- move test -> tests, this name is used elsewhere in lib/tests.
- change interface code not to loop on a float value (clang warning), harmless, but with extreme cases an eternal loop would still be possible though unlikely.
Will need to write full docs on this on the wiki.
basic info.
- 21 tests, OBJ/3DS/X3D/FBX, 3 tests per format import export. STL, PLY, BVH are TODO.
- uses files in ../lib/tests (checkout separate)
- run with CMake Makefiles "make test" or "ctest"
- currently checks against basic MD5 hash on scene import and file MD5 hash on export (realize this wont work predictably on binary formats *TODO*).
- currently uses a generic script for all tests with arguments to specify command to run, expected output, testing method, files to check against etc.
Has already proved useful, found a number of bugs in import export and some in blender too.
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19820:HEAD
Notes:
* Game and sequencer RNA, and sequencer header are now out of date
a bit after changes in trunk.
* I didn't know how to port these bugfixes, most likely they are
not needed anymore.
* Fix "duplicate strip" always increase the user count for ipo.
* IPO pinning on sequencer strips was lost during Undo.