Campbell Barton
4a04f72069
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
Campbell Barton
c33e0c053a
fix for buildinfo changes with blenderplayer
2011-08-22 19:13:26 +00:00
Campbell Barton
5792bd7cc7
cmake: cleanup include paths, some duplicates and going up some unneeded dirs.
2011-07-17 09:11:13 +00:00
Campbell Barton
b15a2b0ffc
cmake: added FindOpenJPEG module.
2011-06-19 07:46:24 +00:00
Campbell Barton
a440679c57
edits to make these cmake files compatible with my own basic cmake parser which checks for correctness in our files.
2011-06-04 11:06:41 +00:00
Campbell Barton
09da9d4393
cmake maintenance
...
blender_add_lib now takes a separate include argument to suppress warnings in system includes (mostly ffmpeg & python).
also only build wm_apple.c on apple+carbon configuration.
2011-05-31 01:15:44 +00:00
Nathan Letwory
322ff7dfe4
I swear, it was just an innocence change in guardedalloc!
...
The butterfly wing flap, causing a nice storm in the rest of blender.
Now all dependencies should point ok again. CMakers, do double-test.
2011-02-21 12:35:04 +00:00
Campbell Barton
5e382eb8e5
rename blenderlib to blender_add_lib
2010-12-22 23:09:30 +00:00
Campbell Barton
afacd18498
use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed.
2010-12-08 08:43:06 +00:00
Campbell Barton
50dab4fc37
rename definition for enabling the game engine GAMEBLENDER==1 --> WITH_GAMEENGINE
2010-10-31 03:20:33 +00:00
Campbell Barton
c7ff23cc34
Added CMake macro REMOVE_STRICT_FLAGS(), this means developers can build with -Werror in their CMAKE_C_FLAGS_DEBUG (so all warnings give errors).
...
but external libs which we don't maintain & generated code will have -Werror removed.
This is GCC only, MSVC can be added easily.
2010-10-24 03:57:07 +00:00
Campbell Barton
c6976e7351
use explicit file paths for CMake rather then globing, This is recommended by cmake devs.
...
globbing vs explicit is discussed here.
http://www.cmake.org/pipermail/cmake/2008-December/025694.html
Practical implications are:
- developers need to keep CMakeLists.txt files up to date.
- Users wont get strange linking errors if they build after a file is added, since CMake detects CMakeLists.txt is modified and automatically reconfigure.
2010-10-23 04:05:55 +00:00
Campbell Barton
77867dfab1
remove annoying warnings for blenderplayers stub.c
2010-10-18 13:22:34 +00:00
Nathan Letwory
63b4c93e44
Update stubs for recent changes (BKE_utildefines.h and header printing).
2010-10-04 23:52:53 +00:00
Mitchell Stokes
d67eedcef9
Adding intern/guardedalloc include dir for bad_level_call_stubs (stubs.c). This update is for cmake and scons.
...
This is needed since RNA_types.h now includes BLO_sys_types.h
2010-08-31 23:55:41 +00:00
Campbell Barton
3d222c3de6
- scene sequencer camera override wasnt working for render strips (only opengl)
...
- temp disable camera switching with override by clearning markers (hack)
- check for GAMEBLENDER define else eclipse gets confused by multiple definitions of functons in the stub.
2010-03-10 08:17:18 +00:00
Campbell Barton
1444cb9928
patch from Sergey Sharybin (nazgul), use buildinfod for the player.
2010-03-02 09:45:12 +00:00
Campbell Barton
081c1205a3
correct fsf address
2010-02-12 13:34:04 +00:00
Campbell Barton
0a3694cd6e
white space commit. (2 spaces -> tab).
...
Was annoying to use a different editor for cmake only.
theeth says this should be ok with gsoc and merges from branches.
2009-09-06 01:51:23 +00:00
Campbell Barton
d65a908ec1
update relative paths for CMake
2009-09-04 18:32:31 +00:00
Nathan Letwory
bade641408
== SCons ==
...
* first working changes to get blenderplayer linking
* blenderplayer/ moved into source/ (CMakeLists.txt changed for that too)
* added externs for bprogname to gp_ghost, so that it links properly
2009-09-04 10:40:41 +00:00