Commit Graph

67 Commits

Author SHA1 Message Date
Andrea Weikert
06d047ddfa ==== MSVC 7 project files ====
- added transform_snap.c
2006-10-26 17:39:06 +00:00
Andrea Weikert
ffed7d3566 ==== MSVC 7 project files ====
- finally added OpenExr to be included by default to Blender release and Blender debug release targets
2006-10-13 11:42:58 +00:00
Andrea Weikert
0b7e25d3bd === MSVC 7 project files ===
- added verse support
- verse library and server are compiled with the extern solution
- note: verse server still misses icon, VS2003 refuses to add the currently provided icon
2006-09-30 14:31:27 +00:00
Andrea Weikert
857f7a66fa ==== MSVC 7 project files ===
maintenance work:
- added missing files in blenkernel
- updated Bullet in extern
- Python: SurfNurb.c
- removed compile and dependency of PHY_Ode
- made blenderplayer compile again (had to add pthreads lib)
2006-09-17 17:55:57 +00:00
Andrea Weikert
ce30718d76 === MSVC 7 project files ===
maintenance work: removed img module following the other build systems
due to this commit:
http://projects.blender.org/pipermail/bf-blender-cvs/2006-July/007415.html
2006-08-19 14:22:36 +00:00
Andrea Weikert
851974a17b === MSVC project files ===
- added new Geometry.c file
2006-07-02 19:00:49 +00:00
Andrea Weikert
7e614bbac9 === MSVC 7 project files ===
- removed edgeRender.c that doesn't exist an more
- removed not needed link dependencies odbc32.lib and odbccp32.lib from DNA_makesdna
2006-06-29 18:33:34 +00:00
Joseph Gilbert
3851ea07d4 *msvc project update
- commiting fixes for vc8
- updating projects for added files
2006-06-23 15:25:57 +00:00
Joseph Gilbert
d8d720ed3a * update for projectfiles vc7
- added python files
- fixed a small C coding error in vpaint preventing windows builds
2006-05-25 19:18:04 +00:00
Joseph Gilbert
fd8e5895c8 *applying patch
[ #3727 ] Fixes solid linker errors in MSVC 7 project files
Submitted By:
Ben Stabler (lightning)

adds some libs to the linker in the blender.sln file for use with Bullet
2006-05-14 18:43:33 +00:00
Joseph Gilbert
3be8e53c10 update to msvc7 projectfiles 2006-05-13 14:46:48 +00:00
Joseph Gilbert
9e7a0e1987 *projectfiles update*
-only 1 dll for pthreads needed in release build
2006-04-24 21:34:05 +00:00
Joseph Gilbert
4bfb0e30ec *msvc7 projectfiles update*
- post-build steps improved
- properly moves all the python scripts into the .blender directory on build
- only moves pthreadVSE2.dll from the pthreads libs
- moves release text into the build directory
2006-04-24 14:33:35 +00:00
Joseph Gilbert
a77ab034d4 *projectfiles update*
- added Modifier.c to python project
2006-04-24 14:07:09 +00:00
Joseph Gilbert
f54a113cde Update to the VC7 projectfiles.
This should bring the projectfiles upto date for msvc7.

Moving these to version 7.1 so that the version 8 people don't have such a hard time importing into 2005.

Build intern.sln, extern.sln and then blender.sln. Enjoy. :p
2006-04-17 20:05:39 +00:00
Joseph Gilbert
e9ea05815d Radiance HDR image file includes 2005-11-21 19:16:52 +00:00
Joseph Gilbert
beece21d1f project file update
*Added the boolop project
2005-11-03 20:07:55 +00:00
Joseph Gilbert
830d1318e3 -ProjectFile .NET update
* added IPO files to /src
2005-10-10 20:13:18 +00:00
Joseph Gilbert
6cb422b886 Update for thin mesh
*warnings fixes
*projectfile update
2005-10-03 20:48:43 +00:00
Joseph Gilbert
b6ecdb8c35 Project file update for elbeem
Warning clean up of python project
2005-09-26 14:46:14 +00:00
Joseph Gilbert
58367385f1 update to .NET project files
* added support for elbeem
2005-09-22 19:46:28 +00:00
Joseph Gilbert
adb6e0cd2e update to .NET projectfiles
- added missing header files to src and src_cre projects
2005-09-16 22:36:30 +00:00
Joseph Gilbert
1b4f29353f update to .NET projectfiles
- added imagepaint and key files
2005-09-14 02:27:15 +00:00
Joseph Gilbert
2ead4feddf Update to .NET project files
- added edgehash stuff
- added new IK solver stuff (rebuild /intern)
2005-08-30 22:11:31 +00:00
Joseph Gilbert
ebd83b9bc4 _updates and warning fix_
* fixed a few warnings in the python project
* added timeline to py project
2005-08-07 12:09:50 +00:00
Joseph Gilbert
cb83b8de1b _.NET projectfiles update_
- links to python 2.4
(please update /lib/windows)
2005-08-02 17:02:40 +00:00
Joseph Gilbert
292c03ab8e _.NET projectfiles update_
* converted files to .NET 2002
* removed unneeded projectfiles from bullet
* PHY_Bullet outputs to correct directories
* Bullet linked to activex and blenderplayer
* misc updates
2005-08-02 13:44:49 +00:00
Erwin Coumans
49499c49be updated vc7 projectfiles so they work with bullet 2005-07-31 14:40:51 +00:00
Erwin Coumans
0b729465a8 added PHY_Bullet vc7 projectfiles
this one should be used, instead of extern\bullet\make\msvc_7_0\Physics_Interface1\CcdPhysics_vc7.vcproj and bullet\make\msvc_7_0\Physics_Interface1\PhysicsInterfaceCommon_vc7.vcproj
2005-07-30 14:24:28 +00:00
Joseph Gilbert
08127dd5ec _.NET projectfile updates_
This fixes a number of build issues with msvc7 projectfiles
 * fixes the zlib problem
 * fully builds bullet + solid + blender
 * updates project files
2005-07-28 18:31:16 +00:00
Joseph Gilbert
3e34ff9a09 _update to .NET projectfiles_
- removed wave from python
- added include path for decimation header
- added additional line to eof in point
2005-07-26 13:30:08 +00:00
Joseph Gilbert
c0cc75e621 _update to msvc7 project_
- added point to python
ps
 - the point commit remove vector division as it is undefined
2005-07-23 13:52:12 +00:00
Joseph Gilbert
bd19d6f7f4 _update to msvc7 project files_
- adds new files for modifer
- removes build from python
- hopefully fixes the mac line endings
2005-07-22 10:04:12 +00:00
Daniel Dunbar
5e34b80e1b - add ID.h and correct dna.c locations for my projectiles 2005-07-22 06:45:37 +00:00
Daniel Dunbar
e51f93b76c - add my private version of VC7 project files... they are a lot better
for actually working on blender than the standard ones:
     - all files are in one project, makes include directory maintainence
       much much easier
     - builds faster because VS.net doesn't build multiple projects fast
       (builds in 2 minutes on my athlon 1.5)
     - warnings settings are tweaked so that in debug mode only important
       and non-overwhelming ones show up
     - debug compile is incremental (speedy, one line change builds are
       about a second)
2005-07-20 20:54:52 +00:00
Joseph Gilbert
56a85af31d Increase the warning level for the python vcproj 2005-07-18 03:52:29 +00:00
Joseph Gilbert
76b89fb445 Added drawarmature to src project 2005-07-14 01:58:14 +00:00
Joseph Gilbert
c015d52d76 Removed ika files from projectfiles for armature update 2005-07-10 20:40:20 +00:00
Joseph Gilbert
bb7b3c4612 - update to add lorem.c dependency 2005-06-24 17:23:47 +00:00
Joseph Gilbert
82be11b36b - updates to MSVC7 projectfiles for recent (and past) changes 2005-05-16 14:35:42 +00:00
Joseph Gilbert
a289599184 update to add subsurf csg stuff 2005-04-02 20:26:12 +00:00
Joseph Gilbert
f49224137f - update to msvc7 projectfiles to accomodate recent file additions
- fixed bad path in extern project file
2005-03-30 05:19:33 +00:00
Joseph Gilbert
f61c5b1eec - adds /GR to compiler options for generating run time type info for c++ classes in the debug release
- add support for new transform files
2005-03-18 16:12:17 +00:00
Joseph Gilbert
03b70c9bf5 Changed a CRTL dependency for the debug build which generates a linker warning about missing output file which forces a full incremental link. 2005-03-07 16:32:17 +00:00
Joseph Gilbert
b3b96acc73 -Added Text3D module to project files 2005-03-07 01:17:54 +00:00
Joseph Gilbert
c3f44c0713 -msvc7 project file needs to update the /src project to include files for the new transformation code so that the linker can be happy. 2005-03-04 16:35:07 +00:00
Joseph Gilbert
f45ef42736 MSVC7 project files link to lib/windows/freetype once again 2005-02-25 23:09:11 +00:00
Joseph Gilbert
597da98a71 Part of the MSVC7 update
- MakesDNA vcproj was not linking to the proper libs for the 3D Plugin configurations
2005-02-21 05:12:14 +00:00
Joseph Gilbert
61767b4f48 MSVC7 update and freetype2 source
- Added correct .libs to be linked to GP_Ghost
- Fixed incorrect library extensions for the linker (*.lib and not unix *.a)
- Projects have been set to be multi-threaded - projects were being linked to different versions of the CRT
- All projects are now linking to python 2.3 (this fixes an error regarding struct sizes in python)
- Removed invalid source paths from inclusion for the compiler
- Fix dependency issues with the GP_Ghost module
- Proper .dll's are now being copied to their respective locations for debug and release version of blender/blenderplayer
- Warnings have been set to level 2
- Import paths have been updated and organized for the compiler
- Duplicate import paths for the compiler have been removed
- Removed silly silly silly silly unix path-separators from window paths
- Post-Build scripts have been updated where neccessary (XCOPY is retatined)
- Fixed the output of various .lib files (PHY_Sumo and Yafray)
- PHY_Sumo now uses a .pch
- Removed #undef _DEBUG from debug builds :p
- FTF_Font is now contains a debug build and is being set to it's correct output path
- Blender/Blenderplayer/3DPlugin all linkto Debug libs where appropriate (instead of static release libs to avoid conflicts with the CRT)
- Python23_d.dll is now loaded into a true debug output of both blenderplayer and blender debug builds
- msvcrtd.dll is now loaded into a true debug output of both blenderplayer and blender debug builds
- Post-builds now clean up their mess
- ActiveX controller now builds
- BlenderPlayer now builds
- Internal libs now using .pch
- Moved the build directory from /blender/obj to ../build/msvc_7/  to follow precedence with scons builds
- Builds are now organized to follow precedence with scons builds with a /libs and a /intern /extern /source obj folders
- Set the proper build path for opennl
- Forcing BLO_loader source files to follow project defaults
- Added an 'extern' project that mimics the /make build of the 'intern' project
- Extern build includes solid and it's associated builds, ftgl, and freetype
- Added .vcproj files to /extern directory
- Added new extern.sln file to /extern directory
- All project now link to the built solid.lib from the extern project instead of lib/windows
- Removed uneeded XCOPYs commands from post-builds
- Added conditional Directory building to post-builds
- Freetype2 source commit (this is need for the building of a correct MFC linked version of the activeX controller as well as a correct release and debug build of the blender project)
- Ftgl is built and linked by the 'extern' project
- Intern/Extern project are now exporting their proper header files
- PHY_Physics is now linking to the correct set of header files (in build path not source)
- Makesdna builds object files into build directory now
- Projects are now ignoring the CORRECT versions of the CRT's  :)
- Renderconverter is now outputting it's obj file to it's own directory instead of /render
- Gen_system is now being built to ../kernel
- BL_src_cre is now being built to /creator
- *.exp and *.ilk are now being cleaned up from linkers
- Libpng.dll and zlib.dll are now being copied to the /bin
- MTDLL build are now available for the correct projects
- ActiveX 3D Plugin now links correctly to solid and freetype2
- Corrected the Preprocessor #define that was labeled incorrectly in FTF_Font and Blender that was causing the FTGL libs to export dll calling conventions.
- Changed the solution configurations to 3D Plugin Release, Debug and Blender Release, Debug for internal and external librarys
- Changed the solution configurations to 3D Plugin Release, Debug and Blender Release, Debug for blender and added 2 new solutions configurations BlenderPlayer Release, Debug
-
2005-02-20 21:33:11 +00:00
Nathan Letwory
02314210ac update msvc7 projectfile for bfont.ttf.c 2004-11-09 08:46:19 +00:00