* Finally cleaned up the NSIS installer creation process
This is now a proper action and command, with simple printout
The 'nsis' target (only on Windows) now properly depends on
all the build process, and will be done as very last.
* Make LZMA (Solid) default compressor for installer (= the best)
not found on their system, it will open a browser window to point them
at the download site.
DEV NOTES: Anyone building the NSIS installer will need the Moreinfo
plugin - http://nsis.sourceforge.net/MoreInfo_plug-in
To use:
Make sure NSIS is in your %PATH% and type 'scons nsis'
It doesn't currently compile blender first, so make sure you do a
normal 'scons' before this.
It seemed trivial enough, so I updated all systems (makefiles, xcode, scons, scons win installer), please complain if something went wrong. Mostly it was just removing release/bpydata references, since the release/scripts dir is already worked on recursevely, handling dirs inside it.
For the scons nsi file writer script I had to write code for each new dir, but it can be recoded recursively, too (in fact joining all release stuff in a single dir tree with nothing else would be a good idea, making installation code simpler). Since it's just python and I have a little more time now, I can help scons managers if they still need.
Thanks Campbell Barton for reporting.
This installer script is modified from the original one so that the SConstruct
will dynamically add the files that need to go into the installer. This means
that adding a script to release/scripts will automatically put it in the installer.
Also, adding new resource files in bin/.blender/ will make sure that those get
added to the installer.