Commit Graph

7 Commits

Author SHA1 Message Date
Brecht Van Lommel
5ea992df98 UI:
* Fix context.cloth, was not being set correct.
* Fix errors with context pinning, scripts should
  not assume context.object to be there.
* Always show preview even if e.g. the material is not
  set, to keep ID buttons from jumping while you're
  using them.
2009-06-18 14:20:25 +00:00
Thomas Dinges
c3c38155ad 2.5 Buttons:
* Added more material buttons by William. Thanks.
I made some minor adjustments and added Specular Shader Model RNA. 

* Code cleanup and some consistency tweaks of button files.
Notes: Preview render now only shows up when there is an active world, material, texture or lamp.
* Made sure initial panels with ID Datablocks are shown, even when no block is active.
2009-06-13 21:22:21 +00:00
Thomas Dinges
9b86975586 Cloth Buttons:
Cloth Collision settings dindt't use the new button space context data.
2009-06-03 09:06:32 +00:00
Brecht Van Lommel
dc7d0ef474 UI:
* Add Lamp Fallof Curve and Texture Color Ramp panels.
* Use button space context data.
* A few other minor python layout script updates.
2009-06-03 00:17:35 +00:00
Thomas Dinges
a01fa8b581 2.5 Buttons
* More greying out tweaks by William Reynish and myself.
2009-05-29 09:53:46 +00:00
Matt Ebb
a98f1f54bf * Tiny cloth panel tweaks 2009-05-26 05:12:27 +00:00
Thomas Dinges
84e919ca4b 2.5 Buttons:
* Added initial Cloth Modifer panel.
Enable a Cloth Modifier to see the panels in the physics tab.
2009-05-25 18:32:28 +00:00