Commit Graph

7005 Commits

Author SHA1 Message Date
Miika Hamalainen
91d148b891 Dynamic Paint: Added a new "smoothness" parameter for waves.
It greatly helps getting rid of that "noise" that occurs if you use really steep objects (like cubes) as a brush. New default value is 1.0 which is just high enough to only get rid of the sharpest spikes, so if you want really smooth waves it's better use higher values.

This also seems to "fix" bug [#35413].
2013-08-03 09:46:38 +00:00
Thomas Dinges
9caaa78c32 Fix for r58798, forgot to update the presets. 2013-08-01 14:00:24 +00:00
Thomas Dinges
2a2f0319bc Cycles / HSV Separator and Combine node:
* Added nodes to separate and combine hsv colors.

Part of my GSoC 2013 project, SVN merge of r57981.
2013-07-31 21:27:48 +00:00
Thomas Dinges
34009da32e Cycles / Vector Transform node:
* Add a note to convert a Vector, Point or Normal between World <=> Camera <=> Object coordinate space. 

Documentation: http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/More#Vector_Transform

Part of my GSoC 2013 project, SVN merge of r57599, r57670, r57918, r57919, r58245 and r58775.
2013-07-31 21:18:23 +00:00
Thomas Dinges
6d9720ef63 Cycles / Blackbody to RGB node:
* Added a node to convert a temperature in Kelvin to an RGB color. This can be used e.g. for lights, to easily find the right color temperature. 
= Some common temperatures =
Candle light: 1500 Kelvin
Sunset/Sunrise: 1850 Kelvin
Studio lamps: 3200 Kelvin
Horizon daylight: 5000 Kelvin

Documentation: http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/More#Blackbody

Thanks to Philipp Oeser (lichtwerk), who essentially contributed to this with a patch! :)

This is part of my GSoC 2013 project. SVN merge of r57424, r57487, r57507, r57525, r58253 and r58774
2013-07-31 20:56:32 +00:00
Thomas Dinges
6c5a4aedc2 Fix for [#36321] 'Mark Freestyle Edge' still showing with Cycles renderer
* Now we hide Freestyle properties when "use_shading_nodes" is true.
2013-07-30 09:00:31 +00:00
Lukas Toenne
7e02d82036 Minor change to the custom_nodes.py template that has some consequences for addons: use bpy.types.* base classes instead of bpy_types.*
The bpy_types classes cause issues when used in addons when loading on Blender startup (subclasses cannot be properly registered).
2013-07-30 08:30:15 +00:00
Mitchell Stokes
29f8dfd37a BGE: Adding vsync control. Users can enable vsync, disable vsync, or use adaptive vsync via UI options in the render properties, or by using the new Python method bge.render.setVsync(). Win32 and X11 support are done via EXT_swap_control. Support for using EXT_swap_control on OS X still needs to be added to Ghost. 2013-07-29 22:31:32 +00:00
Thomas Dinges
46ad9b6b47 UI / Code:
Cody style changes for r58692.
* First of all, UI code is really simple, especially in such small panels, no need to comment obvious things like left/right column.
* "if 1" nested structs for code clarity? That's a really bad thing, especially if you have 3  lines which belong together, but only 2 of them are indented...

    sub = row.row()
    sub.active = obj.show_bounds
sub.prop(obj, "draw_bounds_type", text="")

* Empty line after layout = self.layout declarations, we still follow these Rules.
http://wiki.blender.org/index.php/Dev:2.5/Py/Scripts/Guidelines/Layouts

Thanks!
2013-07-28 22:12:19 +00:00
Campbell Barton
4f02555004 new mesh tool for cleaning up meshes, splits up non-planar faces while they exceed a given angle threshold
(access from the 'Mesh -> Clean' menu).
2013-07-28 19:53:46 +00:00
Campbell Barton
46aea9c0c8 patch [#36296] object->display-properties subpanel layout cleanup
from David Jeske (jeske), with minor edits of my own.
2013-07-28 11:43:11 +00:00
Campbell Barton
4bc32d5ded mesh tool to fill in holes, added in mesh clean menu,
unlike other face creation tools it copies data from surrounding faces.
2013-07-25 18:43:05 +00:00
Campbell Barton
df0114a17a curve only supported radius smoothing, add smooth for tilt and weight. 2013-07-24 14:30:45 +00:00
Campbell Barton
576161b186 fix [#36262] Paste strip with video or sound content from another file crashes Blender
existing code was very stupid.

- all ID pointers for clipboard strips are handled uniformly.
- clipboard stores a duplicate ID pointer which are restored on paste.
- restoring pointers...
-- use ID's that are still in the database (copy&paste within the same file).
-- fallback to name lookup.
-- fallback to loading them from the original filepath (movie-clip and sound only).

also fix bug pasting where initialing the sound wasn't done if there was no frame-offset.
2013-07-24 06:51:04 +00:00
Campbell Barton
f77405356a remove use_relative option from simple deform,
all modifiers should be using object transformations relatively.
2013-07-23 19:31:49 +00:00
Campbell Barton
d9b0f660c9 prepare for 'a' bugfix release, splash and version bump. 2013-07-23 08:10:46 +00:00
Campbell Barton
4d47f5fe05 snap to cursor (offset option) added for UV's too. 2013-07-21 16:45:38 +00:00
Campbell Barton
7233f22e21 add new snap option: 'Selection to Cursor (Offset)',
rather then moving everything into the cursor location, the current selection centers around the cursor, maintaining their relative distances.
works for mesh, object, pose bones etc.
2013-07-20 17:12:33 +00:00
Campbell Barton
49c61e169b misc edits
- fix for missing None check with recent 'Hidden Wire' draw option.
- avoid int overflow with mesh selection.
- remove ';' outside of functions.
2013-07-20 15:07:57 +00:00
Sv. Lockal
8ff67f12c7 Fix descriptions for mask selection operators and use less ambiguous "letter-spacing" term 2013-07-20 12:24:53 +00:00
Sv. Lockal
3de1458cdf Select more/less tool for mask splines 2013-07-20 10:24:16 +00:00
Thomas Dinges
363b04d15e Cycles / Sampling Presets:
* Values were a bit too small for the Progressive integrator, now we use 12 and 24 (sqared).
2013-07-20 09:29:25 +00:00
Campbell Barton
32f3771d0b hidden wireframe option for mesh editmode, important for retopology mode (can be used with xray). 2013-07-20 03:51:49 +00:00
Thomas Dinges
ac1d58d962 Cycles / Sampling Presets:
* Add Presets for Sampling. This comes with a simple Preview and Final preset, but as this is varying a lot depending on the scene, they should just be a starting point. The user can add own presets here.

* Some UI layout changes to match the settings a bit better.
2013-07-19 23:59:40 +00:00
Bastien Montagne
68c0028ebc Add Tamil characters to our i18n font (from samyak-tamil). 2013-07-19 20:28:46 +00:00
Campbell Barton
2dc6b22382 patch [#35789] Quick hack select more/less tool for armatures
by Pedro Riera (priera), Andrey Dubravin and parts rewritten by myself.
2013-07-19 10:51:54 +00:00
Campbell Barton
df299ab500 patch [#36032] Quick Hack lattice random selection
by Andrey Dubravin (daa)
2013-07-19 10:44:39 +00:00
Ton Roosendaal
530bcc422e Tradtional release commit! 2.68 splash and the numbering.
- This should then follow the tagging
- And I would still prefer to have at least 24 hours full freeze, for proper test
  and avoid last minute errors.
2013-07-18 10:08:28 +00:00
Campbell Barton
8053b9a801 re-commit temp workaround [#35920], this still fails for OSX retina display,
but at least it resolves for DPI values other then 72.
2013-07-17 10:48:32 +00:00
Bastien Montagne
20d6cd008b Style cleanup of UI messages.
Mostly, "weight groups" -> "vertex groups", and usual case/endpoints/typos/etc.

As a remainder, please read http://wiki.blender.org/index.php/Dev:Doc/CodeStyle#UI_Messages before writing UI messages!
2013-07-16 13:12:58 +00:00
Campbell Barton
b2b6d56443 move keymap ui into modules, its not loaded on startup anymore. 2013-07-08 22:57:51 +00:00
Campbell Barton
8a388a7bef fix [#36043] Missing Tooltip for Excluded Paths field of Auto Run Python Scripts in User Preferences -> File
also select more/less were flipped for mesh menu compared to everywhere else.
2013-07-08 07:40:32 +00:00
Campbell Barton
2c87b88180 re-arrange space_userpref_keymap, no need to use a subclass here, just import the module and call draw_keymaps().
- making this change now because some addons developers are interested in showing keymap UI in their addons prefs and using the class involved making a fake class instance which isnt needed.
2013-07-08 07:25:33 +00:00
Tamito Kajiyama
15a2287a8e Fix for incorrect clipping of Freestyle strokes when the viewport preview is used. 2013-07-07 15:29:00 +00:00
Campbell Barton
52e083fc3f remove dummy menu which WM_OT_context_menu_enum needed, use popup menu directly instead. 2013-07-06 03:04:48 +00:00
Campbell Barton
7132bfe664 fix [#35977] Bake Action doesn't work properly
there are cases where you want to use visual-keying but not remove constraints, also it wasnt obvious that clearing constraints used a different method of keyframing.
So split these into 2 options.
2013-07-04 23:52:02 +00:00
Tamito Kajiyama
db71b5ef88 Partial fix for Bug #35695: Freestyle produces extra line across an object with pointed areas.
The reported problem is a visual artefact (extra lines) generated by 
ChainingIterators.pySketchyChainingIterator used for sketchy chaining with the Same Object
option disabled in the Parameter Editor mode.  The issue is caused by an inconsistency in
the internal data structure (i.e., view map).  For now this fatal error condition is addressed
to avoid visually incorrect results.  Another fix will follow to address the cause of the
internal inconsistency.
2013-07-04 20:24:22 +00:00
Brecht Van Lommel
1268eda19b Fix #35994: shape key mirror without topology did not properly work after
doing mirror with topology.
2013-07-04 11:37:32 +00:00
Thomas Dinges
285ef99931 Cycles:
* Added 2 new nodes to combine and separate HSV colors. 

Screenshot:
http://www.pasteall.org/pic/show.php?id=54828
2013-07-03 23:46:56 +00:00
Thomas Dinges
e7fc69bdfd Merged revision(s) 57908-57978 from trunk/blender into soc-2013-dingto. 2013-07-03 22:12:42 +00:00
Campbell Barton
75aed60ed8 remove checks for active object in the weight panel, this is incorrect for weight transfer and we better rely on operators poll functions. 2013-07-03 21:07:41 +00:00
Gaia Clary
bce00b605c Weight Paint: Enable Transfer Weights tool for Obejcts with no Vertex Groups 2013-07-03 15:57:30 +00:00
Brecht Van Lommel
d07f060206 Fix #35974: smoke flow force field icon missing in add menu. 2013-07-03 12:22:46 +00:00
Campbell Barton
ffaebe2237 reduce imports on startup 2013-07-03 01:20:32 +00:00
Campbell Barton
b96aa8800e bump up openmp limit for release,
also remove 'Vertex ' prefix for items in the vertex menu.
2013-07-02 04:34:39 +00:00
Thomas Dinges
465a7195b4 Merged revision(s) 57828-57907 from trunk/blender into soc-2013-dingto 2013-07-01 15:23:48 +00:00
Joshua Leung
4f3f95751a Bugfix [#35936] Can't create new vertex group when using Ctrl G menu
This was caused by r.57812

There were two problems here:
  1) vertex_group_vert_select_unlocked_poll()  had faulty logic which meant that
it always failed when there were no vgroups present yet - the final return
always just fell through
  2) Since the "Assign to New Groups" option was actually implemented using the
same operator as "Assign to Active Group" (just with an extra parameter set), if
the active group was locked, it was not possible to "Assign to New Group" (even
though a new group would not be locked).
2013-07-01 13:02:53 +00:00
Campbell Barton
5ae37494f6 revert own fix for adding nodes with (DPI != 72), the fix doesn't work for OSX retina displays. 2013-06-30 11:56:15 +00:00
Brecht Van Lommel
77e0709e48 Fix #35551: the topology mirror setting affected shape key and vertex group but
this was confusing as there was no setting visible for it. Now these menus
contain an entry to mirror without and with topology mirror.
2013-06-28 17:13:09 +00:00
Gaia Clary
e5ff9cced4 weight Paint: moved Auto Normalize and Multipaint options below Blend selector 2013-06-28 17:10:25 +00:00