Campbell Barton
1324173e99
pep8 edits and change '!= None' to 'is not None'
2011-08-22 09:01:49 +00:00
Thomas Dinges
2cece7b221
Bugfix for [ #28258 ] [UV editor] missing snapping option.
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*Added back "snap_target" as we had in 2.4x.
I removed the "snap_element" though, as only Vertex Snapping is supported in the UV Image Editor.
2011-08-16 17:43:39 +00:00
Thomas Dinges
65d9d2e3e0
2.6 UI Files:
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* Code cleanup in the space_*.py files.
* Removed layout.column() statement in _MT_ panels, they are useless.
* Only define variables at the beginning of a function!
2011-08-13 17:52:13 +00:00
Campbell Barton
b374ab919a
import common classes from bpy.types, saves ~1000 python getattrs on startup.
2011-08-12 06:57:00 +00:00
Daniel Salazar
2c798fd86d
Adding Shear transform to UV menu and Ctrl Alt Shift S hotkey (same as in 3D View)
2011-07-21 21:34:08 +00:00
Campbell Barton
301e5b4ea0
fix for various python bugs and remove unused var.
2011-07-10 17:26:15 +00:00
Campbell Barton
57f4844c43
make drawing faces in the UV editor an image space option, re-using the mesh option was lazy and doesn't make much sense.
2011-06-28 09:42:17 +00:00
Campbell Barton
26252bb315
correct spelling error and some pep8 changes.
2011-05-26 09:33:51 +00:00
Campbell Barton
80c2582f0e
enable game panel even if the BGE is disabled since its settings effect the viewport.
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also remove unused function in creator.c and minor edit to search menu poll function.
2011-05-16 04:55:31 +00:00
Campbell Barton
d8eafe14c6
fix [ #27148 ] *Invalid Path* in all "operator presets" dropdowns
2011-05-02 17:29:30 +00:00
Brecht Van Lommel
c2f18383f9
Fix #27165 : uvedit mesh selection sync did not handle click / shift+click
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for switching selection modes in the header.
2011-05-02 11:34:57 +00:00
Campbell Barton
75494ea5b4
- remove UV_OT_select_inverse, instead use invert option for UV_OT_select_all.
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- fixed INVERT option for UV_OT_select_all.
2011-05-01 09:21:45 +00:00
Campbell Barton
2cdb79239b
fix [ #27199 ] Copy Mirrored UV Coords missing the reverse option
2011-04-29 05:32:27 +00:00
Campbell Barton
cfc2b0b01f
fix for one of the [ #26854 ] UV issues
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- add back UV X/Y number buttons, the report points out they are missing.
- set the 2D cursor's subtype to PROP_COORDS (so buttons say x/y now)
2011-04-11 00:49:08 +00:00
Campbell Barton
0f5959abd9
fix [ #26674 ] Inconsistency in snapping CursorToSelection between UV_Editor and 3d_View.
2011-04-08 12:28:59 +00:00
Campbell Barton
265cdf29fb
fix [ #26754 ] Live Edit and Editing UI scripts don't work
2011-04-04 10:13:04 +00:00
Campbell Barton
d4a9bc1c21
while looking into adding back brush tool keys found mixed texture/image paint rna vars, using 'image paint' internally.
2011-04-01 04:22:30 +00:00
Campbell Barton
2e6a02438e
move script directories for internal blender scripts.
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ui/ --> startup/bl_ui
op/ --> startup/bl_operators
scripts/startup/ is now the only auto-loading script dir which gives some speedup for blender loading too.
~/.blender/2.56/scripts/startup works for auto-loading scripts too.
2011-03-21 12:35:49 +00:00