Jacques Beuarain
24f4440d05
CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on.
2006-11-17 02:27:12 +00:00
Nathan Letwory
5a609daa75
* undo commit from 27th of October. Fixing the long-paths issue worked only on a number of boxes, so from now on the BF_BUILDDIR=c:\b -way is the only way to properly get Blender built with scons/mingw.
2006-11-14 05:47:52 +00:00
Erwin Coumans
3a1b7ece40
updating Bullet 2.x with latest changes. The integration + C-API will follow at some stage.
2006-11-12 21:05:10 +00:00
Nathan Letwory
e71fc134fe
* have blenderplayer compile with Verse support enabled.
2006-11-01 05:43:05 +00:00
Erwin Coumans
92fd043346
update Bullet 2.x with latest changes, notice that the integration is not finished yet, and GameBlender is still using extern/bullet.
2006-10-31 18:19:57 +00:00
Nathan Letwory
45c1f23f19
Apply patch #5127 by Joseph Eagar (joeedh)
...
* This addresses the long command-line problem when building with SCons/MingW on windows through a dosbox (cmd.exe).
My test buildpath was: C:\Documents and Settings\nathan\My Documents\blender\build\win32-mingw
Should be rather long enough, don't you think?
/Nathan
2006-10-27 09:01:42 +00:00
Erwin Coumans
44d16f0562
Added refactored Bullet 2.x library. Important: these files are not part of the Blender build yet. First, the integration will be updated to make use of the new Bullet version. Then all build systems needs to be updated.
...
The refactoring didn't leave a single file the same, all filenames and classes have bt prefix, methodnames start with lowercase, a single headerfile can be included, and also a single include path.
Plan is to make use of this Bullet 2.x version in extern/bullet2 within the coming weeks, then extern/bullet can be discarded/ignored/content removed.
2006-10-23 02:54:30 +00:00
Nathan Letwory
980608af53
* remove -Wextra from makefile to make older compilers happy
...
* updated v_connection with version from Verse CVS for better unhandled unhandled-packet printing
2006-10-16 10:54:51 +00:00
Nathan Letwory
b2a8417fce
Add Verse master-server functionality
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* added two files from verse-master
* server list is available in outliner (new mode "Verse Servers")
* verse sessions are now also in new mode "Verse Sessions" in outliner
* fixed drawing of verse sessions and their nodes
* in user preferences System & OpenGL master-server ip setting (default master.uni-verse.org)
* in File>Verse entry "Get Servers" to get server list or
* RMB on "Available Verse Servers" in outliner to "Refresh" server list
Enjoy :)
2006-10-12 11:53:50 +00:00
Nathan Letwory
1266234202
* remove the .Append(LIBS = ['libverse']), since it confused the build system.
...
* removed unused options BF_VERSE_LIBPATH, BF_VERSE, BF_VERSE_LIBS, since they are not used at all.
* some whitespace mods
There should be no more issues with "libverse.lib" not being found (or anything like
that).
2006-10-11 07:28:37 +00:00
Andrea Weikert
0f497dea2b
==== MSVC 7 project files ====
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- added vs_master.c to verse_server project
- added dependency on verse to verse_server project
- cleanup of object file name in verse_server project
2006-10-03 21:44:18 +00:00
Nathan Letwory
1c1283198b
* fix small bug in creation of verse server executable (path)
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* remove debug printouts
2006-10-03 12:22:56 +00:00
Nathan Letwory
859ea2fc01
* make verse compile with new verse release
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* added -src/-dst patch from Emil (on my request - is already in verse CVS)
2006-10-03 11:33:41 +00:00
Jiri Hnidek
9726cdc493
- I forgot to add new file to cvs repo during my last commit, I'm sorry
2006-10-03 11:09:58 +00:00
Jiri Hnidek
b62927b85c
updated verse to version r6p1
2006-10-02 13:29:17 +00:00
Andrea Weikert
230b1a85d7
=== MSVC 7 project files ===
...
- small fix of a few output paths
2006-10-01 14:30:14 +00:00
Andrea Weikert
0b7e25d3bd
=== MSVC 7 project files ===
...
- added verse support
- verse library and server are compiled with the extern solution
- note: verse server still misses icon, VS2003 refuses to add the currently provided icon
2006-09-30 14:31:27 +00:00
Andrea Weikert
857f7a66fa
==== MSVC 7 project files ===
...
maintenance work:
- added missing files in blenkernel
- updated Bullet in extern
- Python: SurfNurb.c
- removed compile and dependency of PHY_Ode
- made blenderplayer compile again (had to add pthreads lib)
2006-09-17 17:55:57 +00:00
Erwin Coumans
ed064df60b
fixed bug in contact manifold generation, concave and compound objects require point with deepest penetration.
2006-09-05 04:16:35 +00:00
Chris Want
7970da34ed
'Better' cleaning for bullet (trickier to clean than most, since it is two
...
libraries split among many subdirectories).
2006-09-01 22:00:29 +00:00
Erwin Coumans
5c24f4a989
updated aabb calculation
2006-08-30 22:35:03 +00:00
Jens Ole Wund
653a35b267
msvc6 still builds :)
2006-08-30 07:43:54 +00:00
Erwin Coumans
bf49ff5050
Got a license from Intel for VTune, thanks! First performance analysis showed unexpected slowdown due to island management. Added path-compression to UnionFind, and iterate just over island-id's, rather then all objects, when filling islands.
2006-08-29 23:27:27 +00:00
Nathan Letwory
9123507c2e
Patch #4043 Bullet scons fix (Joseph Eagar, aka joeedh)
...
* This is a simplified SConscript for Bullet building. It should keep itself better
up-to-date since it uses env.Glob(). Tested to work on Linux and Windows (both mingw and vc)
/Nathan
2006-08-28 08:52:39 +00:00
Erwin Coumans
6ce5d97c56
upgraded Bullet rigidbody physics to latest version 1.9
2006-08-28 06:44:29 +00:00
Nathan Letwory
7fd8ce8156
* Patch #4909 by Joseph Eagar (joeedh)
...
- this patch adds verse support for SCons, which can be enabled by
giving WITH_BF_VERSE=1, ie. on command-line
- this patch also adds a custom lib dir possibility. From the patch description:
"To set a custom ../lib dir, put LCGDIR="path to lib dir, including the platform folder name!" in your user-config.py."
* Fixed win32-vc-config.py so that it links to the proper library. Reported by Brandano.
2006-08-22 13:04:07 +00:00
Jiri Hnidek
91c9917bc0
- bug fix of verse server and verse library backported from verse cvs
2006-08-22 11:10:31 +00:00
Jiri Hnidek
92077aa9dc
added verse library (release r6) to extern directory
2006-08-20 16:09:03 +00:00
Jiri Hnidek
2ee42ac01e
Huge commit: VERSE
...
- All code is in #ifdef ... #endif
- Only make build system is supported and you have to add:
export WITH_VERSE=true
to user-def.mk file
- Blender can share only mesh objects and bitmaps now
- More informations can be found at wiki:
http://mediawiki.blender.org/index.php/BlenderDev/VerseIntegrationToBlender
http://mediawiki.blender.org/index.php/BlenderDev/VerseIntegrationToBlenderUserDoc
I hope, that I didn't forget at anything
2006-08-20 15:22:56 +00:00
Kent Mein
6c89868386
Adds scons support for SunOS...
...
(I have one small problem with linking python's static library but
other than that this should work)
Kent
2006-08-03 02:46:37 +00:00
Erwin Coumans
3b1a592fb7
debug lines / register the applied impulse for constraint (for breaking)
2006-07-03 05:58:23 +00:00
Peter Schlaile
9be8517ca3
== FFMPEG ==
...
Merge conflict indicators left... arghh.
2006-06-25 19:16:45 +00:00
Peter Schlaile
347df56270
== FFMPEG ==
...
Added Cygwin / mingw default location also
2006-06-25 19:15:50 +00:00
Peter Schlaile
3f34e2a180
== FFMPEG ==
...
Added extern/ffmpeg.
Gets only build on WITH_FFMPEG=true and NAN_FFMPEG = LCGDIR/ffmpeg.
2006-06-25 18:25:36 +00:00
Kent Mein
43b0fb0b09
When I made solid and qhull not build when not needed I switched their
...
order around. solid depends on qhull headers so this fixes it.
(you would only notice if you did not have the qhull headers in blender/../lib)
Kent
2006-06-23 16:35:44 +00:00
Joseph Gilbert
3851ea07d4
*msvc project update
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- commiting fixes for vc8
- updating projects for added files
2006-06-23 15:25:57 +00:00
Erwin Coumans
ce0436fb01
bugfix: tau/damping not linked up, this allows for solving some physics setup problems
2006-06-23 00:34:59 +00:00
Erwin Coumans
cd5a7fbe84
workaround for a irregularity/bug in physics system (happens very seldom, just 1 report so far, linear velocity/AABB becomes NaN)
2006-06-22 01:10:50 +00:00
Erwin Coumans
c570e2dc0b
clarified text to catch some rare collision issue
2006-06-21 20:35:06 +00:00
Kent Mein
ad388f6a39
small fix to make it so solid and qhull are not build if not needed.
...
Got the go ahead on #blendercoders, Erwin if you need my address to
hunt me down I'll email it to you. ;)
Kent
2006-06-21 15:27:49 +00:00
Erwin Coumans
4201a0bfcf
bugfix: removing constraints should activate rigidbodies.
2006-06-20 05:41:28 +00:00
Erwin Coumans
a29ed091d6
bugfix/workaround for problem with hard-coded collision margins being too large. (part2)
2006-06-18 22:13:45 +00:00
Erwin Coumans
06bf1cddec
Bulllet bugfix, assignment rather then test
2006-06-17 14:41:00 +00:00
Erwin Coumans
292ef64e3e
fixed synchronisation problem with (kept on loosing this documentation bit when merging from Blender -> Bullet)
2006-06-17 14:19:59 +00:00
Erwin Coumans
9b79c57f38
fixed Bullet bug: constraints didn't merge simulation islands.
2006-06-17 13:55:59 +00:00
Jens Ole Wund
bddc22e01c
MSVC6
...
Defensive way not to interfere with other (crystal) build systems
so .. i can maintain building bullet for blender on MSVC6 without spitting in
the "whateverbulletteamthinkstobenice" soup
2006-06-16 22:06:22 +00:00
Jens Ole Wund
1d5136f57e
bullet + GE happy on msvc6 again :)
...
phew .. setting 'include pathes' in VS6 is real pain
2006-06-15 21:22:22 +00:00
Erwin Coumans
986f999671
try to catch error/ freezing reported on OSX
2006-06-15 13:39:05 +00:00
Erwin Coumans
3458ed4753
Bullet, bugfix: don't simulate when substeps are set to 0
2006-06-12 18:47:56 +00:00
Ken Hughes
a57bb6bee1
Bugfix #4081 : support for OpenBSD platform for scons. Big thanks to Nathan Houghton for this contribution.
2006-06-05 15:52:26 +00:00