Commit Graph

9 Commits

Author SHA1 Message Date
Guillermo S. Romero
82c84f4b58 Remove some more $Id$ that still were left after r41227 and r41228. 2011-10-23 19:01:59 +00:00
Guillermo S. Romero
6105199668 Remove the svn:keywords property. 2011-10-23 18:38:16 +00:00
Campbell Barton
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
Campbell Barton
081c1205a3 correct fsf address 2010-02-12 13:34:04 +00:00
Kent Mein
981d380fc4 This is an expanded patch of this:
[#8067] external texture plugin thread-safe modifications
Submitted By: David Anderson (davywavy)

It makes it so the "result" array is passed in, instead of a global var.
I expanded the patch so it will play nice with older plugins  that are not
thread safe as well.

I also updated the existing plugins in the release, so they are thread safe.

---------------  What do people think of this.... ------------------
This should maybe be talked about in the functionality board or something,
but what do people think of adding in default texture/sequence plugins.
or making a seperate tree like lib for plugins.

The reason I ask is we have had a couple of upgrades to the plugin system.
(supporting float buffers for sequencer, and this one for textures)

http://www.cs.umn.edu/~mein/blender/plugins does not store revisions of 
plugins I just make sure they work with the latest version.  This is
getting messy.  I haven't upgraded a lot of them to use floats (I know,
I'm lazy, and now this will also make modifications to the plugins)
It would be nice to have some of the standard ones under revision control.

We also seem to be having an explosion of platforms supported.  It would
be nice to have platform maintainers compiling plugins as well for releases.
(Its getting to be more work for me to keep up with things...)

I'll go back to my corner now and be quite. ;)

Kent
2008-04-18 19:10:03 +00:00
Chris Want
5d0a207ecb Patch from GSR that a) fixes a whole bunch of GPL/BL license
blocks that were previously missed; and b) greatly increase my
ohloh stats!
2008-04-16 22:40:48 +00:00
Chris Want
0b0c8c9244 =Texture Plugins=
Added a callback instance_init() so that any particular instance of a
texture plugin can initialize data. Updated the clouds2 and tile example
plugins to have a (dummy) call back.
2006-11-22 15:53:46 +00:00
Ton Roosendaal
ad3290d3d1 Makefile change for OSX plugins release build:
- the .so files are copied to the installation dir plugin/ directory now
  (other platforms copy it to the .blender dir, which doesn't exist there
  for OSX)
- plugin C files got #defines for return values, was old patch I applied,
  but was never committed
2006-06-10 10:47:21 +00:00
Chris Want
96897d5674 Initial commit of the 'release' directory (splash screen/icon
junkies will be happy to find the datatoc.c program in the
datafiles directory).

Some quick notes:

* 'datafiles' has the version 2.21 splash.jpg and blenderbuttons (e.g., so
no NLA icon). Someone should at least get the 2.25 blenderbuttons from
somewhere and commit them.

* 'text' has obsolete content/license

* I did not include the python scripts as they have copyright
Jan Walter and no license specified.

* I changed to unix line terminators everywhere with the exeption of the
'windows' directory.

Chris
2003-01-01 15:06:10 +00:00