Matt Ebb
633e3e1323
* Updated the 'Consolidate into one image' script to support alpha
2008-11-05 04:48:08 +00:00
Campbell Barton
dfa6e0b8d6
bugfix's for 6917 and 6913 - Both were because I forgot to check all other selected meshes for faceUV's
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Also made image_auto_layout.py use blenders internal boxpacking rather then the slower python one.
2007-07-09 17:33:38 +00:00
Campbell Barton
3c78f0daec
* renamed to 'Consolidate into one image' and improved tooltips
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* check for the faces TEX mode as well as the image
* use Scene.objects
* use 2 threads for rendering
2007-02-15 12:13:13 +00:00
Campbell Barton
c7a8f6cd9d
Added GPL Headers to some of my scipts that were missing it. also changed the header of a few others.
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Only code change is cookie cut from View now only uses 3d curves to cut.
2007-02-14 01:03:32 +00:00
Campbell Barton
d01374b4d0
image_auto_layout update to use new UV coords, bugfix #5624 thenaks (fredz)
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added some text to mesh_boneweight_copy
2007-01-09 00:36:42 +00:00
Campbell Barton
ab06e52343
Mech cleanup use new edge_keys
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continual script stuff, minor stuff..
fix for bad return in group.
Added back group.objects.append/remove but print deprectaed warning. also some epydoc changes.
2006-12-28 05:00:35 +00:00
Campbell Barton
f6ddf8a3c3
removed kloputils, was too old/broken/messy to maintain- functionality needs to be split into a number of scripts.
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bvh2arm was for importing empties in a BVH, direct bvh armature import should be good for next release. and Iv removed the Old bvh importer anyway.
Will add a slot in the imaeg meny for image scripts, renamed scripts to go there.
2006-07-28 02:38:02 +00:00