Maarten Gribnau
bd39a84c8b
Added fmod sound for OSX and fixed some endian problems in
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gameengine/SoundSystem to get it to work.
Maarten (mail@maartengribnau.com )
2002-11-04 21:50:33 +00:00
Maarten Gribnau
c458cc7310
Forgot to remove sumo physics controllers
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Maarten (mail@maartengribnau.com )
2002-11-04 21:47:37 +00:00
Maarten Gribnau
0698cafb6a
removed last traces of sumo for Makefile users
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1. Removed KX_SumoPhysicsController.h and KX_SumoPhysicsController.cpp
2. Changed some Makefiles to skip sumo
Maarten (mail@maartengribnau.com )
2002-11-04 20:22:33 +00:00
Maarten Gribnau
18db5b8676
Added specific external libary locations for OSX/darwin that override the
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defaults in the lib tree (see instructions in ../readme.txt).
Maarten (mail@maartengribnau.com )
2002-11-03 22:43:28 +00:00
Maarten Gribnau
08b13d90f5
added a line to add executable attributes to the binaries when copying into the
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Mac bundles
Maarten (mail@maartengribnau.com )
2002-11-03 22:38:32 +00:00
Maarten Gribnau
8ddd50ef5c
added a line to add executable attributes to the binaries when copying into the
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Mac bundles
Maarten (mail@maartengribnau.com )
2002-11-03 22:29:15 +00:00
Maarten Gribnau
c9f6b9c268
removed sumo from build directories
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Maarten (mail@maartengribnau.com )
2002-11-03 21:30:02 +00:00
Kent Mein
703661876e
I made a little readme to get people started and modified the
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nan_definitions.mk to setup NANBLENDERHOME and everything is under that
directory.
also add empty dirs for lib and obj.
Try it out and feel free to make improvements.
mein@cs.umn.edu
2002-10-31 19:32:01 +00:00
Kent Mein
0bca792880
again changing // to /* */ so that sun's compiler doesn't fail.
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(note these are all in source/blender/verify)
Sorry about not putting the full path in on the last two,
I just noticed it doesn't do that unless your in the root dir.
mein@cs.umn.edu
2002-10-30 21:51:56 +00:00
Kent Mein
59e07ab2a5
Fixed // comments and converted them to /* */ (used by a c file)
2002-10-30 21:40:36 +00:00
Kent Mein
01bff70383
fixed spacing in the headers to get rid of some warnings and some other
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little minor spacing issues.
2002-10-30 02:07:20 +00:00
Kent Mein
f6c7a89357
some small optimizations
2002-10-30 00:37:19 +00:00
Kent Mein
df6b70a9ca
removed some unused variables
2002-10-30 00:27:48 +00:00
Kent Mein
ca3392a310
Took out "" verses <> and just left <> for includes.
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It works just fine on every system I could try it on.
2002-10-30 00:08:59 +00:00
Kent Mein
8eefe2a9e5
Filled out the spacebar menu a little and removed dummy
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function which isn't used anywhere:
2002-10-30 00:05:50 +00:00
Kent Mein
d063311b08
Fixed defined __sparc to also check for __sparc__ (thanks to Ferris)
2002-10-29 21:55:52 +00:00
Erwin Coumans
b8c8715c20
moved KX_Python_... files from ketsji to expressions
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(ketsji was a very wrong location because it caused circular dependencies between expressions, gamelogic and ketsji)
expressions and game logic are not dependent on ketsji anymore (only the other way around)
also removed circular includes in makefiles and projectfiles
2002-10-21 19:23:52 +00:00
Norman Lin
ae459bfc12
added notes on collisions between dynas and "static moving" geometry (kinematically controlled)
2002-10-19 13:49:00 +00:00
Norman Lin
1ca9bded73
added todo item about compatibility with 2.25
2002-10-18 18:53:45 +00:00
Norman Lin
b7dadcfefd
first checkin of ode blender engine files
2002-10-18 15:46:57 +00:00
Norman Lin
1b15961786
First checkin of core ODE functionality. See OdePhysicsController.cpp for a todo list.
2002-10-18 14:36:34 +00:00
Norman Lin
40a078a36d
Updated punctuation to be more dramatic.
2002-10-17 21:16:10 +00:00
Hans Lambermont
12315f4d0e
Initial revision
2002-10-12 11:37:38 +00:00