Commit Graph

7 Commits

Author SHA1 Message Date
Wouter van Heyst
7b6c2cba1a - Introduce use_precomp on Darwin to decide wether to use precompiled
libraries/headers from lib, or use the system libraries.

  At the moment just use sdl-config output for SDL.
2004-01-09 11:13:58 +00:00
Stefan Gartner
2830db381e fix building with quicktime support on os x.
some platform specific sections had link_env.Append(CPPDEFINES=defines)
(darwin was not one of them). I moved that line to the global part of
SConstruct and added "defines = []" to the platforms that didn't have
it (sunos and hp-ux). I hope I didn't break anything...
2004-01-08 16:14:09 +00:00
Michel Selten
906c75396a SCons updates:
* Removed debug print in ftfont.
* Added FreeType/FTGL support to the Linux build.
  NOTE: This feature is on by default, but depends on the pre-build libraries.
  So checkout the lib directory. The lib dir should be on the same level as
  the blender dir. (In case you didn't know).
2004-01-05 21:30:26 +00:00
Michel Selten
f78c0478f5 Fix building a bundle for MacOS. (SCons related).
This is a dirty solution. Maybe when we get to understand SCons better, we can
come up with a better one. For now, it works - and that's important!
2004-01-05 19:39:20 +00:00
Nathan Letwory
a66108134c - Added the SConscripts for ftfont and quicktime
- [win32] python_include was missing, there was a double python_libpath. Corrected
- [win32] the soundsystem SConscript broke the win32 build.
2004-01-05 18:17:23 +00:00
Stefan Gartner
3cf499e044 update scons files to build with yafray support 2004-01-05 15:33:32 +00:00
Michel Selten
d3e1fc8870 SCons build system files added.
You'll need SCons (www.scons.org) to build.
Platforms currently working:
* Linux (me)
  - options for quicktime, openal and international disabled
  - uses the system libs and include files for building - no option to build
    with the precompiled libraries yet.
* Windows (jesterKing)
  - builds with quicktime (optional)
  - builds with openal (optional)
  - builds with international support (optional)
  - Use the DOS box to build
  - builds with precompiled libraries
* Irix (Hos)
  - Uses default Irix compiler
  - Not all optimization levels correct yet
  - options for quicktime, openal and international disabled
  - builds with precompiled libraries
* Cygwin (me)
  - has a problem in the linking stage
  - uses free build tools (gcc)
  - options for quicktime, openal and international disabled
  - uses the system libs and include files for building - no option to build
    with the precompiled libraries yet.
* MacOS (sgefant)
  - builds with quicktime (optional)
  - options for openal and international disabled
  - builds a nice bundle
  - builds with precompiled libraries

Thanks to IanWill for a bugfix in the Linux build.
Note: This is a work in progress. A lot still has to be done - for example the
      optional parts are only to be enabled by directly setting 'true' or
      'false' in the SConstruct file. This needs to be moved to a user config
      file. Also, the .o/.obj files are stored in the source tree. This needs
      to be fixed as well.
      The game engine is not yet built.
2004-01-04 21:11:59 +00:00