Campbell Barton
7217927414
add inline functions for max/min ints, good to use when the arguments are function calls (we had a few of these).
2012-07-29 18:14:20 +00:00
Campbell Barton
f608b3c444
code cleanup:
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- building without python works again
- rename maxi/mini to i_max/i_min (so thay are available for function names)
- some minor edits to IK stretch setting (no functional changes).
2012-07-29 17:49:14 +00:00
Campbell Barton
c41e1e434a
code cleanup: replace MIN2/MAX2 with minf/maxf
2012-07-29 16:59:51 +00:00
Jeroen Bakker
93ff6f6dff
Support for depth buffers in compositor and viewer node
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Support for only alpha images in compositor and viewer node
2012-07-29 15:06:50 +00:00
Bastien Montagne
b2462f8985
Sequel of r49112 (raising average bitrate without min/max ones is a bit useless with vbr codecs ;) ). Used +/- 50% of max average br respectively for max/min br...
2012-07-29 08:58:34 +00:00
Mitchell Stokes
9d900fdd11
Fix for [ #32213 ] "Action actuator doesn't finish playing if frame rate drops" reported by Alex Fraser (z0r). The action actuator was calling StopAction when it's time ran out. Now I'm just letting BL_Action handle stopping. Hopefully this doesn't break something else now....
2012-07-29 06:28:50 +00:00
Mitchell Stokes
7755873771
Fix for [ #27484 ] "Run-time command line options don't work in Multi-texture mode." reported by Josiah Lane (solarlune). The -g nomipmap = 1 option only changed the mipmapping option for bf_gpu, which BL_Texture wasn't checking.
2012-07-29 05:59:03 +00:00
Campbell Barton
0cfd402a7f
scale down histogram button movement by 10, was very sensitive
2012-07-29 01:41:46 +00:00
Mitchell Stokes
f5d643e950
BGE: Fixing a memory leaked caused by the character controller (CcdPhysicsController::m_characterController was not getting freed).
2012-07-29 00:34:18 +00:00
Campbell Barton
e32c60284a
style cleanup
2012-07-29 00:20:28 +00:00
Sergey Sharybin
7ecc0ba999
Fix regression in clip reloading -- after recent change movie used
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to be reset to default image size instead of it's actual size.
2012-07-28 18:14:44 +00:00
Campbell Barton
3ec212fd71
patch [ #32195 ] MASKS: Canonical Porter Duff algorithm for merge missing.
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from Troy Sobotka (sobotka)
This gives nicer blending then 'ADD', setting as default for new masks.
2012-07-28 11:36:01 +00:00
Mitchell Stokes
f405d8fa53
BGE: Fixing a performance regression with 2D filters. My changes caused a check to fail every frame resulting in constant recreation of textures.
2012-07-28 09:45:39 +00:00
Campbell Barton
94576f20f4
fix own error in recent commit - possible uninitialized value.
2012-07-28 00:08:26 +00:00
Campbell Barton
2cd0b3f064
defines to make it easier to manage ik stretch constants (these may need to be tweaked to fix [ #32174 ])
2012-07-27 23:16:33 +00:00
Mitchell Stokes
f02254f026
Getting rid of some GLEW warnings when compiling ge_videotex in SCons.
2012-07-27 21:54:07 +00:00
Howard Trickey
b1a1f7e0e7
Fixed some knife cut failures.
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Fixes #31391 . Some cases still fail but these
changes are good because they fix a bogus
calculation of the 'basef' of some cut segments.
2012-07-27 20:12:29 +00:00
Sergey Sharybin
718569dc16
Fix #32199 : Smooth Vertex no longer has X, Y and Z options.
2012-07-27 17:35:02 +00:00
Campbell Barton
f1acd6ac3e
code cleanup: pass mouse position as int[2] rather then wmEvent
2012-07-27 15:15:55 +00:00
Sergey Sharybin
49e0c832e1
Move sRGB conversion initialization to init_exit routines
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It was a threading issue in color management project which potentially
could happen in trunk as well.
2012-07-27 14:53:57 +00:00
Campbell Barton
409a6ee57b
use B key to toggle 'boundary' option for modal inset.
2012-07-27 14:17:05 +00:00
Campbell Barton
7b4733f422
fix usercount error with dropping images in the node view.
2012-07-27 13:57:03 +00:00
Sergey Sharybin
f230a94d49
Fix crash in drawing socket names when zooming out a lot
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--
svn merge -r49291:49292 ^/branches/soc-2011-tomato
2012-07-27 13:49:55 +00:00
Sergey Sharybin
abeeebd089
Display solver keyframes in cache line
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--
svn merge -r49293:49294 ^/branches/soc-2011-tomato
2012-07-27 13:49:26 +00:00
Campbell Barton
d623454d2e
add missing image/mask restore call when undo'ing
2012-07-27 13:24:08 +00:00
Campbell Barton
bef3be5326
code cleanup: mask keys now dont use space-clip keys - could give troubles later on.
2012-07-27 11:56:36 +00:00
Sergey Sharybin
18e874798d
Track input node: more control on over output value
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Now supports output value of:
- Absolute marker position
- Marker position relative to the very first marker
- Marker position relative to given scene frame
2012-07-27 11:07:12 +00:00
Sergey Sharybin
d0b387a0df
Track input node: move all initializaiton to initExecution function
2012-07-27 11:07:09 +00:00
Campbell Barton
9a2d862123
clamp mask resolution, the occasional crash would happen failing to alloc when adding feather points very close together.
2012-07-27 11:05:08 +00:00
Campbell Barton
915fdd67df
up/down arrows were not switching mask keyframes in the image space
2012-07-27 10:55:24 +00:00
Jason Wilkins
6926e924c0
GetStdHandle may return NULL, which isn't really an error, or INVALID_HANDLE_VALUE which does indicate an error, but both should be checked.
2012-07-27 10:48:33 +00:00
Campbell Barton
b8d96bc011
mask motion blur shutter option
2012-07-27 10:20:36 +00:00
Sergey Sharybin
52aa7a4a4c
Added utility function to return marker's subframe position
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Used in mask parenting stuff.
2012-07-27 10:12:58 +00:00
Campbell Barton
b10a35a9a9
motion blur for mask node:
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TODO
- add shutter speed option
- add blur option
2012-07-27 09:32:47 +00:00
Sergey Sharybin
93c29aaeb1
Fix #32187 : OpenGL preview does not take into account overwrite option
2012-07-27 08:58:34 +00:00
Campbell Barton
1543a713a8
copying a mask now copies its animation data too
2012-07-27 08:36:48 +00:00
Campbell Barton
c42b23030b
copy support for mask datablocks
2012-07-27 08:18:11 +00:00
Campbell Barton
61469d2e3e
code cleanup: remove unneeded 'struct' qualifiers
2012-07-26 22:47:05 +00:00
Campbell Barton
ff078d309e
change clip utility function arguments to take space data and region rather then the context.
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this allows a fix to be applied that corrects the helper line in the image view when transforming a mask.
2012-07-26 22:41:40 +00:00
Campbell Barton
ee572a9642
code cleanup: minor edits for mask/transform
2012-07-26 21:22:42 +00:00
Sergey Sharybin
85571c339d
Fix unworkable track position node
2012-07-26 18:05:05 +00:00
Campbell Barton
4c2de5e0c7
fix some types and incorrect info
2012-07-26 17:41:09 +00:00
Campbell Barton
7f1a76887f
workaround for depsgraph update issue with booleans.
2012-07-26 17:14:23 +00:00
Jason Wilkins
6b3b7465b6
On windows with --debug flag, change "Press enter key to exit..." to "Press any key to exit . . .". This is implemented by the new function wait_for_console_key.
2012-07-26 16:56:09 +00:00
Campbell Barton
0c1ea14656
fix for crash when displaying the tooltip for a non python menu (was introduced with recent translation/ui edits)
2012-07-26 16:55:34 +00:00
Sergey Sharybin
4bfef9a443
Display animation data from lamps' node trees in animation editor windows
2012-07-26 16:11:59 +00:00
Sergey Sharybin
fb520785b6
Run versioning stuff for animation summary color again
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Seems it was messed up at some point or changes weren't applied
synchronized, which lead to lots of files with wrong color used.
2012-07-26 15:50:45 +00:00
Campbell Barton
0df907c4e2
fix for crash when checking for locked action.
2012-07-26 13:40:48 +00:00
Campbell Barton
733edf8628
option to use manual size input for scene
2012-07-26 13:29:38 +00:00
Sergey Sharybin
2b8fdedaf3
Fix #31897 : Ctrl+Click in 'Hue Correct' Node Adds in Wrong Location
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Misusage of X/Y coords, ancient one!
2012-07-26 12:04:11 +00:00