Benoit Bolsee
a52f51df27
Recast: add SCons build system.
2010-09-01 21:43:22 +00:00
Benoit Bolsee
0bca249298
Add CMake build system on Recast&Navigation branch
2010-08-31 22:08:01 +00:00
Benoit Bolsee
b6b277cac0
Detour: remove unused files
2010-08-31 21:40:11 +00:00
Benoit Bolsee
2b4c0cd43b
Recast: remove unused files
2010-08-31 21:32:58 +00:00
Nick Samarin
a2372308d7
integrated adaptive sampling algorithm for obstacle avoidance
2010-08-04 19:32:37 +00:00
Nick Samarin
dbc8d4274f
- moved navmesh conversion code to ED_Editors project (ED_navmesh_conversion.h and navmesh_conversion.cpp files)
...
- added new custom data layer CD_Recast
2010-07-30 13:02:32 +00:00
Nick Samarin
870e0e37e5
- fixed bug in steering actuator: calculate 2d distance to target for seeking and fleeing
...
- added possibility to add navmesh modifier manually in order to transform manually created mesh to navigation mesh (with navigation polygons data layer)
- added possibility to use existed navigation mesh object for navmesh generation (so new object won't be created, but existed object will be updated)
2010-07-29 14:06:48 +00:00
Nick Samarin
14171324b7
- reworked conversion to dtStatNavMesh in KX_NavMeshObject to support navigation mesh editing
2010-07-28 19:43:05 +00:00
Nick Samarin
56784fcde9
added converting mesh of game object to Detour StatNavMesh (game object is defined by property "navmesh")
2010-05-19 01:42:17 +00:00
Nick Samarin
34058faa0e
added RecastNavigation library as extern project
2010-05-19 01:01:21 +00:00