Commit Graph

67 Commits

Author SHA1 Message Date
Campbell Barton
a5b78bb6bd replace use of 'a.find(b) != -1' --> 'b in a' 2013-06-24 05:55:05 +00:00
Jürgen Herrmann
86bebb3380 Fix for #35851:
- Make scons work for non western CL.exe.
2013-06-24 05:45:03 +00:00
Jürgen Herrmann
d7b99389ba prevent cycles sm_35 kernel to be built on win32 with vs2012 because of ptxas crashes.
Workaround to keep buildbot running.
I filed a bug report to NVidia, will remove this as soon as the problem is fixed.
2013-06-23 19:07:46 +00:00
Brecht Van Lommel
8d6e5e2fee Cycles: update build configurations to include CUDA sm_35 architecture. When using
a compiler older than CUDA 5.0 it will give a warning and skip this architecture.
2013-06-20 13:10:47 +00:00
Jürgen Herrmann
eae9519f9d VS 2012 x86 SCons update. 2013-06-18 20:11:58 +00:00
Sergey Sharybin
732c566f2f Fix #35587: Cycles: image movie to single image crashing
Crash was happening on windows platforms only and was caused
by some specifics about how CRT works.

Basically, blender and all of the .dll are compiled with /MT
flag, which means blender.exe and all .dll are using separate
environments. This makes it impossible to pass file descriptors
from blender to other dll, because it becomes invalid in the dll.

And this is exactly what was happening: OIIO was trying to open
movie file with all known plugins and one of them was zlib. And
the way OIIO was using zlib API is opening the file using Boost
and passing a file descriptor to zlib. And since zlib was a
dynamic library this lead to general issues using this descriptor
in zlib code.

Solved by linking to zlib statically. This allows to safely pass
file descriptor to zlib API. Alternative would be to compile all
the stuff with /MD flag, but that's much bigger and less robust
way to fix the issue.

Tested on windows using msvc2008, scons plus cmake both 32 and 64
bit versions. Seems to be working fine.

Further tweaks for mingw and msvc2012 could be needed tho.
2013-06-02 15:02:17 +00:00
Sergey Sharybin
c987aa7df5 Hopefully scons+llvm works again. 2013-05-28 14:05:12 +00:00
Tamito Kajiyama
eeb95280be Missing build_files updates in the merger in revision 55847. 2013-04-07 06:44:33 +00:00
Gaia Clary
4707f1de17 modified build system for updated opencollada libraries (windows only, other platforms might want to update as well) 2013-03-28 18:02:24 +00:00
Thomas Dinges
dc90ce5b6d Cycles GPU rendering:
* Deprecate computing capability 1.3 (sm_13)

This commit disables auto build of sm_13 CUDA platform, which means that starting with Blender 2.67, we don't support sm_13 devices anymore. It has become difficult to support that and it was already feature incomplete (no render-passes, AO, Multi Closure etc).

It's still possible to manually enable sm_13 for own tests, but building might break in the future.
2013-02-21 17:14:07 +00:00
Brecht Van Lommel
50f7328fb6 Fix scons win32 link error with OSL, also fix a GLEW linker warning 2013-02-10 20:47:44 +00:00
Sergey Sharybin
2d6402c10c Switch windows to python 3.3
Should affect on msvc2008 only, however scons with msvc2010 could still be broken.
2012-11-26 12:38:40 +00:00
Thomas Dinges
d19339a181 Windows / OSL:
* Enable OSL for Windows and Windows Buildbot.
2012-11-20 00:54:32 +00:00
Brecht Van Lommel
1e98e96f7c Windows Libs: move OpenEXR headers to same directory structure as other platforms. 2012-11-19 16:02:29 +00:00
Brecht Van Lommel
312abf8cb2 SCons: make OSL linking work on windows, and fix OSL compiler path issue to
properly expand to absolute path.
2012-11-19 14:54:35 +00:00
Thomas Dinges
6810813068 OSL / Windows:
* Some fixes for scons, kernel/osl compiles now. 
* Still disabled per default, as relative path to oslc.exe does not work and linking fails.
2012-11-18 03:56:53 +00:00
Brecht Van Lommel
2324c80f50 Cycles OSL: windows build system changes to support static OSL/OIIO. 2012-11-15 17:16:27 +00:00
Thomas Dinges
1c9b548d92 Windows / Scons OSL:
* Initial support, still commented.
2012-11-15 16:34:22 +00:00
Joshua Leung
c844033cd0 Scons compiling fix
Proper implementation for only including the boost locale libs when
WITH_BF_INTERNATIONAL is enabled, so that those of us who do not need/want to
bother with translated ui's can compile. The way it was done before was wrong as
1) the value was always set to true earlier in the config scripts, 2) the base
config scripts run before user config overrides are set
2012-11-12 02:30:16 +00:00
Bastien Montagne
0738284e32 Clen up of gettext stuff from scons scripts... Did not touch to buildbots ones, nor to iconv, as it’s still uncleare whether we can get rid of it :/ 2012-11-11 19:46:36 +00:00
Bastien Montagne
5ff3017900 Replacing gettext i18n backend by boost::locale one.
This commit adds a small and simplistic C wrapper around boost's locale library as intern/locale, and heavily simplifies/reduces Blender's own i18n code (under blenfont/ dir). And it adds back UI translation on windows' official builds (with msvc)!

Note to platform maintainers: iconv and gettext (libintl) can now be removed from precompiled libs (not gettext binaries, under windows, of course ;) ).

Note to MinGW32/64 users: boost_locale lib has not yet been uploaded for those build env, please disable WITH_INTERNATIONAL for now (hopefully will be fixed very soon, have contacted psy-fy).
2012-11-11 16:54:26 +00:00
Sergey Sharybin
b93da9b01e Color Management, Stage 1: Initial OpenColorIO library integration
This commit integrates support of OpenColorIO library into build systems.

It also contains C-API for OpenColorIO library which could be used by Blender.

CMake has got find rules familiar to OpenImageIO's one which makes it easier
for build system to find needed libraries and includes. Scons only could use
explicitly defined paths to libraries and includes.

C-API would be compiled and Blender would be linked against C-API and OpenColorIO
but it wouldn't affect on Blender behavior at all.

OpenColorIO could be disabled by setting up WITH_OCIO to Off in CMake and
setting WITH_BF_OCIO in Scons.
2012-09-15 10:03:17 +00:00
Daniel Genrich
23a299788d Fix El Topo compile with scons (win32 + linux - both untested) 2012-08-12 01:47:14 +00:00
Thomas Dinges
91de70a788 Cycles / Boost:
* Windows (msvc 2008) is now using Boost 1.49
2012-06-30 18:20:14 +00:00
Antony Riakiotakis
84c0aee254 Correct openjpeg for scons too. 2012-06-21 14:49:10 +00:00
Thomas Dinges
b1e8063d69 Cycles / CUDA:
* Windows department switches to CUDA Toolkit 4.2 :)
* Windows Buildbot uses that too now (thanks jesterKing) 
* Re-enable sm_13 for x86, compiled again with current SVN and the new toolkit. 

* All official builds for windows now come with sm_13, sm_20, sm_21 and sm_30 for the Kepler cards.
2012-05-29 12:28:34 +00:00
Nathan Letwory
a88f910b9a Disable sm_13 CUDA kernel building for now, as the build fails with out of memory. 2012-05-12 22:00:32 +00:00
Thomas Dinges
e08a46c070 Windows / Scons:
* Disable CUDA kernel compile per default, so people who don't use it can compile file with the default config.
2012-04-30 09:06:19 +00:00
Thomas Dinges
d7221fd7c9 Scons / Windows release build configs:
* Enable CUDA per default, only thing the builder has to do for release libs, is to specify BF_CYCLES_CUDA_NVCC.
2012-04-12 13:58:16 +00:00
Thomas Dinges
3d4a14149b Scons:
* Some code and comment cleanup
* Remove cmake equivalent variable comments
* Remove some non used parameters from config files and btools: WITH_BF_FMOD, BF_VERSION.
* Remove some commented non-used variables
2012-04-07 18:26:54 +00:00
Sergey Sharybin
29f0ff718b Reverting changes made to build systems when was upgrading OpenAL.
Reverting to openal from creative because own builds doesn't deal with 3D sound.
Hopefully it wouldn't lead to crashes caused by ffmpeg+openal (for resolving which
libraries were updated to openal-soft).
2012-02-17 16:58:34 +00:00
Joshua Leung
f6c5744b01 Bumping up scons+msvc warning level to w1 so that we at least get some warnings
out of it.
2012-01-06 04:07:09 +00:00
Alexander Kuznetsov
28e658a386 Openexr path change for scons (win) 2011-12-31 17:15:47 +00:00
Sergey Sharybin
a0e62e77d7 Update build files to use new OpenAL libraries 2011-12-27 09:37:19 +00:00
Thomas Dinges
b66c87231a * Changes for static win32 png libs. 2011-12-19 19:46:07 +00:00
Thomas Dinges
12326ac6c5 CUDA
* Added CUDA Binaries to Windows scons config files, disabled by default. 
Also the path to nvcc is commented out, best to set this in the user config, as it varies on each system probably.
2011-12-04 10:45:25 +00:00
Jens Verwiebe
ea38cb2e5e Scons_buildsystem: add WITH_BF_OCEANSIM = True to all configs 2011-11-13 15:10:54 +00:00
Nathan Letwory
f0adbb7746 Fix ${} var usage. Was missing BF_OIIO and BF_BOOST init.
Noticed still missing: OSX file copying (cycles .py files, kernel files, licenses).
2011-11-09 17:22:55 +00:00
Thomas Dinges
a645935a1d Build system fixes:
* Fixed Boost libs names after upgrade to 1.47
* Remove old reference to space_sound from cmake.
2011-11-08 20:56:55 +00:00
Nathan Letwory
c9bca51e76 Add compiles support for Cycles.
No CUDA compiling yet, will be added later.
2011-11-08 20:40:02 +00:00
Thomas Dinges
563becafb9 Scons:
* Basic support for OpenImageIO and Boost libraries
* Path to libraries added for win32/64-vc-config.py, still commented out.
2011-11-03 12:40:15 +00:00
Campbell Barton
d37760bc34 cleanup scons build flags, many duplicates because because of confusion between CFLAGS/CPPFLAGS/CCFLAGS/CXXFLAGS, devs would set multiple to be on the safe side.
- defines go in CPPFLAGS
- C & C++ flags go in CCFLAGS
- CFLAGS / CXXFLAGS are C OR C++ only.

also commented intended ghost unicode/ascii usage.
2011-10-21 04:23:26 +00:00
Nathan Letwory
1023ed4e4d Make sure that default settings have OpenMP support by default (also good for buildbots).
Note that builders that don't have VS pro version need to manually disable this setting in their respective user-config.py
2011-10-02 17:53:52 +00:00
Joerg Mueller
07ad83a439 * Removing libsamplerate from build systems
* Enabling OpenAL for scons win64-vc in default config; Nathan or Sergey: please update the build bot to build with OpenAL!
2011-10-02 17:09:39 +00:00
Nathan Letwory
24ea5fe424 Enable libsndfile by default on win32 too. 2011-08-30 12:40:15 +00:00
Sergey Sharybin
a33a26ca07 FFmpeg library update:
- Update scons/cmake rules to use new versions of libs/dlls.
- Update rules for buildbot.
2011-08-22 18:49:42 +00:00
Sergey Sharybin
2c4357c1e1 - Move list of FFmpeg DLLs to be installed from SConstruct
to conficuration variable BF_FFMPEG_DDL.
  This would allow to use different FFmpeg in buildbot.
- Added some 3DMOUSE variables to list of command line options.
  Now 3dmouse related-settings can be set from command line.
2011-08-03 10:50:21 +00:00
Nathan Letwory
9e0113890e 3D Mouse support on for windows/msvc by default. 2011-08-02 09:06:55 +00:00
Campbell Barton
415761d508 own change to cmake files broke MSVC2010 with Debug configuration, reported by Alex K 2011-07-01 03:40:12 +00:00
Campbell Barton
c0a83d24e9 cleanup for cmake msvc build options, reference some libs directly, fix conflicting flags /Ob1 and /Zi for debug 2011-06-28 02:49:49 +00:00