Commit Graph

7 Commits

Author SHA1 Message Date
Campbell Barton
3dea67a3fd bugfix [#24065] obj export (mtl image path) 2010-10-01 05:19:40 +00:00
Campbell Barton
d135e63705 bugfix [#23945] obj export problems 2010-09-22 13:24:21 +00:00
Campbell Barton
868fdd80a2 use is rather then == when comparing against None. 2010-09-18 10:43:32 +00:00
Campbell Barton
1a58c6af7e revert 31916, while having the image name and the material name mixed, this is intentional else texface export breaks.
ideally this would only happen in cases where there are more then 1 image so we could avoid ugly names in common cases.
  svn merge -r31916:31915  release/scripts/op/io_scene_obj/export_obj.py
2010-09-14 01:10:20 +00:00
Nathan Letwory
a02e69064d Fix [#23761] OBJ exported materialname wrong
Reported by Reiner Prokein.

Just use the material name instead of concatenating with any image names to it.
2010-09-14 00:45:37 +00:00
Campbell Barton
a89c526a92 finished moving importers and exporters into python packages (as proposed on the mailing list).
- made operator dir's into python packages
- lazy loading of module which do the actual import and export (faster blender load times)
- general maintanance and small fixes.
- bugfix for exporting x3d materials
- leak fix for exporting 3ds
2010-09-01 12:11:34 +00:00
Campbell Barton
66a4de07e0 excuse the noise, adding type's in format package names. 2010-09-01 03:06:28 +00:00