Campbell Barton
0c482f7607
BGE API - small changes
...
- print CListValue errors only once.
- bge_api_validate_py.txt now validates modules as well as types.
- added missing functions and consts for epydoc modules. some of these in GameLogic.py still need sorting.
2009-04-24 20:27:04 +00:00
Campbell Barton
a5f4d7cb53
BGE PyAPI epydoc errors fixed
2009-04-24 07:45:17 +00:00
Campbell Barton
4669fa48a8
Added GameKeys.EventToCharacter(event, is_shift) so you can get the character that would be types when pressing a key.
...
Last commit was made in the pydocs folder only, so this includes changes mentioned in rev 19620.
2009-04-09 16:00:45 +00:00
Campbell Barton
f60992daae
BGE Py API - GameKeys.EventToString() utility function, makes key configuration menu's easier to write.
...
own error with blenderplayer, wasnt decreffing the GameLogic module, probably didnt matter since python was restarted anyway, but is incorrect.
2008-08-29 03:15:17 +00:00
Kester Maddock
4c53f38756
Minor Fixes:
...
Better use of booleans for python
#include fixes for Windows
Python Doc fixes
Use the farthest vertex as the face position when z sorting faces. (Camera is on -z axis!)
2004-06-26 09:15:41 +00:00
Kester Maddock
0dfc3a3b78
Use epydoc for generating game python reference (like the bpython guys)
2004-05-31 13:06:04 +00:00
Kester Maddock
d38329b5aa
Added Python module for Lights.
...
Added attributes to the vertex class.
2004-05-30 11:09:46 +00:00
Kester Maddock
a96955efc2
Game Python Reference Manual.
...
This manual lists all the Python classes and modules for Game Objects, Sensor bricks, Controllers etc.
Missing: Actuator & Controller reference.
2004-05-24 07:49:50 +00:00