Commit Graph

63597 Commits

Author SHA1 Message Date
Campbell Barton
9191dd3a4a Fix T47605: Elsyiun theme info text hard to read 2016-02-28 07:22:12 +11:00
Campbell Barton
abb3763483 Fix T47582: Curve handle thickness regression 2016-02-28 06:29:14 +11:00
Campbell Barton
4cbc3d2fdd Fix T47586: Nurbs handle thickness regression 2016-02-28 05:57:22 +11:00
Campbell Barton
ee2a33de50 Fix T47583: Mesh wire edge thickness regression 2016-02-28 05:45:46 +11:00
Campbell Barton
6e66ffb61a Cleanup split creator.c
creator.c was getting hard to follow.

- Split off argument and signal handling into own files.
- Move docstrings next to functions (to keep docs grouped with code).
2016-02-28 05:23:48 +11:00
Campbell Barton
82d6162990 Fix T47592: Wrong line width w/ custom-bones 2016-02-28 05:03:49 +11:00
Campbell Barton
3091935fec Docs: early exist build process on error
Don't attempt to build docs when generation fails.
2016-02-28 04:25:11 +11:00
Campbell Barton
c3a408938d Docs: Add missing context members 2016-02-28 04:25:11 +11:00
Sergey Sharybin
562b568abe Buildbot: Rename i386 to i686, we don't support pre-i686 CPUs anyway 2016-02-27 14:06:37 +01:00
Bastien Montagne
eb9d488251 Fix T47596: Bone motion path - confusing UI in 3DView tools.
Now using same UI as in object/armature properties, also save one line in 3DView panesl. ;)

Nothing crucial there, but nice & safe to backport to 2.77 imho.
2016-02-27 13:20:43 +01:00
Sergey Sharybin
3fcd638beb Buildbot: Support build in a newer chroot 2016-02-27 13:09:36 +01:00
Thomas Dinges
79c8eed843 Cleanup: Update Cycles standalone copyright info. 2016-02-27 13:07:32 +01:00
Thomas Dinges
bdaf8c469e Release Cycle: BCon1 again, alpha stage. 2016-02-27 13:06:31 +01:00
Bastien Montagne
3075328c56 Fix T47593: 'Move to layer' will be crash in blender 2.77rc1.
To be backported to 2.77.
2016-02-27 11:30:23 +01:00
Joshua Leung
5cec0e6faf Fix: "Twist" GP Sculpt brush in 2D Editors was unusable... now mostly usable, if still slightly offset 2016-02-27 01:12:02 +13:00
Joshua Leung
6d672a566c Fix: "Twist" GP Sculpt brush didn't work well in 3D View 2016-02-27 01:12:02 +13:00
Campbell Barton
65fe04b13f 2.77 splash
by Pokedstudio
2016-02-26 22:41:36 +11:00
Sergey Sharybin
1746c5da67 Blender 2.77 release: Bump subversion and go into RC cycle now
Splash and RC1 AHOY are incoming.
2016-02-26 11:15:23 +01:00
Joshua Leung
9177bf2f30 Code reshuffling to prevent problems like the previous commit happening again 2016-02-26 19:12:45 +13:00
Joshua Leung
1db29781db Fix T47503 - My previous fix for T47472 accidentally reused an unrelated flag
ked->iterflags actually already had an enum defined, but at the time of the previous
fix, I'd forgotten that it was defined. As a result, "f1 needs NLA remap" got given
the same flag as "include handles when doing keyframe selection checks".
2016-02-26 19:12:44 +13:00
Joshua Leung
18a6ebbc3a Code Cleanup - Fix comments 2016-02-26 19:12:43 +13:00
Joshua Leung
7dc419c8fe Restore ability to clear motionpaths from selected objects/bones only
In response to user feedback, this commit brings back the ability to
limit motionpath clearing to only happening for those on selected
objects/bones.

By default, the "Clear" operator will clear from all objects/bones,
unless the Shift key is held.
2016-02-26 19:12:43 +13:00
Campbell Barton
0b13989307 CMake: show error on missing LIBDIR early on
Previously CMake would show many messages about missing libs before checking for a missing LIBDIR.
Now show the error immediately and exit.

Also allow for custom LIBDIR on OSX.
2016-02-26 13:45:24 +11:00
Campbell Barton
b41bf7a171 UI: Add 'Copy Python Command' to menu
This feature wasn't exposed anywhere in the interface.
2016-02-26 12:00:36 +11:00
Campbell Barton
f3ec08d934 UI: improve cursor mapping for int buttons
With continuous grab disabled, non-linear mapping for int buttons
wasn't working usefully with small mouse movements.

Now 2x pixels motion adjusts by at least 1 w/ int buttons.
2016-02-26 11:17:34 +11:00
Campbell Barton
d53132d200 Fix T47015: BGE, objects vanish aligning to vector
1811 by @mangostaniko

Fixes regression since moving to floats.
2016-02-26 09:16:56 +11:00
Kévin Dietrich
f1b5b97bed Fix T47559: Crash when scrubbing in time on a OpenVDB Smoke.
Cache reading was not using the right simulation flags (outdated), which
made it lookup non-existent grids, and crash on de-referencing null
pointers.
2016-02-25 22:48:53 +01:00
Campbell Barton
ef7791ff20 Fix for object align not using local view cursor 2016-02-26 08:21:29 +11:00
Sergey Sharybin
b50e880e49 Fix T47565: Crash when adding texture node in compositor 2016-02-25 20:01:31 +01:00
Campbell Barton
ba98b681e7 3D View: correct menu for moving out of local-view
Also name more clearly
2016-02-25 20:38:06 +11:00
Campbell Barton
3f602fff3c Cleanup: de-duplicate curve menu 2016-02-25 11:54:30 +11:00
Campbell Barton
837c4c5d47 Cleanup: const args for curve handle calculation 2016-02-25 11:02:46 +11:00
Campbell Barton
20b4477cff Cleanup: use defines for handles
Copied from original function.
2016-02-25 10:44:34 +11:00
Campbell Barton
a21c6b5f59 Correct comments 2016-02-25 10:37:22 +11:00
Campbell Barton
1a7b9ce006 CMake: check for minimum MSVC version
Needed since older versions are unsupported (giving cryptic errors).
2016-02-25 07:31:44 +11:00
Campbell Barton
7db8f5cdd7 Remove paste-from-file from menu
Operator no longer exists.
2016-02-25 06:25:47 +11:00
Campbell Barton
60acb8bc57 UI: Use zoom in/out icons for curves
Was confusing since zoom icons were used for add/remove elsewhere (color-ramp & presets).
2016-02-25 06:25:47 +11:00
Sergey Sharybin
6472b98a9c Link windows builds against Blosc when OpenVDB is enabled
OpenVDB is compiled with Blosc support, meaning we should pass Blosc to
a linker now.

Unfortunately, the Blosc has compiled-in crt and pthread library, which
still screws up linking.
2016-02-24 15:51:26 +01:00
Sergey Sharybin
43d4d72e05 Fix race condition in point density texture min/max code 2016-02-24 14:28:35 +01:00
Sergey Sharybin
b6d9cbe654 Cycles: Fix bug in CMJ pattern when number of samples is 1
It was wrongly considering 1 is a power of 2. While it is a correct thing
(1 == 2^0) it's not what the math in some later formulas expects.
2016-02-24 14:23:45 +01:00
Kévin Dietrich
48d399a321 Fix memory leak in panel category update 2016-02-24 05:50:18 +11:00
Campbell Barton
b54b4eee3b UI: expose soft limits to custom-property editor
Internally custom-id-properties used soft-limits, but there was no way to edit these.
2016-02-24 02:54:48 +11:00
Bastien Montagne
935e241fa6 Fix (unreported) crash when opening a file from splash screen when 'load UI' option is disabled.
Took me some time to figure out what was going on here... Was again that delayed button
callback stuff (`ui_apply_but_funcs_after()`), first calling button op, and then
its callback func.

Issue was that 'open file' op (through call to `WM_file_read()`) would clear
the splash screen (as more or less the entire 'dynamic' UI), but callback func of that splash
(`wm_block_splash_refreshmenu()`) would still try to access that freed menu's region.

So, root of the issue seems to be that setting context's wm/win/etc. would not clear
context's menu pointer (while clearing all other 'sub' pointers). I could not find
nor imagine any case where this behavior could be desired, so simply added nullification
of that pointer when setting context's wm/win/etc.

Note that crash was due to read-after-free, infuriating debug builds with asan,
but seems like release builds never actually crashed on it.
2016-02-23 16:38:47 +01:00
Sergey Sharybin
125d5d2be5 Fix T47444: Texture node in compositing nodes does not update 2016-02-23 15:26:34 +01:00
Bastien Montagne
62b3fdb57c bplayer compile fix (c) 2016-02-23 14:48:27 +01:00
Campbell Barton
e8c24ee0d9 Fix memory leak running project-paint from Python 2016-02-24 00:32:52 +11:00
Sergey Sharybin
7a62fe316b Point density: Removed wrong line in previous commit
Thanks Bastien for finding this out!
2016-02-23 14:33:15 +01:00
Sergey Sharybin
509953a9db Remove unused "Free Unused" option from compositor
It was basically doing nothing, for ages.
2016-02-23 14:32:57 +01:00
Campbell Barton
6ac0d357d6 Fix T47534: Crash w/ project-paint from Python 2016-02-24 00:00:23 +11:00
Sergey Sharybin
56da420112 Make point density sampling threaded
It should be all fine to sample same point density from multiple threads,
this is something what Blender Internal is doing actually.
2016-02-23 12:30:27 +01:00