* Add WITH_BF_YAFRAY, which per default is 'true', so no visible changes for developers (and users).
Set WITH_BF_YAFRAY to 'false', and you'll save some major compile time :) Also handy if you're strapped for memory and compilation fails on yafray compilation due
to this.
- this commit also has a few whitespace changes and
- made BF_NO_ELBEEM a proper BoolOption. This will be renamed to WITH_BF_ELBEEM in the near future...
* removed unused options BF_VERSE_LIBPATH, BF_VERSE, BF_VERSE_LIBS, since they are not used at all.
* some whitespace mods
There should be no more issues with "libverse.lib" not being found (or anything like
that).
- this patch adds verse support for SCons, which can be enabled by
giving WITH_BF_VERSE=1, ie. on command-line
- this patch also adds a custom lib dir possibility. From the patch description:
"To set a custom ../lib dir, put LCGDIR="path to lib dir, including the platform folder name!" in your user-config.py."
* Fixed win32-vc-config.py so that it links to the proper library. Reported by Brandano.
BF_FFMPEG_LIBPATH = '$(BF_FFMPEG)/lib'
Needs to be:
BF_FFMPEG_LIBPATH = '${BF_FFMPEG}/lib'
There are some commented out ones that should maybe be switched as well
so it doesn't happen again but this fixes the problem for now :)
Kent
- MINGW should compile too now (was problem when fucntionality was first introduced), tested with MINGW 5.0.2 (scons)
- added -lshell32 for the dependency on MINGW
Fixing compile for Windows mingw builds with cygwin make and scons.
Used SHGetFolderPath instead of SHGetSpecialFolderPath which is
better supported for mingw.
Thanks to Ralf Hoelzemer for the tip and the patch.
Let me know if any problems persist, I'll try to fix then.
--- Andrea
* Applied patch #4012 by Joseph Eagar. The patch provides a way to quickly assign a list
of libraries to build with debug symbols. Usage:
scons BF_QUICKDEBUG=src,bf_blenkernel,bf_blenlib
* Begin of the week, so I wanted to fill my commit quota right off the bat.
Add CC and CXX defaults for mingw, too. Unless we have invisible configs
this should be the last one :S
* These changes bring cross-compiling Blender for Windows on Linux one step
closer to reality. The 'biggest' change is in makesdna SConscript to make
sure a linux native makesdna is built, that can be run, too. Next to that
proper checks for env['OURPLATFORM']=='linuxcross' are added in various
places.
Switch change in pluginapi.c was necessary, and AFAIK it should work like
that also on WIN32, if not, slap me.
Note: everything *compiles* now nicely, it is just that the final *linking*
doesn't work (yet). Anyone who fixes this will be the
hero of cross-compilers :)
+ SCons support for pthreads-win32. Library will be committed shortly into
lib/windows, so be sure to check commit list and update that as well
when the pthread lib is available.
* Use same warning flags as with linux2, greatly reducing noise in
output during compile. Also for developers using win32/mingw now
in effect: correct *each* and *every* warning in your code. I
command you to!
* Warning flags I had dutifully copied from sirdudes yet unpublished
make rewrite turned out to be the Paranoia flags, causing the flood
of warnings. Using better flags instead (like current Makefile level 1).
All developers on Linux that use SCons for building - (new) code you write is
supposed to be *entirely* warning-free from now on (Ton said so!)
* when WITH_BF_STATICOPENGL=1 on Linux Blender will be statically linked
against GL libraries. NOTE: I used values that worked on my machine -
platform managers and people who have better knowledge about this, please
modify config/linux2-config.py accordingly.
propagates to related options:
In (platform)-config.py
BF_PYTHON_VERSION = '2.4'
BF_PYTHON_INC = '/usr/include/python${BF_PYTHON_VERSION}'
In user-config.py
BF_PYTHON_VERSION = '2.3'
This will now have BF_PYTHON_INC evaluate actually to
'/usr/include/python2.3' and not to '/usr/include/python2.4' as with
the old way. Reported by Chris Want.
Todo: also use in other platform configurations.
- python 2.3 if you want python 2.4 add the 2 following lines in
user-config.py :
BF_PYTHON = '2.3'
BF_PYTHON = '/library.Frameworks/Python.framework/Versions/'
- disabled libtiff by default. new scons force lib linking & it shouldnt
will work on that
- added SystemStubs lib that 10.4 require in some circumstances.
10.3 users may have to remove it with this line :
LLIBS = 'stdc++'
additional notes :
OpenEXR libs and includes are searched in /usr/local
use by preference gcc3.3 gcc4 need some new libs i will commit shortly
you get in final an unpackaged binary. take a previous blender app and use
show package content command to navigate to Contents/MacOs. replace the
binary there by new one, and voila, you have a working new app.
will commit shortly the automatic packager
* This commit is all of the rewrite work done on the SCons system. For
documentation see doc/blender-scons.txt and doc/blender-scons-dev.txt.
Also http://mediawiki.blender.org/index.php/BlenderDev/SconsRefactoring
contains valuable information, along with what still needs to be done.
- linux, os x and windows compile now.
- files are compiled to BF_INSTALLDIR (see config/(platform)-config.py)
- NOTE: Jean-Luc P will commit sometime during the weekend proper
appit() for OS X. For now, copy the resulting binary to an
existing .app bundle.
- features:
- cleaner structure for better maintenance
- cleaner output during compile
- better handling of build options
- general overall speed increase
- see the wiki for more info
Cygwin, FreeBSD and Solaris systems still need work. For these systems:
1) copy a config/(platform)-config.py to ie. config/cygwin-config.py
2) set the proper defaults for your platform
3) mail me at jesterking at letwory dot net with you configuration. if
you need any modifications to the system, do send a patch, too.
I'll be giving first-aid today and tomorrow, after that it'll be all
regular development work :)
/Nathan