from bpy.types, saves ~1000 python getattrs on startup.
2011-08-12 06:57:00 +00:00
Campbell Barton
ced8f1dffc
deprecate multiplication orders:
...
vector * matrix
vector *= matrix
vector * quaternion
vector *= quaternion
Use the reverse order instead, enable WITH_ASSERT_ABORT in cmake to promote the warnings into errors.
2011-07-25 01:44:19 +00:00
Campbell Barton
ce00a32f05
fix [ #27996 ] Smart UV Unwrap Still Results in Overlaps
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real fix this time :S, I thought using old code from 2.4x would fix but quaternion needed to be inverted.
2011-07-18 06:44:41 +00:00
Campbell Barton
b4682414c2
fix [ #27787 ] Smart UV Unwrap Results in Overlaps
...
added optional face area weighting (from 2.4x) since this can result in overlapping faces.
2011-06-28 06:51:55 +00:00
Campbell Barton
fd60b73b7b
fix [ #27742 ] Smart UV project no longer works in 2.58
...
failed with active, unselected objects.
2011-06-24 04:12:01 +00:00
Campbell Barton
eaae38551f
pep8 compliance
2011-06-21 17:17:51 +00:00
Campbell Barton
2e6a02438e
move script directories for internal blender scripts.
...
ui/ --> startup/bl_ui
op/ --> startup/bl_operators
scripts/startup/ is now the only auto-loading script dir which gives some speedup for blender loading too.
~/.blender/2.56/scripts/startup works for auto-loading scripts too.
2011-03-21 12:35:49 +00:00