Commit Graph

6 Commits

Author SHA1 Message Date
Joseph Eagar
8f788c64db merge with trunk/2.5 at r23876
[[Split portion of a mixed commit.]]
2009-10-22 23:22:05 +00:00
Joseph Eagar
deebf4f8f0 merge with 2.5/trunk at r23271 2009-09-16 17:43:09 +00:00
Erwin Coumans
a1bef84ea8 Allow Bullet soft bodies to be created using a AddObject actuator. Added a fake world coordinate system to game soft bodies, although the vertices are already in world space.
Added Bullet/Gimpact concave collision detection to Blender. If your build system isn't updated yet, please add extern/bullet2/src/BulletCollision/Gimpact/*
This allows moving/dynamic concave triangle meshes (decomposing meshes into compound convex shapes, and using 'compound' shapes is still preferred)
2008-09-26 02:27:59 +00:00
Erwin Coumans
5941411839 add src/BulletSoftBody/* to cmake (other build systems also will need to do this soon) 2008-09-16 20:52:38 +00:00
Chris Want
5d0a207ecb Patch from GSR that a) fixes a whole bunch of GPL/BL license
blocks that were previously missed; and b) greatly increase my
ohloh stats!
2008-04-16 22:40:48 +00:00
Erwin Coumans
98525b0210 added CMake file for new Bullet 2.x 2006-11-21 06:36:09 +00:00